Nozzer66 Posted April 30, 2016 Share Posted April 30, 2016 Either that or those tricky mages set off one hell of a spell.. 1 Link to comment
Darth_mathias Posted April 30, 2016 Author Share Posted April 30, 2016 I was thinking the issue with ICW has something to with the fact we are leaving packed in the BSA cos the error when unpacking, as far as I am aware even Sheson hasn't come up with a solution. I am unable to test this theory until monday afternoon as I am at my mum and dad's for the weekend. Link to comment
TirigonX Posted April 30, 2016 Share Posted April 30, 2016 (edited) Question to those who use Vigor, CACO and the patch from More CACO patches:What's your position on having to invest 2 perk points in alchemy to be able to craft poultices? These are required to heal trauma effects. Vendors can have them for sale, but it seems with Scarcity there's also a good chance that they don't. Having a trauma is (especially early in the game) pretty nasty as it reduces armor rating and stamina regenearation and thus makes fights even more dangerous.If you use just Vigor you can make the poultices right from the start once you have the required ingredients (which are easy to find). On the one hand this patch provides a strong incentive to get these perks on the other hand it makes the early game a lot harder so I'm a bit torn on this.I'm really liking Vigor though and I think it works great as a standalone combat overhaul. I'm not using Combat Enhanced, Duel or any other combat mod. Edited April 30, 2016 by TirigonX Link to comment
Darth_mathias Posted April 30, 2016 Author Share Posted April 30, 2016 @ TirigonX What I did was put these 2 Perks point into Alchemy as so as I could as early as I could that way you can craft the poultices as early as possible. I do see your point as I have not as yet found a venodor with poultices because of Scarcity. Link to comment
edynacio Posted April 30, 2016 Share Posted April 30, 2016 Why does "bugfix LvlPredatorScript" have to be disabled when doing Vanilla Start? Link to comment
Skadi Posted April 30, 2016 Share Posted April 30, 2016 Why does "bugfix LvlPredatorScript" have to be disabled when doing Vanilla Start?In my experience, it'll cause a wolf to attack Hadvar on the road to Helgen, which will cause him to stop and fight it. Then he'll be far behind when the gates close in the city, and he can't get to the execution scene. The scene goes on, without his presence, and it's not game breaking. He turns up again at the keep, as I recall. Link to comment
Zegorzalek Posted April 30, 2016 Share Posted April 30, 2016 Enjoying my weekend finally playing ingame some instead of just looking at the MO screen and open explorer boxes... Here is a pre-look at "Whisper" my relic hunter with a penchant for cat burglary and loose morals. https://imgur.com/PFZa5p9 1 Link to comment
Darth_mathias Posted April 30, 2016 Author Share Posted April 30, 2016 (edited) right I think I have a solution to the probelm with ICW if someone can Check in xEdit if a mod modifies base record 00105569 or the reference 000CA6EA if they do let me know and i'll update the CR on monday when i get home. I also think we actually do need to extract the BSA if someone could test all these out and report back or PM me that would be awesome. Otheerwise i'll look into it when I get home. Edited April 30, 2016 by Darth_mathias Link to comment
Nozzer66 Posted May 1, 2016 Share Posted May 1, 2016 Enjoying my weekend finally playing ingame some instead of just looking at the MO screen and open explorer boxes... Here is a pre-look at "Whisper" my relic hunter with a penchant for cat burglary and loose morals. https://imgur.com/PFZa5p9Have a thumbs up for a pretty attractive character. Link to comment
Alluistras Posted May 1, 2016 Share Posted May 1, 2016 (edited) Can we merge Water Plants and Moss Rocks into the Landscape and Environment merge? Edited May 1, 2016 by Alluistras Link to comment
Zegorzalek Posted May 1, 2016 Share Posted May 1, 2016 Have a thumbs up for a pretty attractive character.Thanks Nozz. Finished cleaning up my load order... now the CR process.... probably going to take me a month since I have actually never fully completed one. Looked at the video in Neo's guide last night. Going to open DarkLady's guide and Neos on separate screen to attempt and NOT screw stuff up too badly.. hahahahahah. WHAT could go wrong??? Link to comment
Darth_mathias Posted May 1, 2016 Author Share Posted May 1, 2016 Well It Looks like Sheson has already fixed the ICW Issue he upload a fix https://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod-149/?p=164699 I look at it on monday and see if i can roll it into the CR. These are lot I am going to be doing on Monday now. @ Zegorzalex good luck suggest you download my CR and Neo and use it as a reference. I look you Character looking good. @ Alluistras I can't see why not just make sure no mod require these are a mater or it need needed by Neo's CR or mine. Link to comment
Alluistras Posted May 1, 2016 Share Posted May 1, 2016 Also, CACO just had a major update... O.O Link to comment
Darth_mathias Posted May 2, 2016 Author Share Posted May 2, 2016 Right now I am home time to catch up with all the latest mod updated and there have quite a few. Before I get started does anyone know if any of these updates break my CR. Link to comment
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