With both of these mods, I've now noticed that the guard inside Whiterun next to the gate, his left eye is not the same color as his right eye. Both guards outside have the same color eyes, so I assumed the guard on the inside is suppose to as well, so I'm not sure if he's suppose to look like he has an issue, or not.
I've been going through my mods disabling them in MO2, trying to see if there's an issue here, so far, haven't come across anything yet, but still working on it.
Question
mooit
Hello,
First I want to say, I started using Improved Closefaced Helmets, since it's mentioned in the Wiki.
But WOW, Open Faced Guard Helmets, now you can see their faces/mouths.
https://www.nexusmods.com/skyrimspecialedition/mods/4994
With both of these mods, I've now noticed that the guard inside Whiterun next to the gate, his left eye is not the same color as his right eye. Both guards outside have the same color eyes, so I assumed the guard on the inside is suppose to as well, so I'm not sure if he's suppose to look like he has an issue, or not.
I've been going through my mods disabling them in MO2, trying to see if there's an issue here, so far, haven't come across anything yet, but still working on it.
Has anyone else seen this?
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