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as soon as texgen reaches gathering resources the ram and vram fill up in a matter of seconds causing the kernel to end the program. there are no logs for texgen created.

im running texgen through mo2 through proton experimental, here are some information about my system 

Hardware

Computer Information:

Manufacturer: Micro-Star International Co., Ltd.
Model: MPG Z790 CARBON WIFI (MS-7D89)
Form Factor: Desktop
No Touch Input Detected

Processor Information:

CPU Vendor: GenuineIntel
CPU Brand: 13th Gen Intel(R) Core(TM) i9-13900K
CPU Family: 0x6
CPU Model: 0xb7
CPU Stepping: 0x1
CPU Type: 0x0
Speed: 5500 MHz
32 logical processors
24 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
BMI1: Supported
BMI2: Supported
F16C: Supported
FMA: Supported

Operating System Version:

"Arch Linux" (64 bit)
Kernel Name: Linux
Kernel Version: 6.15.7-arch1-1
X Server Vendor: The X.Org Foundation
X Server Release: 12401008
X Window Manager: KWin
Steam Runtime Version: steam-runtime_1.0.20250519.130917

Client Information:

Version: 1751405894
Browser GPU Acceleration Status: Disabled
Browser Canvas: Unavailable
Browser Canvas out-of-process rasterization: Disabled
Browser Direct Rendering Display Compositor: Disabled
Browser Compositing: Disabled
Browser Multiple Raster Threads: Enabled
Browser OpenGL: Disabled
Browser Rasterization: Disabled
Browser Raw Draw: Disabled
Browser Skia Graphite: Disabled
Browser Video Decode: Disabled
Browser Video Encode: Disabled
Browser Vulkan: Disabled
Browser WebGL: Unavailable
Browser WebGL2: Unavailable
Browser WebGPU: Disabled
Browser WebNN: Disabled

Video Card:

Driver: NVIDIA Corporation NVIDIA GeForce RTX 4090/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 575.64.03
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 143 Hz
VendorID: 0x10de
DeviceID: 0x2684
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 3840 x 2160
Desktop Resolution: 3840 x 2160
Primary Display Size: 27.44" x 15.43" (31.46" diag), 69.7cm x 39.2cm (79.9cm diag)
Primary VRAM: 24564 MB

Sound card:

Audio device: Intel Raptorlake HDMI

Memory:

RAM: 64052 Mb

VR Hardware:

VR Headset: None detected

Miscellaneous:

UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 936786 MB
Largest Free Hard Disk Block: 809447 MB

Storage:

Number of SSDs: 4
SSD sizes: 1000G,1000G,1000G,1000G
Number of HDDs: 0
Number of removable drives: 0

i tested 194 with MaxMultiSamples=8 and MaxTextureSize=8192 and also 4/4096, then it drops an opengl error that i cant find on the forum. sadly i couldnt test with your testbuild you mentioned in the other thread about linux memory issue.

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Posted
21 hours ago, linuxmod said:

results with new test version

test 1:
default INI, as shipped with DynDOLOD 3.00-68518-Alpha-194, no changes. 

result 1:
successful 19m52s

 

test 2:
same INI as "test 1" added RenderSingle=0

result 2:
SUCCESS @ 6m59s!! :bow:
no hangs/freezes, no memory errors, no errors!!!

 

test 3:
same INI as "test 1" changed RenderSingle= from 0 to 1
(not sure if this is the same as test 1, but ran it nonetheless)

result 3:
success @ 20:50s

Great. That is better.

I updated the test version one more time, so it defaults to RenderSingle=0 again. It might even be one or two seconds faster.

Get the matching DynDOLOD test version from this post https://stepmodifications.org/forum/topic/19903-dyndolod-300-alpha-194/page/700/#findComment-287548

 

  • 0
Posted

Hey sheson, I have problems to run TexGenx64 on Linux. The creation of textures fails with 

 Error: OpenGL: invalid operation from TwbRender.MakeCurrent for textures\architecture\whiterun\wrdragontile01_n.dds.

I am on Nobara (Fedora) with GE-Proton10-17. I installed Skyrim via Steam Tinker Launch and installed Vortex via STLs own functionality.

System:

  • OS: Nobara (Fedora)
  • GPU: NVIDIA 3080 Ti
  • NVIDIA driver: 580.82.09

After that, I prepared the prefix with the following installations:

  • dotnet-sdk-8.0.411-win-x64
  • dotnet-sdk-9.0.301-win-x64
  • VC_redist.x64
  • VC_redist.x86
  • dxvk

Before I installed DXVK, I got a different error related to OpenGL. However, this seemed to have been fixed with DXVK. Now, I suffer from the error above.

The error occurs when I use DynDOLOD 3.00-Alpha-196, with vanilla settings. I tried to set GLDebug=1. However, the creation of billboards took more than 30 minutes, before I canceled the processing. With GLDebug=0, the error was reached in half the time.

TexGen_SSE_Debug_log.txt: https://nextcloud.midcraft.de/s/xD9ngCqLQXsKmFf

I don't know if the problem is related to this, so I have also attached the OpenGL information.

 

2025-10-24_08-51.png

bugreport.txt glewinfo.txt visualinfo.txt TexGen_SSE_log.txt

  • 0
Posted
32 minutes ago, ErikSteiner said:

Hey sheson, I have problems to run TexGenx64 on Linux. The creation of textures fails with 

 Error: OpenGL: invalid operation from TwbRender.MakeCurrent for textures\architecture\whiterun\wrdragontile01_n.dds.

I am on Nobara (Fedora) with GE-Proton10-17. I installed Skyrim via Steam Tinker Launch and installed Vortex via STLs own functionality.

System:

  • OS: Nobara (Fedora)
  • GPU: NVIDIA 3080 Ti
  • NVIDIA driver: 580.82.09

After that, I prepared the prefix with the following installations:

  • dotnet-sdk-8.0.411-win-x64
  • dotnet-sdk-9.0.301-win-x64
  • VC_redist.x64
  • VC_redist.x86
  • dxvk

Before I installed DXVK, I got a different error related to OpenGL. However, this seemed to have been fixed with DXVK. Now, I suffer from the error above.

The error occurs when I use DynDOLOD 3.00-Alpha-196, with vanilla settings. I tried to set GLDebug=1. However, the creation of billboards took more than 30 minutes, before I canceled the processing. With GLDebug=0, the error was reached in half the time.

TexGen_SSE_Debug_log.txt: https://nextcloud.midcraft.de/s/xD9ngCqLQXsKmFf

I don't know if the problem is related to this, so I have also attached the OpenGL information.

 

bugreport.txt 197.05 kB · 1 download glewinfo.txt 222.69 kB · 1 download visualinfo.txt 51.58 kB · 1 download TexGen_SSE_log.txt 418.85 kB · 1 download

What was the error message before you installed DXVK? Typically things should work in a standard wine / proton setup with just vcrun2022 and dotnetdesktop6 (not relevant here) as is. 

Repeat with the test version from https://dyndolod.info/Downloads/Test-Versions

If the problem persists set GLDebug=1. Only check the Stitched Object LOD textures and uncheck the other options. Upload the new logs.

If the same texture is being reported, upload textures\architecture\whiterun\wrdragontile01_n.dds found in your data folder. If you can not find, it use the the xEdit Asset Browser started with CTRL+F3 to extract it from the winning BSA.

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