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Posted
  On 7/24/2024 at 9:32 AM, MarkAim said:

https://ufile.io/5bmcbh2n and https://ufile.io/y19qfgkq  As for the  2fmwater1024.nif when checking in Mod Organizer it say from Dyndolod_Output that what was generate when running Dyndolod 

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The attached archvie contains a new dynamic LOD mesh for that water plane, which you can merge with the existing DynDOLOD Resoures SE 3 installation for example (it will be included in its next version)

2fmwater.zipFetching info...

Once installed, generate new DynDOLOD output, which should hopefully then not try to use the full model for LOD anymore causing issues.

If the issue persists upload new crash log, DynDOLOD_SSE_Object_Report.txt, DynDOLOD log and debug log.

Posted
  On 7/24/2024 at 10:11 AM, sheson said:

The attached archvie contains a new dynamic LOD mesh for that water plane, which you can merge with the existing DynDOLOD Resoures SE 3 installation for example (it will be included in its next version)

2fmwater.zip 1.75 kB · 1 download

Once installed, generate new DynDOLOD output, which should hopefully then not try to use the full model for LOD anymore causing issues.

If the issue persists upload new crash log, DynDOLOD_SSE_Object_Report.txt, DynDOLOD log and debug log.

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So far not having that CTD so thanks if anything weird happens again in the logs ill let you know 

Posted

So close to having my mod setup working, but ran Dyndolod to finish things up, and I'm getting crashes in the exterior cells for Solitude. Whether I'm leaving through the main gate, walking up from dragon bridge, or just doing coc solitudeexterior01, it crashes as long as Dyndolod_output is enabled, though I'm sure other mods are at play. 

My crash log: SkyrimSE v1.6.1170trainwreck v1.4.0Unhandled exception "EXCEPTION_ACCESS_V - Pastebin.com

Texgen Log: https://ufile.io/xz3um8az

Texgen Debug Log: https://ufile.io/f8eihc5k

DyndoLod Log: https://ufile.io/zzrkzvnj

Dyndolod debug log: https://ufile.io/50u976ru

I'm at least hoping for a little guidance in how to read all of this and try to fix it. Been working on this setup for a a little too long, and at this point I'm starting to run out of willpower.

Posted
  On 7/25/2024 at 4:51 AM, piper06w said:

So close to having my mod setup working, but ran Dyndolod to finish things up, and I'm getting crashes in the exterior cells for Solitude. Whether I'm leaving through the main gate, walking up from dragon bridge, or just doing coc solitudeexterior01, it crashes as long as Dyndolod_output is enabled, though I'm sure other mods are at play. 

My crash log: SkyrimSE v1.6.1170trainwreck v1.4.0Unhandled exception "EXCEPTION_ACCESS_V - Pastebin.com

Texgen Log: https://ufile.io/xz3um8az

Texgen Debug Log: https://ufile.io/f8eihc5k

DyndoLod Log: https://ufile.io/zzrkzvnj

Dyndolod debug log: https://ufile.io/50u976ru

I'm at least hoping for a little guidance in how to read all of this and try to fix it. Been working on this setup for a a little too long, and at this point I'm starting to run out of willpower.

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Use crash logger as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs to produce a better and more useful crash log and upload that.

Posted
  On 7/25/2024 at 1:26 PM, piper06w said:

Welp, using the wrong crash logger would certainly help to explain why I've been having issues diagnosing it.

Revised crashlog: Skyrim SSE v1.6.1170CrashLoggerSSE v1-14-1-0 May 18 2024 23:00:58Unhandled - Pastebin.com

In file form: https://ufile.io/dms7yw8s

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Download this version of DynDOLOD DLL NG and test if it works with this one. https://mega.nz/file/EMIzDZhS#0I1Rc1K5bJo86E1s2Gz4IJB3rIoJlQhZ6kqbXpfJIZA

Do some fast travel and load doors in the solitude area and anywhere else to test if it really does not crash anymore.

Otherwise upload a new crash log.

Posted
  On 7/26/2024 at 12:39 PM, Nzymia said:

Hi!

After running Dyndolod Alpha 173 which as far as I can see finished successfully, Loot reports a cyclic interaction between Project Rainforest.esp [Master Flag] and Dyndolod.esm [Master]. Dyndolod_SSE.log and the Dyndolod.esm are available at the link.

https://drive.google.com/drive/folders/1awW_aQRQ0--dGKfPJSpw0skT2qGVwiMl?usp=drive_link

Thank you for your help in advance.

 

Best regards

Nzymia

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The link asks me to login.

Also upload the DynDOLOD debug log as explained in the first post and https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs

Posted
  On 7/26/2024 at 2:39 PM, Nzymia said:

I have uploaded the debug log and (hopefully) fixed access to the files.

/Nzymia

Ooops, and here is the updated link:

https://drive.google.com/drive/folders/1awW_aQRQ0--dGKfPJSpw0skT2qGVwiMl?usp=sharing

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Load the entire load order pre DynDOLOD generation (e.g. without the DynDOLOD output enabled) into xEdit.

Enter the form ID 00009ABE into the FormID field top left and press Enter to load up the cell record.

Upload screenshot(s) that show the entire record from left to right and top to bottom (does not show the entirely empty rows at the bottom).

You can then load DynDOLOD.esm into xEdit and just delete that cell from it, clean masters and it and everything should work.

Posted
  On 7/26/2024 at 4:27 PM, Nzymia said:

Yes, that removed Project Rainforest.esp as a master from Dyndolod.esm. Would you mind to briefly explain what the problem was and how you identified the record that was the problem?

And thank you very much for your help!

/Nzymia

Forgot to say that I have uploaded the screenshot. Here is the link:

https://drive.google.com/file/d/1nHz-rCLMnuuAyFbg_rcSBvr7fbfOFhUm/view?usp=sharing

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I have no idea yet how that happened, hence the request for the screenshot so I can try to replicate.

Replacing the esp with an empty dummy plugin, then error checking in xEdit for any unresolved form ID errors.

I suggest to pay some attention to the warning and error messages and read their explanations and address some of the issues.

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