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I'm using Fabled Forests and it has this quirk where you come down the stairs in Whiterun and the trees seen between the alchemy shop and Belethor's just vanish. It's like there's an LOD model but no actual model to go with it. This is the only tree mod I've noticed this happening with. This is after generating LOD.

Here's a video if it's helpful:

https://www.youtube.com/watch?v=xeqIN9MtnJg

 

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Posted

This is what you see if you generate the LOD patch and then change the Load Order (of the plugins) in some way (by either sorting the LO differently or adding/removing a plugin). The result is that the LO is no longer compatible with the LOD patch and needs to be regenerated for the current LO.

This could also be conflated by the parent/child worldspace configuration (in the DynDOLOD GUI) under which you ran DynDOLOD.

Regardless, it's all guesswork without the relevant logs and your current LO.

Moved to DynDOLOD support. Please upload your logs. You should also be presented with posting instructions as you reply to this.

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