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SRLE Extended


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A minor annoyance since there aren't that many brawls, to my knowledge. I've only encountered one. It is still an annoyance though. I'm having a hard time choosing between the two mods.

it actually quite a big annoyance cos of ESF:Companions and the brawl jobs you do for Farkas.

 

 

For The Lily - Armour Mashup shouldn't the optional The Lily - UNPB HDT be installed as well?

The guide doesn't seem to indicate that.

actually yes it should I'll update

Edited by Darth_mathias
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i.e. Imperious Races. Respect your decision, but I'm keeping in my load order as it makes being a Khajiit so much more fun for me. Willing to pay the price of going into the MCM occasionally for a brawl. :D

That fair enough howver don't update to the latest CR as i change all the races to use disparity and not imperious races.

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hey guys just a head up me or LExy wont be around much this weekend as it's mothers day here in the UK on Sunday and my dad's birthday tomorow so we are head up to see them for the weekend.

I'd wish you a happy mother's day, but that would not come out right.  :D  Enjoy your holiday!  

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When I installed YOT main file. I did not install the Frostfall 3.0.1 box. Than I downloaded the YOT - Frostfall Module 3.0 and Campfire 1.6 Patch as a separate mod. By not installing Frostfall in the main mod it allows both mods to be merged in Merge Plugins.

Do you think this would be good for the guide?

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When I installed YOT main file. I did not install the Frostfall 3.0.1 box. Than I downloaded the YOT - Frostfall Module 3.0 and Campfire 1.6 Patch as a separate mod. By not installing Frostfall in the main mod it allows both mods to be merged in Merge Plugins.

Do you think this would be good for the guide?

You should install Frostfall 3.0.1 box with the main mod because the YOT - Frostfall Module 3.0 and Campfire 1.6 is just an update for the campfire system that is in another mod.

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I noticed a mistake in the conflict resolution. The Dialog Topic conflicts between USLEEP and Darkwater Crossing are intentional and should not be resolved. (Arthmoor knows what he's doing :P )

Yeap, definetely these ones are not needed.

The change back to the originals for some of them is intentional and due to the addition of Meieran an NPC cut from the game.

 

Also Lexy...for all those dialog records have a look at their EDID-EditorID...that will give you a hint.  ::):

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You should install Frostfall 3.0.1 box with the main mod because the YOT - Frostfall Module 3.0 and Campfire 1.6 is just an update for the campfire system that is in another mod.

Since the Main Mod has three esps and no folders at all. I figured that in this case since the esp in the main mod is called frostfall.esp (going from memory), and the esp in YOT - Frostfall Module and Campfire 1.6 is also called Frostfall esp, that my idea would work

 

I know that folders can be merged when updating mods in MO, but I thought that esps are just replaced with the new esp. I did not know that MO could merge the information in them. Am I wrong thinking that the old esp is just replaced with the new esp?

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Wanted to ask for clarification on something as I begin work adding stuff on top of SRLE base...

 

Neo had us make an "overwrite" modfolder at the end of installation in the left pane of MO, titled SRLE Profile. Contained FNIS and some other odds and ends.

 

I copied my SRLE base profile and started another named "SRLE extended" (like we did a vanilla profile at the start). This way I have a "clean" SRLE Base profile I can revert to if needed. Now, as I have added things, I started an SRLE extended overwrite folder for added FNIS and such.... I should KEEP (as in keep checked) the overwrite modfolder in the left pane correct ? Much like you keep both CR esp's?  If this is the case, I would have two "overwrite" mod folders, one for the SRLE base and then my added overwrite folder just below it ?

 

(checking to make sure...) Trying to trouble shoot all possibilities.

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Wanted to ask for clarification on something as I begin work adding stuff on top of SRLE base...

 

Neo had us make an "overwrite" modfolder at the end of installation in the left pane of MO, titled SRLE Profile. Contained FNIS and some other odds and ends.

 

I copied my SRLE base profile and started another named "SRLE extended" (like we did a vanilla profile at the start). This way I have a "clean" SRLE Base profile I can revert to if needed. Now, as I have added things, I started an SRLE extended overwrite folder for added FNIS and such.... I should KEEP (as in keep checked) the overwrite modfolder in the left pane correct ? Much like you keep both CR esp's?  If this is the case, I would have two "overwrite" mod folders, one for the SRLE base and then my added overwrite folder just below it ?

 

(checking to make sure...) Trying to trouble shoot all possibilities.

Just check what's in them. If the 2nd 'overwrite' contains all the same files of the first, there is no point in having them both active, just the last one is needed. If on the other hand only some files are different then you may need both.

I'm not sure what Neo has you place in that folder but I can speak for FNIS. Only the FNIS output from the active modlist should be active, disable any from before and do not use it. Stuff like *.json files are configuration files from various mods and the same thing will apply with those. *.logs, usually generated from SKSE plugins, are also not needed and the only reason to keep them in a modfolder is to stop them spawning in the true 'overwrite' after each run.

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