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oing

Citizen
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Everything posted by oing

  1. Upd It can be noticed only when you visited interior in first time. If you once open map at this interior in all saves after that it always will be looks like at second screenshot.
  2. Hello, at first my english is not very good, sorry for this. I noticed what SSE "bVolumetricLightingDisableInterior=0" (Bethini ultra preset is set it to 0) is little buged. I have clean SSE with "Alternate Start - Live Another Life", reshade and vanila default Ultra setting with bVolumetricLightingDisableInterior=0. If you try open map in any interior with "bVolumetricLightingDisableInterior=0" this interior will be looks different (i think without Volumetric Lighting) For example, before "open map" https://i.imgur.com/56bEJfL.jpg after "open map" https://i.imgur.com/ovFdE87.jpg in dark dungeons it is noticeable even more.
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