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I wonder, it that technically possible to generate proper LOD32s for Skyrim cities (except Markarth's worlspace which already has its own LOD and map data). Normally they use tamriel's stuff as parent and don't even have their own lodsettings. Ideally LODs that cover less area around city than whole skyrim's worldspace, only cells visible from the city. Terrain only will do.

 

Edited by caites

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Posted
17 minutes ago, DoubleYou said:

He is asking for maps of say Whiterun within Whiterun. While it is possible, it would cause more issues than it is worth, and would come at significant difficulty. 

with proper lodsetting and tamriel's lod  (part of it) as terrain mesh should be achievable, no? that would give higher fps in cities (probably) and standalone city maps.

sheson, any chance you give it a try?

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Posted
14 hours ago, caites said:

I wonder, it that technically possible to generate proper LOD32s for Skyrim cities (except Markarth's worlspace which already has its own LOD and map data). Normally they use tamriel's stuff as parent and don't even have their own lodsettings. Ideally LODs that cover less area around city than whole skyrim's worldspace, only cells visible from the city. Terrain only will do.

The cities are child world spaces that only have a few cells with sparse / no content past the walls. You would have to add/copy cells/land/references for what you would want to have LOD for outside the walls. If anything you want to do Markarth the same way as the other cities are, so it does not have such bad LOD.

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