Hello everyone. After generating 3DLODs for Veydogolt trees, the pines look very strange - the edges of the branches are very bright, and the branches closer to the trunk are almost black, while other trees from this mod do not have anything like this, only (as I managed to notice) almost all pines. Here is an example of what it looks like.
I tried changing the parameters for the trees in TexGen, I tried changing the brightness value with the parameters "CrownBrightness, TrunkBrightness and FlatTrunkBrightness". As a result, nothing has changed.
I am also attaching a report DynDOLOD_SSE_Tree_Export.txt and it seems like pine trees use textures that come with the mod (for 3D LOD trees). I will take this opportunity to say that I am using the latest version of DynDolod 3.0 v167. Can you recommend something else?
Question
Moogetsu
Hello everyone. After generating 3DLODs for Veydogolt trees, the pines look very strange - the edges of the branches are very bright, and the branches closer to the trunk are almost black, while other trees from this mod do not have anything like this, only (as I managed to notice) almost all pines. Here is an example of what it looks like.
I tried changing the parameters for the trees in TexGen, I tried changing the brightness value with the parameters "CrownBrightness, TrunkBrightness and FlatTrunkBrightness". As a result, nothing has changed.
I am also attaching a report DynDOLOD_SSE_Tree_Export.txt and it seems like pine trees use textures that come with the mod (for 3D LOD trees). I will take this opportunity to say that I am using the latest version of DynDolod 3.0 v167. Can you recommend something else?
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