Darth_mathias Posted January 15, 2016 Author Posted January 15, 2016 On 1/15/2016 at 4:44 PM, cstarkey42 said: Your Bijin NPC customizer link was going to Sophia the other night, I'm not sure if it's been fixed. I'm surprised you left Vilja out of the followers. One of your replacement esps doesn't carry through all of the CWI npc edits ( sorry, I don't remember which one. Males maybe?) I also use Lords of Skyrim and The College of Winterhold-NPC Improvement, with the CWI patch provided by CWI, loading both after Bijin and they look great in game.ok Bijin NPC Custmizer is fixed now. as said before i find Vilja annoying sorry i'll get lexy to take a look at the replacement esps again. I looked at the college of winterhold npc improvemnet but decided aganist it lords of skyrim is interesting though i'll add that also to the test list.
hishutup Posted January 15, 2016 Posted January 15, 2016 Blocks 2 is fine when it fills up because it just spawns another block2.
Darth_mathias Posted January 15, 2016 Author Posted January 15, 2016 On 1/15/2016 at 6:09 PM, hishutup said: Blocks 2 is fine when it fills up because it just spawns another block2.yeah I found your posts about memory blocks that explained it all.
Razorsedge877 Posted January 15, 2016 Posted January 15, 2016 (edited) A mod i have been interested in is no boundries. I cant put a link here for it, but I think it is dumb that if you are loosing a fight in a dungeon all you have to do is go outside rest, up, than go back in to battle. With this mod your enimies will follow you outside. This to me is the type of gameplay mods that should be in SRLE Extended. Civil War overhaul would be nice to have also Edited January 15, 2016 by Razorsedge877
Darth_mathias Posted January 15, 2016 Author Posted January 15, 2016 On 1/15/2016 at 7:15 PM, Razorsedge877 said: A mod i have been interested in is no boundries. I cant put a link here for it, but I think it is dumb that if you are loosing a fight in a dungeon all you have to do is go outside rest, up, than go back in to battle. With this mod your enimies will follow you outside. This to me is the type of gameplay mods that should be in SRLE Extended. Civil War overhaul would be nice to have alsoi have to ask why was no boundries mod deleted from the nexus? I need to look at Civil War Overhaul again i don't normally do the civil war quest lines
cstarkey42 Posted January 15, 2016 Posted January 15, 2016 As I've always understood it No Boundries, the mod and the feature that used to be a part of Morrowloot Ultimate, can cause issues with certain quests if particular npcs follow you outside of where they're supposed to be.
Razorsedge877 Posted January 15, 2016 Posted January 15, 2016 That stinks about no boundries. sounded like a great idea. To bad someone couldnt fix the issue and somehow make those npcs stay where they need to be. I just remembered about a sandbox mod that would allow npcs to sandbox multiple levels. wonder if it ever had the same issues
Darth_mathias Posted January 16, 2016 Author Posted January 16, 2016 Expedition to Atmora by Atmora Calling - https://www.nexusmods.com/skyrim/mods/68189? One for me to keep an eye on I think.
xxx78 Posted January 16, 2016 Posted January 16, 2016 A great addon to Beyond reach I forgot to mention earlier:Beyond Reach - Tweaks and Enhancements by AndrealphusVIIIThis mod fixes typos, errors, add notice board and connect Beyond Reach to skyrim with a border gate to make it feel like a part of Skyrim, not just another portal.
Darth_mathias Posted January 16, 2016 Author Posted January 16, 2016 (edited) hi all i am sure everyone will be happy about this interesting NPC has been added to the guide along with an updated CR to go with it. next big mod I plan to look at is Civil War Overhaul Edited January 16, 2016 by Darth_mathias
xxx78 Posted January 16, 2016 Posted January 16, 2016 (edited) On 1/16/2016 at 3:54 PM, Darth_mathias said: hi all i am sure everyone will be happy about this interesting NPC has been added to the guide along with an updated CR to go with it. That's great, that mod is awesome :)I guess you have looked at Inconsequential NPCs, what is your thoughts about that? Edited January 16, 2016 by xxx78
Darth_mathias Posted January 16, 2016 Author Posted January 16, 2016 On 1/16/2016 at 4:27 PM, xxx78 said: That's great, that mod is awesome :)I guess you have looked at Inconsequential NPCs, what is your thoughts about that?yes I am testing this out next as well as CWO
mavanaic Posted January 16, 2016 Posted January 16, 2016 The're some problems with Lords of Skyrim..some npcs are suffering from the gray face bug
Darth_mathias Posted January 16, 2016 Author Posted January 16, 2016 On 1/16/2016 at 4:43 PM, mavanaic said: The're some problems with Lords of Skyrim..some npcs are suffering from the gray face bugwhich NPC's?
mavanaic Posted January 16, 2016 Posted January 16, 2016 On 1/16/2016 at 4:49 PM, Darth_mathias said: which NPC's?at least Skald, Vignar, Idgrod..
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