Back a few versions, Tannin introduced a feature called ini tweaks. You may have seen it when you view the information for a mod in the lower left of the of the “INI-Files†tab. Most if not all mods do not have anything listed in there. The following information is accurate as I see it and has been verified in MO v1.0.5 RC6.
Back then, anafuineluva, on 09 February 2013 asked this question, “Does ini tweaks apply over skyrim.ini only? Is there a way to apply them to skyrimprefs.ini too?â€
To which Tannin replied, â€ini tweaks do not change skyrim.ini or skyrimprefs.ini, they are used instead of them. This means that if a setting exists in ini tweaks, that setting is used over any other ini. In fact, as it stands right now, ini tweaks should even override settings from other ini files, i.e. skse plugins, but I've never tested thatâ€.
I have made use the ini tweaks for the settings that S.T.E.P. recommends and also for the fonts entry needed for DARNui in newvegas. I set up a mod with them and installed it, this way when I switch profiles, I just enable it and do not have to worry about editing the ini itself. Nice feature.
To set up a new custom tweak you can do a couple of things. With MO closed create a new empty folder in the Mods directory and restart MO. MO will now show the new folder as a greyed out mos. An easier way to do this in the current version of MO, is if you have an empty overwrite folder to double click on it open it up and right click and create a new folder, you do not need to rename it. Click close to exit the overwrite folder dialog.
With that done you will be able to right click on the overwrite folder and select “Create Mod†from the right click menu. Give it a name that reflects what you want, something like Custom ini Tweaks and press OK. You now have a new mod named Custom ini Tweaks.
In either case double click on the new mod to open the information pane and select the INI-Files tab. Click in the lower left box and right click to get the “create Tweak†fly out menu. Enter the name of the tweak in the dialog that pops up and click OK.
Say you want to do the fonts from Darnified Ui. Name the tweak Darn fonts and click OK. Click on the new entry and in the big box on the right copy and paste the whole section from the readme starting with the [Fonts] header. The save button will become active, click it to save the tweak and close the information pane. Re-open the information pane and the new tweak will now have a check box next to it, click it to put a check in the box to activate it.
Another option is if a mod needs a certain entry for the mod to function right you can just open the mod and create the tweak for it there. The iMaxGrassTypesPerTexure=XX in Skyrim Flora Overhaul by vurt comes to mind. Don’t forget the [grass] before it. This way the tweak will be enabled when the mod is.
Question
GSDFan
Back a few versions, Tannin introduced a feature called ini tweaks. You may have seen it when you view the information for a mod in the lower left of the of the “INI-Files†tab. Most if not all mods do not have anything listed in there. The following information is accurate as I see it and has been verified in MO v1.0.5 RC6.
Back then, anafuineluva, on 09 February 2013 asked this question, “Does ini tweaks apply over skyrim.ini only? Is there a way to apply them to skyrimprefs.ini too?â€
To which Tannin replied, â€ini tweaks do not change skyrim.ini or skyrimprefs.ini, they are used instead of them. This means that if a setting exists in ini tweaks, that setting is used over any other ini. In fact, as it stands right now, ini tweaks should even override settings from other ini files, i.e. skse plugins, but I've never tested thatâ€.
I have made use the ini tweaks for the settings that S.T.E.P. recommends and also for the fonts entry needed for DARNui in newvegas. I set up a mod with them and installed it, this way when I switch profiles, I just enable it and do not have to worry about editing the ini itself. Nice feature.
To set up a new custom tweak you can do a couple of things. With MO closed create a new empty folder in the Mods directory and restart MO. MO will now show the new folder as a greyed out mos. An easier way to do this in the current version of MO, is if you have an empty overwrite folder to double click on it open it up and right click and create a new folder, you do not need to rename it. Click close to exit the overwrite folder dialog.
With that done you will be able to right click on the overwrite folder and select “Create Mod†from the right click menu. Give it a name that reflects what you want, something like Custom ini Tweaks and press OK. You now have a new mod named Custom ini Tweaks.
In either case double click on the new mod to open the information pane and select the INI-Files tab. Click in the lower left box and right click to get the “create Tweak†fly out menu. Enter the name of the tweak in the dialog that pops up and click OK.
Say you want to do the fonts from Darnified Ui. Name the tweak Darn fonts and click OK. Click on the new entry and in the big box on the right copy and paste the whole section from the readme starting with the [Fonts] header. The save button will become active, click it to save the tweak and close the information pane. Re-open the information pane and the new tweak will now have a check box next to it, click it to put a check in the box to activate it.
Another option is if a mod needs a certain entry for the mod to function right you can just open the mod and create the tweak for it there. The iMaxGrassTypesPerTexure=XX in Skyrim Flora Overhaul by vurt comes to mind. Don’t forget the [grass] before it. This way the tweak will be enabled when the mod is.
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