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Posted
  On 4/16/2022 at 7:27 AM, sheson said:

When you add a line realtimelog=1 under  [DynDOLOD] in ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini the there should be a DynDOLOD_SSE_realtime_log.txt in the log folder.

Also check the Windows event log.

You might want to update MO2 to the latest version.

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omg, updating mo2 actually made it work. I'm now ashamed to have made you lose your time with this, thank you VERY much for your help and the amazing tool you have created.

Posted
  On 4/16/2022 at 8:16 AM, Surtensoita said:

omg, updating mo2 actually made it work. I'm now ashamed to have made you lose your time with this, thank you VERY much for your help and the amazing tool you have created.

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No problem! It is such an obscure problem. So this is a good reminder to really check such details in the logs as well.

Posted

I got an error during LOD generation:

  Quote

[Main Instruction]
Access violation at address 000000000041A26F in module 'DynDOLODx64.exe'.

[Content]
Read of address 0000000000000000 while processing Skyrim.esm MineOreIron04_LVolcanicTundraRocks "Iron Ore Vein" [ACTI:0010DAA0]

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I found it in xEdit and it's Skyrim.esm base record, nothing is overwriting it.

As suggested here, I checked all the possibilities and everything seems to be fine on my end (I have sufficient memory, DynDOLOD is excepted in my antivirus). This never happened before.

Posted
  On 4/15/2022 at 9:59 PM, DarthVitrial said:

oh, should I have cleared the Export folder each run?
I did clear it when I first updated to 88 since that was a clean install but I haven't since then.

https://mega.nz/file/J89mDBTD#DyDMEVf2bQeMtaJ4kQKYv7Ld_fb2cT-VckYom-hpKok

EDIT: Could it possible be because I updated from .Net 6.0.3 to 6.0.4? That's the only thing on my system that's changed.

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No. Files are simply overwritten as needed.

LODGen is targeted to /using  .NET Framework 4.8. If the .NET 6 update changes anything I do not know. Maybe test by uninstalling it.

I keep running "Execute LODGen" in expert mode on your export files for the four seasons for Tamriel over and over again with no failures.

Since it is random I doubt it has anything to do with specific NIFs for which you might have different versions.

Check which mods overwrite DynDOLOD Resources. Also see https://dyndolod.info/Help/Load-Overwrite-Orders.

  On 4/16/2022 at 11:25 AM, Katarsi said:

I got an error during LOD generation:

I found it in xEdit and it's Skyrim.esm base record, nothing is overwriting it.

As suggested here, I checked all the possibilities and everything seems to be fine on my end (I have sufficient memory, DynDOLOD is excepted in my antivirus). This never happened before.

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Read the first post or https://dyndolod.info/Official-DynDOLOD-Support-Forum which log and debug log and bugreport.txt (if it exists) to upload when making posts.

Posted (edited)
  On 4/16/2022 at 12:17 PM, sheson said:

Is this error repeatable? Always the same base record?

Replace DynDOLODx64.exe with this version, see if it makes a difference.

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I replaced it, it's doing its thing without issues now, it had passed that point where the error appeared previously so I think it's good :)

The previous .exe also showed me an error beforehand with something unrelated (totally optional to consider):

  Reveal hidden contents

 

Edited by Katarsi
Posted
  On 4/16/2022 at 12:45 PM, Katarsi said:

I replaced it, it's doing its thing without issues now, it had passed that point where the error appeared previously so I think it's good :)

It also showed me an error beforehand with something unrelated (totally optional to consider):

  Reveal hidden contents

 

Expand  

Really read error messages and their explanations. Temporarily disabling plugins to not see error messages is not fixing the error. The game is only "working fine" until it doesn't.

Use the xEdit error to check plugins for errors. 

To fix unresolved large references in the ESM, use the xEdit script https://github.com/TES5Edit/TES5Edit/blob/dev-4.1.5/Build/Edit Scripts/Skyrim SE - Generate Large References.pas

To see the large reference data on a worldspace record in xEdit, uncheck 'Hide "never shown" in the options. Remove the RNAM data so the script can add the new data.

Generating LOD while temporarily disabling plugins despite all the warnings to not do that, means that their worldspace and cell changes are not being carried forward into the DynDOLOD/Occlusion plugins.

Posted
  On 4/16/2022 at 12:56 PM, sheson said:

Really read error messages and their explanations. Temporarily disabling plugins to not see error messages is not fixing the error. The game is only "working fine" until it doesn't.

Use the xEdit error to check plugins for errors. 

To fix unresolved large references in the ESM, use the xEdit script https://github.com/TES5Edit/TES5Edit/blob/dev-4.1.5/Build/Edit Scripts/Skyrim SE - Generate Large References.pas

To see the large reference data on a worldspace record in xEdit, uncheck 'Hide "never shown" in the options. Remove the RNAM data so the script can add the new data.

Expand  

Thank you for the guidance.

Is this the same code as in the .pas file of the same name in Edit Scripts folder of xEdit? I have xEdit v4.0.4.

Posted
  On 4/16/2022 at 1:09 PM, Katarsi said:

Thank you for the guidance.

Is this the same code as in the .pas file of the same name in Edit Scripts folder of xEdit? I have xEdit v4.0.4.

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Compare the text files. For example with a Notepad++ plugin. Or just check the file dates...

Posted (edited)

The new exe you gave me works great, until it's supposed to save at the end. It gets infinitely stuck in the saving process, and it only generates partial save of everything. I tried with both "Save and Exit" and "Save and Zip and Exit", it always gets stuck mid-saving.

Debug log

Edited by Katarsi
Posted
  On 4/16/2022 at 2:43 PM, Katarsi said:

The new exe you gave me works great, until it's supposed to save at the end. It gets infinitely stuck in the saving process, and it only generates partial save of everything. I tried with both "Save and Exit" and "Save and Zip and Exit", it always gets stuck mid-saving.

Debug log

Expand  

Try this version https://mega.nz/file/MNxWGIwI#bBVIqiC-nP9SSG9SPmvSFqGJtqiLtEhEUI-xhi4f96I

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