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Posted

Discussion topic:
Skyrim Directional Combat by machinegod420
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Hello to this fine Community.
I would start this evalution on Skyrim Directional Combat.
This is because my brother - who was an international ancient sword master - once saw this mod in action and told me that the postures, the tactics of fighting were very close to the real ancient sword fighting techniques.
Particularly he was an expert of the one and half hand swords, that is a halfway kind from the one and the two handed sword.  The one and half hand technique has both the techniques because the swords are a bit lighter than the two handed type.
He was impressed also by the fact that with this mod the fights are very swift, like they were in the real fighting, and terminating quite impressively in few seconds! It is a very hard way to fight with this mod, very immersive and very adherent to the real ancient techinques.
This mod eliminates the ridiculous full-arc slashes that are not credible, because after a similar slash you are completely unbalanced, given the weight of the sword, and therefore exposed to the opponent's counterattack.
This is my proposal.
Tell me your thoughts.

Posted
8 minutes ago, Guba said:

Hello to this fine Community.
I would start this evalution on Skyrim Directional Combat.
This is because my brother - who was an international ancient sword master - once saw this mod in action and told me that the postures, the tactics of fighting were very close to the real ancient sword fighting techniques.
Particularly he was an expert of the one and half hand swords, that is a halfway kind from the one and the two handed sword.  The one and half hand technique has both the techniques because the swords are a bit lighter than the two handed type.
He was impressed also by the fact that with this mod the fights are very swift, like they were in the real fighting, and terminating quite impressively in few seconds! It is a very hard way to fight with this mod, very immersive and very adherent to the real ancient techinques.
This mod eliminates the ridiculous full-arc slashes that are not credible, because after a similar slash you are completely unbalanced, given the weight of the sword, and therefore exposed to the opponent's counterattack.
This is my proposal.
Tell me your thoughts.

We can take a look, but please use the tool for creating mod pages in the future. I will modify the OP for you this time.

Thanks

Posted

It needs DAR for the animations. DAR is not updated for current game version. Is it worth with no animations?

Atm it seem it also does not do anything to 1st person either. 

Posted
1 hour ago, z929669 said:

We can take a look, but please use the tool for creating mod pages in the future. I will modify the OP for you this time.

Thanks

Thanks. I'm a perfect beginner here. Just because the propositions I'd like to make are some, could you please indicate me the right link? I'll add to my favorites.
Thanks again.

Posted
11 minutes ago, Guba said:

It seems that DAR is available for AE.
https://www.nexusmods.com/skyrimspecialedition/mods/33746?tab=files

But I can agree that the requirement list is long.
I did not realize that with such a requirement list, also all the items in this list should become part of the STEP guide.
Well, it is up to you guys.
Thanks for the attention anyway.

 

 

Only for AE version 1.6.353 not 1.6.640 i am afraid.

Animation and combat mods are verry tricky, and also very personal when it comes to taste, so there would be very much testing.

Posted
21 minutes ago, Guba said:

Thanks. I'm a perfect beginner here. Just because the propositions I'd like to make are some, could you please indicate me the right link? I'll add to my favorites.
Thanks again.

image.png

 

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