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Question

Posted (edited)

I thought I had everything running properly, but suddenly noticed some texture problems. For one, the big white square on the ground, and some purple parts of textures.

Does anyone have any idea what could be the most probable cause? Could it be some problem with fire effects maybe?

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Edited by Octopuss

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Posted

Images are set to private so I can only see the thumbnail. Hard to tell exactly what is affected.

 

That said, purple textures are "missing" textures. Some causes I can think of are using official hi-rez textures w/out unofficial patch (I know there used to be some missing ones, maybe not not); or running Project Parallax without first installing SMIM.

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Posted

Oh, ok. I edited the privacy settings.

You might be right with DSI, I'll take a look into that in the morning.

That big white square is a mystery though.

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Posted

I think it's white because of the lighting, in this case it might be purple as suggested by the shadow of the rock. I suggested DSI because I had the problem with it previously and because by the screenshot it seems to be a fire decal missing or at least fire related.

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Posted (edited)

Yes - I ran into this issue with Deadly Spell Impacts as well. You can test to make sure it is in fact this issue by starting a new game and getting to the part where Alduin breaks a hole in the side of the tower and breathes fire into it. If the floor turns white after he breathes on it, then this is in fact a problem with DSI.

 

The problem is that the mod does not correctly install the dual fire effects if you select that option in the installer. I had to manually edit the completed installation in order to correct this... The 3 "decalflamespread01" texture files were missing when the installer had completed installation. I had to grab the optionals from the pre-installation package in "10 Fire Crackstexturesimpactdecals" and rename them from "decalflameburn01" to "decalflamespread01", and then copy the renamed files (3 files) to the installed files directory. That fixed the problem.

 

EDIT - in your photos, Alduin probably did his fire breathing flame attack on those locations and they are attemping to show the flamespread decal textures, but those textures are missing.

Edited by oqhansoloqo
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Posted (edited)

decalflameburn01.dds in the installed folder is the same as the one in 10 Fire Cracks folder in the archive, so are you saying I should copy the same files to the installed folder, only with different names?

 

edit: That did it! Great!

Edited by Octopuss
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Posted

I have two more weird textures.

First is a weirdly coloured water surface in Helgen keep.

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The other is another purple texture on loading screen. What in the hell could cause this?

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I also spotted some purple quivers a few times. Sigh. Damn modding.

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