a2white Posted July 14, 2015 Posted July 14, 2015 I have installed F&L, and have made a few additions. Now I have odd bug. Sometimes when entering into a new area, I will see the "red triangle" over several object. I know that means missing meshes. My issues is that I'm not sure how I can tell witch of the 135+ mods I have installed might be causing the issue. Too make matter more confusing, if I see this issue, and restart the game, the "triangles" are fixed. thoughts?
oqhansoloqo Posted July 14, 2015 Posted July 14, 2015 Examine your "Archives" tab in MO (right-side section) and see that all your BSAs are checked.
a2white Posted July 14, 2015 Author Posted July 14, 2015 Yes all the BSA's are checked... Auto Invalidation is on. What I trying to figure out is how in game I can ID the mod that the failing mesh "belongs to"
oqhansoloqo Posted July 14, 2015 Posted July 14, 2015 There was a mod called "mfgconsole" for skyrim. Maybe there is something similar for FNV?
GrantSP Posted July 15, 2015 Posted July 15, 2015 There was a mod called "mfgconsole" for skyrim. Maybe there is something similar for FNV?I couldn't find a good one.
Nozzer66 Posted July 15, 2015 Posted July 15, 2015 You have to be a little smart. Look at the object that has the supposed missing mesh. If it's a weapon, start with all the weapon mods. If it's clutter, look at the clutter type mods. But if you do have 135+ mods installed, it's likely you may be over the plugin limit and this might be what's causing your problem.
GSDFan Posted July 15, 2015 Posted July 15, 2015 Yes all the BSA's are checked... Auto Invalidation is on.Make sure Fallout - Invalidation.bsa is at the top of the list. If this file is missing then toggle the setting in the orifile manager and move it to the top.
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