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Posted
14 minutes ago, dashr said:

So nothing should overwrite Resources? Interesting. Maybe I read that wrong I thought every file SHOULD overwrite Resources..

It is neither that simple. DynDOLOD Resources should be overwritten if that is specifically mentioned - by knowledge people or guides.  Like the LOD pack for Majestic Mountains.

Read "Overwrite/Load Orders" in the DynDOLOD manual.

Posted

@sheson could it be that Hyperborean Snow SE is interfering with the mountains? I loaded Hyperborean Snow AFTER Dave's UHD Mountains. Maybe thats the issue because Resources doesnt ask me to overwrite UHD Mountains. Only some other mods.

Posted
15 minutes ago, dashr said:

@sheson could it be that Hyperborean Snow SE is interfering with the mountains? I loaded Hyperborean Snow AFTER Dave's UHD Mountains. Maybe thats the issue because Resources doesnt ask me to overwrite UHD Mountains. Only some other mods.

That is for you to find out. I do not know that mod and neither have tested  with it.

Any plugin modifying the snow LOD material shaders with the form id 00050372 or 0006AE38 will change how snow covered LOD mountain rocks will look.

Posted

Checked SSedit. The only Snow LOD with 00050372 and 0006AE38 is Skyrim.esm no other mod. 
It is weird, cause I didn't change any mod before upgrading to 0.42.  But this is not your problem. If it works like you said in vanilla than I should just check everything properly. Sadly

Posted (edited)

I too had the "Item Not Found" issue with alpha 42 resource 12.  Deleted the entire folder, re-ran from scratch, same issue.

I ended up disabling Occlusion Data and Plugin to make it work for now.

Edited by hitmantb
Posted
22 minutes ago, hitmantb said:

I too had the "Item Not Found" issue with alpha 42 resource 12.

I ended up disabling Occlusion Data and Plugin to make it work for now.

Read the first post what log files and bugreport to upload when making posts about problems.

Try with the test version as well.

28 minutes ago, dashr said:

Checked SSedit. The only Snow LOD with 00050372 and 0006AE38 is Skyrim.esm no other mod. 
It is weird, cause I didn't change any mod before upgrading to 0.42.  But this is not your problem. If it works like you said in vanilla than I should just check everything properly. Sadly

Check if a mod other than UFHD mountains overwrites 

Data\textures\landscape\mountains\mountainslab02.dds
Data\textures\landscape\mountains\mountainslab02_n.dds

Posted
35 minutes ago, sheson said:

Read the first post what log files and bugreport to upload when making posts about problems.

Try with the test version as well.

Check if a mod other than UFHD mountains overwrites 

Data\textures\landscape\mountains\mountainslab02.dds
Data\textures\landscape\mountains\mountainslab02_n.dds

I just saw that my Markarth Mod does have these textures. I actually overwrote UHFD Mountains with the markarth mod. Would you suggest to do it  the opposite way?

Posted
22 minutes ago, dashr said:

I just saw that my Markarth Mod does have these textures. I actually overwrote UHFD Mountains with the markarth mod. Would you suggest to do it  the opposite way?

I suppose using UFHD mountains wouldn''t make much sense without using its textures.

20 minutes ago, WYH77787980 said:

I lost all mountain stone lod after using the new version, what was the problem ?

I use  Majestic Mountains.

Read the first post and/or the the included manual. Especially the part about requirements.

Read the first post what log files to upload when making problem reports.

Doublecheck the DynDOLOD SkyUI MCM that the object LOD distances are not extremely short.

Posted
14 minutes ago, dashr said:

Nevermind I read it wrong. The Markarth ones are _mrf files. UFHD Mountains are not overwritten by anything.

Upload ..\Meshes\Terrain\Tamriel\Objects\Tamriel.4.0.-8.bto from the DynDOLOD output so I can have a look what was generated.

Posted

I think I will revert back to normal Dyndolod. I get it it's an alpha but like others said already 0.42 comes with its own issues. Like I said I had a perfectly running setup before. Just upgraded Dyndolod and No Grass in Objects and all of the sudden, Dyndolod will not work properly..

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