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Elemental Destruction Magic (by reaperix)


swiftfoxmark2

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Mod that adds Earth, Water, and Wind destruction spells to Skyrim along with corresponding Atronachs.  Basically, this mod combines Water Destruction Magic and Wind Destruction Magic while adding Earth Destruction Magic into the mix.  The spells correspond to the same pattern that the Vanilla destruction spells do and have their own unique effects associated with them.

From the mod's description page:

 

 

Adds earth, water, and wind as new types of destruction magic. Besides dealing the same amount of health damage as their vanilla counterparts, each new type of destruction magic has a unique secondary effect as well. Water spells stop enemy Magicka and Stamina regeneration for several seconds, earth spells stop Health regeneration and have a chance to stagger targets, and wind spells have a chance to blow targets away. This mod contains 30 new spells, including 24 destruction spells, 6 conjuration spells, and 3 new weapon enchantments. New spell casting enemies that use these new spells have also been added.

This version of the mod doesn't contain perks for the new spells, but you can increase their power through the vanilla perks. Earth, water, and wind spells benefit from the Augmented Flames, Augmented Frost, and Augmented Shock perks respectively. Conversely, things that are resistant  to fire are also resistant to earth, things that are resistant to frost are resistant to water, and things resistant to shock are resistant to wind.

 

(https://www.nexusmods.com/skyrim/mods/69474/?)

 

There are some updates planned for this mod as well, most revolving around adding unique perks as well as resistances.

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  • 3 months later...

hmmm...why is there no comments here, maybe we have too many great magic mods already?

 

Anyway, I think this mod is interesting and well integrated with skyrim spell system. Maybe some parts is a little OP, but still very well done and interesting. Also, the normal version had no serious bugs or conflicts, that I was aware of when testing it, and it seem to work well. But the perk version is not compatible with Ordinator. Other players have reported issues with some spells, but I did not test all so I can't really confirm that.

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