hishutup Posted January 11, 2016 Share Posted January 11, 2016 Interesting...I wonder how it can be fixed then. Also, UT and DCO will have some stylistic conflicts. That just comes with have two different mods approach a similar issue and making the two work together. That reddit thread is so hostile that its funny. Link to comment
Darth_mathias Posted January 11, 2016 Author Share Posted January 11, 2016 (edited) Interesting...I wonder how it can be fixed then.that is way beyond my expertise I am afraid. it will require testing and throught i think Edited January 11, 2016 by Darth_mathias Link to comment
hishutup Posted January 12, 2016 Share Posted January 12, 2016 I don't believe this was ever brought up but you may want to take a look at genesis, patch for genesis and sic, WatchTowers Reborn, SOT Hardcore Encumbrance (or COBB), and there is also SOT.SOT would probably take some time to get balanced with the in depth MCM. Well theres the tony^3 drop, I have some others that I can drop off but are you a fan of small immersion mods?I have several in mind all of which can be merged. EDIT: Im finding all sorts of cool mods in my tracker, Forgotten Dungeons 21 + DLC and respective genesis patch Link to comment
Darth_mathias Posted January 12, 2016 Author Share Posted January 12, 2016 (edited) I don't believe this was ever brought up but you may want to take a look at genesis, patch for genesis and sic, WatchTowers Reborn, SOT Hardcore Encumbrance (or COBB), and there is also SOT.SOT would probably take some time to get balanced with the in depth MCM. Well theres the tony^3 drop, I have some others that I can drop off but are you a fan of small immersion mods?I have several in mind all of which can be merged. EDIT: Im finding all sorts of cool mods in my tracker, Forgotten Dungeons 21 + DLC and respective genesis patchall these look interesting i will add to the test List lol. maybe we should start a forum for mods to test with SRLE Extended at this rate. anyway the straw poll for dragon comabt is ended and Drgaon combat Overhaul narrowly wins. I ahve howevfer after speaking with other modding experts decided to hold off adding it this guide until i have tested it with particular testing in the Miraak dragon fight. I have added a "Modifying Existing SRLE Mods (THIS SHOULD NOT BE SKIPED)" Section to the guide I hope it is making sense. let me know if it isn't after a long hard slog I belive the guide is (all but the fomods) complete. IF I GET THE BASIC FOMOD INFO INTO THE GUIDE COULD SOMEONE WHO UNDERSTANDS THEM BETTER THEN ME TWEAK THEM TO LOOK BETTER. Edited January 12, 2016 by Darth_mathias Link to comment
mavanaic Posted January 12, 2016 Share Posted January 12, 2016 In Faction Crossbows are u using the 1.03 version with the WAFR patch? what about immersive weapons? Link to comment
Darth_mathias Posted January 12, 2016 Author Share Posted January 12, 2016 (edited) In Faction Crossbows are u using the 1.03 version with the WAFR patch? what about immersive weapons?good point I have missed out factions crossbow from the guide and I totally missed the WAFR patch I will test and add. I decided to drop immersive weapons while write the guider come to the conclusion it just adds clutter. EDIT: yes use the faction Crossbows WAFR Patch Edited January 12, 2016 by Darth_mathias Link to comment
hishutup Posted January 12, 2016 Share Posted January 12, 2016 What do you mean by tweaking the fomods to make them look better? Link to comment
Darth_mathias Posted January 12, 2016 Author Share Posted January 12, 2016 (edited) i have just downloaded and installled interest npcs does any know if any of the esp can be merged?What do you mean by tweaking the fomods to make them look better?like under the customizers by ClearanceClarence i wanted as on big fomod not 9 little ones like i have at the moment. I have tried but i keep screwing it up, need a tutorial or something on how to do right. uslss you perfer them the way they are at the moment Edited January 12, 2016 by Darth_mathias Link to comment
hishutup Posted January 12, 2016 Share Posted January 12, 2016 I wouldn't merge the main esp but everything else, I believe is fair game.If one of the mods contains NAVMs, its fine to merge however if there are two different esps that have NAVMs then that's where merging becomes interesting. Link to comment
Darth_mathias Posted January 12, 2016 Author Share Posted January 12, 2016 I wouldn't merge the main esp but everything else, I believe is fair game.If one of the mods contains NAVMs, its fine to merge however if there are two different esps that have NAVMs then that's where merging becomes interesting.cool i look tomorrow and have a go in merge plugin standalone probely only merge patches Link to comment
hishutup Posted January 12, 2016 Share Posted January 12, 2016 Mp can merge anything other than compiled info such as na navigational info maps or story manager Link to comment
Darth_mathias Posted January 12, 2016 Author Share Posted January 12, 2016 Mp can merge anything other than compiled info such as na navigational info maps or story managerso basically if a plugin contains na navigational or story manager manger record it's not worth trying to merge? Link to comment
hishutup Posted January 12, 2016 Share Posted January 12, 2016 You could potentially safely merge one but I would be careful.There are a few other records that are compiled, I just can remember them. Link to comment
LordFrisbee Posted January 12, 2016 Share Posted January 12, 2016 I'm having an issue with immersive content. With the mod enabled all of the fires in whiterun are misplaced, even with ELFX - Exteriors set as optional. If anyone else had the issue and solved please help. Link to comment
Darth_mathias Posted January 12, 2016 Author Share Posted January 12, 2016 (edited) I'm having an issue with immersive content. With the mod enabled all of the fires in whiterun are misplaced, even with ELFX - Exteriors set as optional. If anyone else had the issue and solved please help.what version are you running? did you select the ELFX patch during the fomod installation? have you moved elfx exteriors to the optional esp in MO and have you removed elfx exterior from SR Conflict resoultion. also what version of SRLE Extended CR are you running? Edited January 12, 2016 by Darth_mathias Link to comment
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