Jump to content
  • 0

xEdit has changed: Does Renaming work the same?


Uhuru

Question

I have an allergy to "Cash Shops" in games, so when one appeared in F4 & SSE, I permanently* deleted both games from my Steam Account.

For me it's far worse than F76, because I knew F76 had a cash shop the day it was revealed at E3, not added to games I only bought because they have not got a cash shop. I do NOT buy "In-Game Cash Shop".

So I own BGS games ONLY on GOG, the passion to mod them hadn't returned, until Fallout London released, not really surprised.

Though I never followed STEP guides, they are one of my references, due to the accuracy & dependability of the testing done here.

xEdit has changed: Does Renaming work the same?

So when I find a discrepancy, I typically correct my assumptions, things have changed, or my memory is inaccurate.

Not this time & as following the guide works, it's the advanced options of renaming to xEdit that I see a new issue.

I get my xEdit from GitHub & before that renamed my install to xEdit Using MO Arguments to set the game, with the standard STEP arguments.

This is NOW what I get from GitHub using

xEdit.4.1.5f.7z

BSArch.exe
BSArch64.exe
BSArchPro.exe
BSArchPro64.exe
xDump.exe
xDump64.exe
xFOEdit.exe = MD5 = 83D4ACBC96506D57931AA759E5314A3F
xFOEdit64.exe = MD5 = 84CAA4705EDFB1E821518AED05C9C839
xSFEdit.exe = MD5 = 0768EF33C9BCC8662804451F4DA9EEA2
xSFEdit64.exe = MD5 = 2C280A42C30AF4B83685E9D77F0ED166
xTESEdit.exe = MD5 = 7BD4516FC4DA0E5C2BED1C5F96DD9068
xTESEdit64.exe = MD5 = 3150627E1DC87C1D71875F304DDD5BF1

Edit Scripts
Themes

Note there is no single xEdit.exe, or xEdit64.exe, these are Franchise specific now.

This would not impact games within a franchise & I have no idea what the results would be.

This change is occurred in xEdit.4.1.5.EXPERIMENTAL.7z released Nov 4, 2023, no surprise the big upgrade changed things.

I'm surprised that I have found no mention of this, on my return.

Saying that your guide never linked to GitHub, always the rename Nexus versions, while For me it gave a central source.

I sort of get why STEP may have missed this, but I can find no mentions of the change.

I have other more general comments about modding with GOG releases, but hat will need another post.

 

So am I missing something, does this matter? It appears to be very important for Starfield (Not on GOG) reading the GitHub details.

What about Fallout & TES versions?

* I only found out a few days ago that at some point Steam made that a reversible action, but I don't care.

Link to comment
Share on other sites

3 answers to this question

Recommended Posts

  • 0

We use the Nexus, because it's where the 'stable' releases reside. See the SSG for how we have our users do it.

I personally also use the GitHub releases and the 'TESEdit64' variant, but I haven't upgraded from 4.1.5f yet, as there's no reason for me to do so.

Link to comment
Share on other sites

  • 0

The executables are all the same so you either rename one to xEdit.exe (or xEdit64.exe) and use normally or run the appropriate executable for the game you are using. I believe the only difference is that these have a game-specific application icon instead of a generic xEdit application icon.

Link to comment
Share on other sites

  • 0
On 9/21/2024 at 9:46 AM, Greg said:

The executables are all the same so you either rename one to xEdit.exe (or xEdit64.exe) and use normally or run the appropriate executable for the game you are using. I believe the only difference is that these have a game-specific application icon instead of a generic xEdit application icon.

The checksums are different, so it must be the changed icon causing that. So a benign change, and the EXE code is identical among the game variants.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.