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Posted (edited)

Darth, I suggest you check out the updated Crash Fixes plugin with its alternative to SKSE's memory patch. To enable it, you need to set UseOSAllocators to 1 in CrashFixPlugin.ini (V10). You also need to install the two .dll files from SKSE Plugin Preloader in your Skyrim root folder.

 

I've seen 2 comments about it also removing perk menu lag. I'm not sure if it's placebo and I don't have a save file atm that has that perk lag to check if it indeed disappears with this new fix. But I've seen you complaining about the lag :P Should be worth a try

Edited by Pretendeavor
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Posted
  On 5/21/2016 at 6:23 PM, Pretendeavor said:

Darth, I suggest you check out the updated Crash Fixes plugin with its alternative to SKSE's memory patch. To enable it, you need to set UseOSAllocators to 1 in CrashFixPlugin.ini (V10). You also need to install the two .dll files from SKSE Plugin Preloader in your Skyrim root folder.

 

I've seen 2 comments about it also removing perk menu lag. I'm not sure if it's placebo and I don't have a save file atm that has that perk lag to check if it indeed disappears with this new fix. But I've seen you complaining about the lag :P Should be worth a try

ok thanks i've v.9 installed at the moment didn't know it had been updated again.

Posted
  On 5/21/2016 at 6:27 PM, Darth_mathias said:

ok thanks i've v.9 installed at the moment didn't know it had been updated again.

I've been testing it out and it works wonders so far.  My load times are much, much faster and I played for quite a while, doing quests from Whiterun to Riften, in and out of many buildings and I never crashed.  Usually that much activity would most likely lead to my memory capping out.

Posted

I played for about an hour or two, also purposely entering and leaving buildings often and moving from one big city to another. No crashes. Loading times felt faster and I even think overall performance increased slightly. I fear I might be biased though, since the whole thing got me a bit excited. I forgot to check skill lag however and already deleted the save because I chose this moment to do a lot of updating

Posted
  On 5/21/2016 at 6:41 PM, cstarkey42 said:

I've been testing it out and it works wonders so far.  My load times are much, much faster and I played for quite a while, doing quests from Whiterun to Riften, in and out of many buildings and I never crashed.  Usually that much activity would most likely lead to my memory capping out.

Same here. My load times are probably 3-4 times faster and there is no sign of skill menu lag.

Posted (edited)
  On 5/21/2016 at 6:41 PM, cstarkey42 said:

I've been testing it out and it works wonders so far.  My load times are much, much faster and I played for quite a while, doing quests from Whiterun to Riften, in and out of many buildings and I never crashed.  Usually that much activity would most likely lead to my memory capping out.

 

  On 5/21/2016 at 7:01 PM, Whetstone said:

Same here. My load times are probably 3-4 times faster and there is no sign of skill menu lag.

wow I can confirm no Lag when opening the skills menu.

 

I now know who I am giving my third born too.

Edited by Darth_mathias
Posted
  On 5/21/2016 at 7:10 PM, darkside said:

It eliminated cell transition stutters on my 980Ti systems as well. 3DNPC back anyone? Just kidding!

i am almost tempted to put it back in my game just to see how it fairs

Posted (edited)
  On 5/21/2016 at 7:26 PM, darkside said:

Resistance is futile!

well as a very very quick test (I had the mods saved from when I removed it) I reinstalled interest NPCS and there is no lag. please bare in mind dyndolod was not been reun plus I am currrent missing all the compatibility patches so I reinstall them play for a bit then I report back and make a final decsion on whether Interesting NPC will make a reapperance in SRLE Extended.

 

now i need to try and remember what mods needed a patch for Interesting NPC's lol.

Edited by Darth_mathias
Posted (edited)
  On 5/21/2016 at 8:03 PM, Odader said:

Can't be that. I follow your guide and i haven't installed them.

that might be your problem cos my CR requires the ordinary women mods for Mirabelle Erwines body meshes and textures.

 

I would double check the NPC Retextures part of the guide.

Edited by Darth_mathias
Posted
  On 5/21/2016 at 4:13 PM, Odader said:

Hi Darth_mathias,

First I wish to thanks for all your work on this guide.

I have a difficulty with ICW. After the install, I have a gap between the shoes and the pants of Mirabelle Erwine .

You can see it at this link:

https://picasaweb.google.com/114450823573964693176/6287172772757085297?authuser=0&authkey=Gv1sRgCJHRjejL3o_7lgE&feat=directlink

I made two install and each time the gap return.

 

Edit: BTW, when I install Enhanced Landscape with SFO, In Billboard option, I must check vanilla tre And SFO Tree or only SFO tree ?

I didn't check either one.

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