Recently completed the current STEP guide with appropriate adjustments for outdated SKSE plugins where necessary. Got STEP up and running and then added a few mods on top of it:
Open World Loot
Reliquary of Myth
Unique Item Tweaks
ArteFakes
Morrowloot Miscellania - Item Distribution Module
Armor Variants Expansion
Reforging - To the Masses (Weapons Expansion)
Elsopa HD Shields Standalone
vpulse08's Standalone Weapons
Believable Weapons Standalone
Skyrim Revamped Complete Enemy Overhaul + Rebalanced and Releveled Addon
Blade and Blunt Combat Overhaul
Mator Smashed Patch
(plus all compatability patches)
I'm not sure if any of those mods are the problem, though. Skyrim launches and runs almost perfectly.
I get CTDs persistently outside of Riften as I try to enter the city.
Every crash returns a crash log with an Unhandled exception "EXCEPTION_ACCESS_VIOLATION" [...] error.
Hardware Specs:
Reveal hidden contents
OS: Microsoft Windows 10 Pro v10.0.19041 CPU: AuthenticAMD AMD Ryzen 7 3800X 8-Core Processor GPU #1: AMD Navi 22 [Radeon RX 6700/6700 XT/6750 XT / 6800M] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 9.31 GB/15.93 GB
Partial Crash Log:
Reveal hidden contents
Skyrim SSE v1.6.640
CrashLoggerSSE v1-3-1-0 Nov 12 2022 12:44:49
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF70A30A58C SkyrimSE.exe+141A58C mov rax, [rax+0x10]
I can't make heads or tails of the crash log and Google hasn't produced any helpful results - just that the error means that Skyrim is trying to access something it can't...
With some direction I can probably resolve the issue, help would be appreciated. Love this modlist, hope I don't have to alter it too much...
Question
TheCashman
Recently completed the current STEP guide with appropriate adjustments for outdated SKSE plugins where necessary. Got STEP up and running and then added a few mods on top of it:
(plus all compatability patches)
I'm not sure if any of those mods are the problem, though. Skyrim launches and runs almost perfectly.
I get CTDs persistently outside of Riften as I try to enter the city.
Every crash returns a crash log with an Unhandled exception "EXCEPTION_ACCESS_VIOLATION" [...] error.
Hardware Specs:
OS: Microsoft Windows 10 Pro v10.0.19041
CPU: AuthenticAMD AMD Ryzen 7 3800X 8-Core Processor
GPU #1: AMD Navi 22 [Radeon RX 6700/6700 XT/6750 XT / 6800M]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 9.31 GB/15.93 GB
Partial Crash Log:
Skyrim SSE v1.6.640
CrashLoggerSSE v1-3-1-0 Nov 12 2022 12:44:49
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF70A30A58C SkyrimSE.exe+141A58C mov rax, [rax+0x10]
PROBABLE CALL STACK:
[0] 0x7FF70A30A58C SkyrimSE.exe+141A58C -> 107346+0xC mov rax, [rax+0x10]
REGISTERS:
RAX 0x6C6C1F1D1B19 (size_t) [119211634268953]
RCX 0x3 (size_t) [3]
RDX 0x26D7F157A60 (BSLightingShaderMaterial*)
Feature: kDefault
Type: "kLighting"
RBX 0x26D7F157A60 (BSLightingShaderMaterial*)
Feature: kDefault
Type: "kLighting"
RSP 0xD4DBAFF288 (void*)
RBP 0x26ACAEEFA00 (BSLightingShader*)
RSI 0x58000 (size_t) [360448]
RDI 0x26ACAEEFA00 (BSLightingShader*)
R8 0x8 (size_t) [8]
R9 0x7FF70AD8A4F0 (void* -> SkyrimSE.exe+1E9A4F0 and [rax+rax*1], al)
R10 0xD4DBAFF020 (void*)
R11 0x26BBA88D5F0 (void*)
R12 0x7FF708EF0000 (void*)
R13 0x26B04D63D80 (void*)
R14 0x26D7F12DC01 (void*)
R15 0x26B04E490C0 (void*)
STACK:
[RSP+0 ] 0x7FF70A30691A (void* -> SkyrimSE.exe+141691A mov rcx, [rbx+0xB0])
[RSP+8 ] 0x26B045263B0 (EPrivateDataCBuffer*)
[RSP+10 ] 0x26D7F157A60 (BSLightingShaderMaterial*)
Feature: kDefault
Type: "kLighting"
[RSP+18 ] 0x26ACAEEFA00 (BSLightingShader*)
[RSP+20 ] 0x26A81290540 (void*)
[RSP+28 ] 0x26A00000000 (size_t) [2654289788928]
[RSP+30 ] 0xD4DBAFF2C0 (void*)
[RSP+38 ] 0x26B0453CB60 (void*)
[RSP+40 ] 0x100000000F0 (size_t) [1099511628016]
[RSP+48 ] 0x0 (size_t) [0]
[RSP+50 ] 0x0 (size_t) [0]
[RSP+58 ] 0x0 (size_t) [0]
[RSP+60 ] 0x26D7F12DC00 (BSTriShape*)
Name: "IcebergSmall02:0"
RTTIName: "BSTriShape"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kNoAnimSyncS | kRenderUse | kPreProcessedNode
Full Name: ""
File: "lod\ice\icebergsmall02_lod.nif"
Checking User Data: -----
Object Reference:
File: "DynDOLOD.esm"
Flags: 0x00000009 kDestructible | kInitialized
FormID: 0x190026F7
FormType: Static (34)
Checking Parent: 0
Name: "IcebergSmall02"
RTTIName: "BSFadeNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kNoAnimSyncS | kPreProcessedNode
Full Name: ""
File: "lod\ice\icebergsmall02_lod.nif"
Checking User Data: -----
Object Reference:
File: "DynDOLOD.esm"
Flags: 0x00000009 kDestructible | kInitialized
FormID: 0x190026F7
FormType: Static (34)
Checking Parent: 24
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Checking Parent: 3
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode
Checking Parent: 15
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "IcebergSmall02:0"
[RSP+68 ] 0x26ACAED76B8 (char*) ".d"
[RSP+70 ] 0x0 (size_t) [0]
[RSP+78 ] 0x26ACAEEFA00 (BSLightingShader*)
[RSP+80 ] 0x7FF70A31DD3E (void* -> SkyrimSE.exe+142DD3E mov [0x00007FF70C41AF40], rbx)
[RSP+88 ] 0x26D7F157A60 (BSLightingShaderMaterial*)
Feature: kDefault
Type: "kLighting"
[RSP+90 ] 0x41 (size_t) [65]
[RSP+98 ] 0x26A81290540 (void*)
[RSP+A0 ] 0x5300642E (size_t) [1392534574]
[RSP+A8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+B0 ] 0xC170029B (size_t) [3245343387]
[RSP+B8 ] 0x26ACAEEFA10 (BSLightingShader*)
[RSP+C0 ] 0x7FF7090460EE (void* -> SkyrimSE.exe+01560EE mov ebp, eax)
[RSP+C8 ] 0x0 (size_t) [0]
[RSP+D0 ] 0x300000000 (size_t) [12884901888]
[RSP+D8 ] 0x2174C000000000 (size_t) [9417042213994496]
[RSP+E0 ] 0x3F8000003F800164 (size_t) [4575657222473777508]
[RSP+E8 ] 0x41 (size_t) [65]
[RSP+F0 ] 0x7FF70A31D7D9 (void* -> SkyrimSE.exe+142D7D9 jmp 0x00007FF70A31D7DD)
[RSP+F8 ] 0x26D4BC61920 (char*) "-h"
[RSP+100] 0x26ACAED76B8 (char*) ".d"
[RSP+108] 0xF (size_t) [15]
[RSP+110] 0x26ACAED76BC (void*)
[RSP+118] 0x26ACAED76B8 (char*) ".d"
[RSP+120] 0x41 (size_t) [65]
[RSP+128] 0x26ACAEA6340 (BSBatchRenderer*)
[RSP+130] 0x7FF70A31DB04 (void* -> SkyrimSE.exe+142DB04 mov rbx, [rbx+0x30])
[RSP+138] 0x26A81290540 (void*)
[RSP+140] 0x26ACAED76BC (void*)
[RSP+148] 0x1 (size_t) [1]
[RSP+150] 0x26ACAEA6300 (void*)
[RSP+158] 0x0 (size_t) [0]
[RSP+160] 0x26AB63F31D0 (void*)
[RSP+168] 0x1 (size_t) [1]
[RSP+170] 0x5C00002F (size_t) [1543503919]
[RSP+178] 0x41 (size_t) [65]
[RSP+180] 0x7FF70A2DEFBE (void* -> SkyrimSE.exe+13EEFBE mov [rbx+0x140], al)
[RSP+188] 0x26ACAED7580 (BSShaderAccumulator*)
[RSP+190] 0x41 (size_t) [65]
[RSP+198] 0x26ACAEA6340 (BSBatchRenderer*)
[RSP+1A0] 0xD4DBAFF470 (void*)
[RSP+1A8] 0x41 (size_t) [65]
[RSP+1B0] 0x3D888888BD88870D (size_t) [4433943954023024397]
[RSP+1B8] 0x1 (size_t) [1]
[RSP+1C0] 0x26AB63F31D0 (void*)
[RSP+1C8] 0x0 (size_t) [0]
[RSP+1D0] 0x768 (size_t) [1896]
[RSP+1D8] 0x41 (size_t) [65]
[RSP+1E0] 0x7FF70A2DCCF9 (void* -> SkyrimSE.exe+13ECCF9 mov rax, [rbx+0x130])
[RSP+1E8] 0x26ACAEA6398 (char*) "-h"
[RSP+1F0] 0x26ACAED7580 (BSShaderAccumulator*)
[RSP+1F8] 0x26ACAED7580 (BSShaderAccumulator*)
[RSP+200] 0x0 (size_t) [0]
[RSP+208] 0xFFFFFFFF (size_t) [4294967295]
[RSP+210] 0x0 (size_t) [0]
[RSP+218] 0x26ACAED7580 (BSShaderAccumulator*)
[RSP+220] 0x7FF70A2D30E2 (void* -> SkyrimSE.exe+13E30E2 mov rbx, [rsp+0x30])
[RSP+228] 0x26ACAED7580 (BSShaderAccumulator*)
[RSP+230] 0x41 (size_t) [65]
[RSP+238] 0x26ACAEB6E80 (NiCamera*)
Name: "WorldRoot Camera"
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot CameraNode"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "WorldRoot Camera"
[RSP+240] 0x26AB63F3100 (void*)
[RSP+248] 0x26ACAEB6E01 (void*)
[RSP+250] 0x7FF70A2F7A94 (void* -> SkyrimSE.exe+1407A94 mov byte ptr [rsp+0x20], 0x01)
[RSP+258] 0x0 (size_t) [0]
[RSP+260] 0x26ACAEB6E80 (NiCamera*)
Name: "WorldRoot Camera"
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot CameraNode"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "WorldRoot Camera"
[RSP+268] 0x26ACAEB6E80 (NiCamera*)
Name: "WorldRoot Camera"
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot CameraNode"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "WorldRoot Camera"
[RSP+270] 0x26ACAEB6E01 (void*)
[RSP+278] 0x3F8000003F5BEF48 (size_t) [4575657222471413576]
[RSP+280] 0x26AD14BB0F8 (void*)
[RSP+288] 0x26AC3596A30 (myID3D11DeviceContext*)
[RSP+290] 0x6F6375DA32E8 (size_t) [122472969679592]
[RSP+298] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+2A0] 0x26AB63F3100 (void*)
[RSP+2A8] 0x26ACAEEA700 (Main*)
[RSP+2B0] 0x26AD14BB0F8 (void*)
[RSP+2B8] 0x26AC3596A30 (myID3D11DeviceContext*)
[RSP+2C0] 0x7FF70BFB54B8 (void* -> SkyrimSE.exe+30C54B8 add [rax], al)
[RSP+2C8] 0x0 (size_t) [0]
[RSP+2D0] 0x18004B3B1 (void* -> d3d11.dll+004B3B1 lea r11, [rsp+0xE0])
[RSP+2D8] 0xB97C56383F000000 (size_t) [uint: 13365652593703911424 int: -5081091480005640192]
[RSP+2E0] 0x3FE2B80880000000 (size_t) [4603444115772801024]
[RSP+2E8] 0x3BB7160BBD13E47E (size_t) [4302932208648447102]
[RSP+2F0] 0xBF7FBFB480000000 (size_t) [uint: 13798958565248991232 int: -4647785508460560384]
[RSP+2F8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+300] 0x3F2EBAF03F0945DB (size_t) [4552781814330639835]
[RSP+308] 0x3F8000003F5BEF48 (size_t) [4575657222471413576]
[RSP+310] 0x0 (size_t) [0]
[RSP+318] 0x0 (size_t) [0]
[RSP+320] 0x0 (size_t) [0]
[RSP+328] 0x0 (size_t) [0]
[RSP+330] 0x0 (size_t) [0]
[RSP+338] 0x0 (size_t) [0]
[RSP+340] 0x0 (size_t) [0]
[RSP+348] 0x0 (size_t) [0]
[RSP+350] 0x0 (size_t) [0]
[RSP+358] 0x0 (size_t) [0]
[RSP+360] 0x0 (size_t) [0]
[RSP+368] 0x0 (size_t) [0]
[RSP+370] 0x0 (size_t) [0]
[RSP+378] 0x80000000 (size_t) [2147483648]
[RSP+380] 0x0 (size_t) [0]
[RSP+388] 0x0 (size_t) [0]
[RSP+390] 0x0 (size_t) [0]
[RSP+398] 0x0 (size_t) [0]
[RSP+3A0] 0x26AB63F3100 (void*)
[RSP+3A8] 0x26ACAEEA700 (Main*)
[RSP+3B0] 0x26ACAEB6E01 (void*)
[RSP+3B8] 0x26ACAEB6E80 (NiCamera*)
Name: "WorldRoot Camera"
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot CameraNode"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "WorldRoot Camera"
[RSP+3C0] 0x7FF7094DB096 (void* -> SkyrimSE.exe+05EB096 mov rcx, [0x00007FF70BEB1BC8])
[RSP+3C8] 0x1A (size_t) [26]
[RSP+3D0] 0xD4DBAFF6D9 (void*)
[RSP+3D8] 0x0 (size_t) [0]
[RSP+3E0] 0xD4DBAFF6D9 (void*)
[RSP+3E8] 0xBA05A7A200000000 (size_t) [uint: 13404304180164689920 int: -5042439893544861696]
[RSP+3F0] 0x800000003D303D34 (size_t) [uint: 9223372037881347380 int: -9223372035828204236]
[RSP+3F8] 0x3C41F328BD304060 (size_t) [4342018872060166240]
[RSP+400] 0x80000000BF7FBEB3 (size_t) [uint: 9223372040067595955 int: -9223372033641955661]
[RSP+408] 0x3F7FFB6780000000 (size_t) [4575652168379400192]
[RSP+410] 0x800000003C422130 (size_t) [uint: 9223372037865742640 int: -9223372035843808976]
[RSP+418] 0x8000000080000000 (size_t) [uint: 9223372039002259456 int: -9223372034707292160]
[RSP+420] 0x3F8000013EF8F8FA (size_t) [4575657226759895290]
[RSP+428] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+430] 0x3F1898993F31B1B2 (size_t) [4546551607788155314]
[RSP+438] 0x3F8000003EF8F8FA (size_t) [4575657222464927994]
[RSP+440] 0xC7ABFCC74828D0A4 (size_t) [uint: 14387871367404507300 int: -4058872706305044316]
[RSP+448] 0x3EF1A4CA46247E93 (size_t) [4535587488405946003]
[RSP+450] 0x3C42212E80000000 (size_t) [4342069474338275328]
[RSP+458] 0x0 (size_t) [0]
[RSP+460] 0x0 (size_t) [0]
[RSP+468] 0x0 (size_t) [0]
[RSP+470] 0x0 (size_t) [0]
[RSP+478] 0x768 (size_t) [1896]
[RSP+480] 0x26AB63F31D0 (void*)
[RSP+488] 0x768 (size_t) [1896]
[RSP+490] 0x0 (size_t) [0]
[RSP+498] 0x26ACAEB6E80 (NiCamera*)
Name: "WorldRoot Camera"
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot CameraNode"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "WorldRoot Camera"
[RSP+4A0] 0x0 (size_t) [0]
[RSP+4A8] 0x26ACAEEA700 (Main*)
[RSP+4B0] 0x7FF7094DA822 (void* -> SkyrimSE.exe+05EA822 nop)
[RSP+4B8] 0x2 (size_t) [2]
[RSP+4C0] 0x7FF700000000 (size_t) [140698833649664]
[RSP+4C8] 0x0 (size_t) [0]
[RSP+4D0] 0x7FF700000000 (size_t) [140698833649664]
[RSP+4D8] 0x3F800000 (size_t) [1065353216]
[RSP+4E0] 0x7FF7097B21FE (void* -> SkyrimSE.exe+08C21FE cmp [0x00007FF70BED7A08], eax)
[RSP+4E8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+4F0] 0x26B72105780 (BSShaderAccumulator*)
[RSP+4F8] 0x26B083F2780 (NiCamera*)
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
[RSP+500] 0x0 (size_t) [0]
[RSP+508] 0x0 (size_t) [0]
[RSP+510] 0x7FF7094DA46D (void* -> SkyrimSE.exe+05EA46D cmp dword ptr [0x00007FF70AE47408], 0x02)
[RSP+518] 0x0 (size_t) [0]
[RSP+520] 0x26ACAEEA700 (Main*)
[RSP+528] 0x7FF700000002 (size_t) [140698833649666]
[RSP+530] 0x7FF70BEB2800 (void* -> SkyrimSE.exe+2FC2800 add [rax], al)
[RSP+538] 0xC798000048320000 (size_t) [uint: 14382245411218915328 int: -4064498662490636288]
[RSP+540] 0x483200004600C000 (size_t) [5202220520740798464]
[RSP+548] 0x26B083F2780 (NiCamera*)
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
[RSP+550] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+558] 0x483200004600C000 (size_t) [5202220520740798464]
[RSP+560] 0x45F80000C79C0000 (size_t) [5041779786190159872]
[RSP+568] 0x0 (size_t) [0]
[RSP+570] 0x0 (size_t) [0]
[RSP+578] 0x3F800000 (size_t) [1065353216]
[RSP+580] 0x0 (size_t) [0]
[RSP+588] 0x3F800000 (size_t) [1065353216]
[RSP+590] 0x0 (size_t) [0]
[RSP+598] 0x26A8D7D6D40 (BSGeometryListCullingProcess*)
[RSP+5A0] 0x7FF70A2CED2F (void* -> SkyrimSE.exe+13DED2F movzx ecx, al)
[RSP+5A8] 0x0 (size_t) [0]
[RSP+5B0] 0x26A8D7D6D40 (BSGeometryListCullingProcess*)
[RSP+5B8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+5C0] 0x0 (size_t) [0]
[RSP+5C8] 0x26ACAEC6E80 (ShadowSceneNode*)
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "shadow scene node"
[RSP+5D0] 0x26BD2F891C0 (NiNode*)
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Checking Parent: 2
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode
Checking Parent: 4
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
[RSP+5D8] 0x0 (size_t) [0]
[RSP+5E0] 0x7FF709056005 (void* -> SkyrimSE.exe+0166005 movaps xmm6, xmm0)
[RSP+5E8] 0x4 (size_t) [4]
[RSP+5F0] 0x3 (size_t) [3]
[RSP+5F8] 0x4 (size_t) [4]
[RSP+600] 0x0 (size_t) [0]
[RSP+608] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+610] 0x3F3C422100 (size_t) [271593906432]
[RSP+618] 0x0 (size_t) [0]
[RSP+620] 0x7FF7091A0D61 (void* -> SkyrimSE.exe+02B0D61 mov rcx, rax)
[RSP+628] 0x3C41F32800000002 (size_t) [4342018868886110210]
[RSP+630] 0x2 (size_t) [2]
[RSP+638] 0xBED4D7834622776F (size_t) [uint: 13750852521086318447 int: -4695891552623233169]
[RSP+640] 0x47B9EC763F68C95B (size_t) [5168422039998482779]
[RSP+648] 0x0 (size_t) [0]
[RSP+650] 0x0 (size_t) [0]
[RSP+658] 0x7DAC8BF42F3C (size_t) [138180035882812]
[RSP+660] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+668] 0x0 (size_t) [0]
[RSP+670] 0x0 (size_t) [0]
[RSP+678] 0x1 (size_t) [1]
[RSP+680] 0x26AB63F31D0 (void*)
[RSP+688] 0x26ACAEEA700 (Main*)
[RSP+690] 0x0 (size_t) [0]
[RSP+698] 0x26ACAEB6E80 (NiCamera*)
Name: "WorldRoot Camera"
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot CameraNode"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "WorldRoot Camera"
[RSP+6A0] 0xD4DBAFF980 (void*)
[RSP+6A8] 0x2 (size_t) [2]
[RSP+6B0] 0x7FF7094DCCD7 (void* -> SkyrimSE.exe+05ECCD7 test r15b, r15b)
[RSP+6B8] 0x26ACAEB6E80 (NiCamera*)
Name: "WorldRoot Camera"
RTTIName: "NiCamera"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot CameraNode"
RTTIName: "NiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
Name: "WorldRoot Camera"
[RSP+6C0] 0x0 (size_t) [0]
[RSP+6C8] 0x2 (size_t) [2]
[RSP+6D0] 0x26B72105780 (BSShaderAccumulator*)
[RSP+6D8] 0x264 (size_t) [612]
[RSP+6E0] 0x7FFE5F8110C0 (CInputHandler*)
[RSP+6E8] 0x26AB63FB7A0 (CSharedMemStream*)
[RSP+6F0] 0x7FFEBE13A5C3 (void* -> USER32.dll+000A5C3 nop [rax+rax*1], eax)
[RSP+6F8] 0xD4DBAFFAF0 (void*)
[RSP+700] 0x2 (size_t) [2]
[RSP+708] 0x10 (size_t) [16]
[RSP+710] 0x7FFE5F766F9D (void* -> gameoverlayrenderer64.dll+0096F9D test al, al)
[RSP+718] 0x7FFE00000001 (size_t) [140728898420737]
[RSP+720] 0x7FFE00000003 (size_t) [140728898420739]
[RSP+728] 0xD4DBAFFA09 (void*)
[RSP+730] 0xD4DBAFFAF0 (void*)
[RSP+738] 0x7FFE5F8110C0 (CInputHandler*)
[RSP+740] 0x0 (size_t) [0]
[RSP+748] 0x0 (size_t) [0]
[RSP+750] 0x0 (size_t) [0]
[RSP+758] 0x26AB6A18F40 (void*)
[RSP+760] 0x7FFEBE139AD0 (void* -> USER32.dll+0009AD0 jmp 0x00007FFEBE139A8F)
[RSP+768] 0x3DFF (size_t) [15871]
[RSP+770] 0x3 (size_t) [3]
[RSP+778] 0x0 (size_t) [0]
[RSP+780] 0x33079800000002 (size_t) [14363573228666882]
[RSP+788] 0x1 (size_t) [1]
[RSP+790] 0x7FFE00000003 (size_t) [140728898420739]
[RSP+798] 0x1 (size_t) [1]
[RSP+7A0] 0x0 (size_t) [0]
[RSP+7A8] 0x0 (size_t) [0]
[RSP+7B0] 0x0 (size_t) [0]
[RSP+7B8] 0x0 (size_t) [0]
[RSP+7C0] 0x0 (size_t) [0]
[RSP+7C8] 0x0 (size_t) [0]
[RSP+7D0] 0x7FFE5F767604 (void* -> gameoverlayrenderer64.dll+0097604 mov rbx, [rsp+0x40])
[RSP+7D8] 0x0 (size_t) [0]
[RSP+7E0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+7E8] 0x0 (size_t) [0]
[RSP+7F0] 0x0 (size_t) [0]
[RSP+7F8] 0x0 (size_t) [0]
[RSP+800] 0x0 (size_t) [0]
[RSP+808] 0x0 (size_t) [0]
[RSP+810] 0x7FF7094D4DD5 (void* -> SkyrimSE.exe+05E4DD5 test bl, bl)
[RSP+818] 0x0 (size_t) [0]
[RSP+820] 0x0 (size_t) [0]
[RSP+828] 0x330798 (size_t) [3344280]
[RSP+830] 0x0 (size_t) [0]
[RSP+838] 0x1 (size_t) [1]
[RSP+840] 0x7FFE7075AAFA (void* -> skse64_1_6_640.dll+000AAFA add rsp, 0x28)
[RSP+848] 0xA (size_t) [10]
[RSP+850] 0x7FFEBC6FF0B0 (void* -> ucrtbase.dll+00EF0B0 )
[RSP+858] 0x26AB64114A0 (void*)
[RSP+860] 0x0 (size_t) [0]
[RSP+868] 0x330798 (size_t) [3344280]
[RSP+870] 0x14FE (size_t) [5374]
[RSP+878] 0x138911BC (size_t) [327750076]
[RSP+880] 0x1 (size_t) [1]
[RSP+888] 0x6A30C366184 (size_t) [7297354326404]
[RSP+890] 0x264 (size_t) [612]
[RSP+898] 0x0 (size_t) [0]
[RSP+8A0] 0x7FF70A364C1E (void* -> SkyrimSE.exe+1474C1E mov ebx, eax)
[RSP+8A8] 0xA (size_t) [10]
[RSP+8B0] 0x0 (size_t) [0]
[RSP+8B8] 0x0 (size_t) [0]
[RSP+8C0] 0xD4DB8BD000 (void*)
[RSP+8C8] 0x0 (size_t) [0]
[RSP+8D0] 0x0 (size_t) [0]
[RSP+8D8] 0x0 (size_t) [0]
[RSP+8E0] 0x7FFEBDB074B4 (void* -> KERNEL32.DLL+00174B4 mov ecx, eax)
[RSP+8E8] 0x0 (size_t) [0]
[RSP+8F0] 0x7FFE8521C510 (void* -> usvfs_x64.dll+007C510 push rbx)
[RSP+8F8] 0x1 (size_t) [1]
[RSP+900] 0x2A3C (size_t) [10812]
[RSP+908] 0x0 (size_t) [0]
[RSP+910] 0x7FFEBE9C26A1 (void* -> ntdll.dll+00526A1 jmp 0x00007FFEBE9C26C3)
[RSP+918] 0x0 (size_t) [0]
[RSP+920] 0x0 (size_t) [0]
[RSP+928] 0x0 (size_t) [0]
[RSP+930] 0x0 (size_t) [0]
[RSP+938] 0x0 (size_t) [0]
[RSP+940] 0x0 (size_t) [0]
[RSP+948] 0xF40127EF00000000 (size_t) [uint: 17582378327681794048 int: -864365746027757568]
[RSP+950] 0x0 (size_t) [0]
[RSP+958] 0x0 (size_t) [0]
[RSP+960] 0x7FFEBC3D0100 (void* -> KERNELBASE.dll+0110100 mov [rsp+0x10], rbx)
[RSP+968] 0xD4DBAFE400 (void*)
[RSP+970] 0xFFFC90784DDE0000 (size_t) [uint: 18445777020179578880 int: -967053529972736]
[RSP+978] 0x7FFE483C26EF (size_t) [140730110322415]
[RSP+980] 0xD4DBAFE400 (void*)
[RSP+988] 0x7FFEBE9C2680 (void* -> ntdll.dll+0052680 sub rsp, 0x78)
[RSP+990] 0x0 (size_t) [0]
[RSP+998] 0x0 (size_t) [0]
[RSP+9A0] 0x0 (size_t) [0]
[RSP+9A8] 0x0 (size_t) [0]
[RSP+9B0] 0x0 (size_t) [0]
[RSP+9B8] 0x0 (size_t) [0]
[RSP+9C0] 0x0 (size_t) [0]
[RSP+9C8] 0x0 (size_t) [0]
[RSP+9D0] 0x0 (size_t) [0]
[RSP+9D8] 0x0 (size_t) [0]
[RSP+9E0] 0x0 (size_t) [0]
[RSP+9E8] 0x0 (size_t) [0]
[RSP+9F0] 0x0 (size_t) [0]
[RSP+9F8] 0x0 (size_t) [0]
[RSP+A00] 0x0 (size_t) [0]
[RSP+A08] 0x0 (size_t) [0]
[RSP+A10] 0x0 (size_t) [0]
[RSP+A18] 0x0 (size_t) [0]
[RSP+A20] 0x0 (size_t) [0]
[RSP+A28] 0x0 (size_t) [0]
[RSP+A30] 0x0 (size_t) [0]
[RSP+A38] 0x0 (size_t) [0]
[RSP+A40] 0x0 (size_t) [0]
[RSP+A48] 0x0 (size_t) [0]
[RSP+A50] 0x0 (size_t) [0]
[RSP+A58] 0x0 (size_t) [0]
[RSP+A60] 0x0 (size_t) [0]
[RSP+A68] 0x0 (size_t) [0]
[RSP+A70] 0x0 (size_t) [0]
[RSP+A78] 0x0 (size_t) [0]
[RSP+A80] 0x0 (size_t) [0]
[RSP+A88] 0x0 (size_t) [0]
[RSP+A90] 0x0 (size_t) [0]
[RSP+A98] 0x0 (size_t) [0]
[RSP+AA0] 0x0 (size_t) [0]
[RSP+AA8] 0x0 (size_t) [0]
[RSP+AB0] 0x0 (size_t) [0]
[RSP+AB8] 0x0 (size_t) [0]
[RSP+AC0] 0x0 (size_t) [0]
[RSP+AC8] 0x0 (size_t) [0]
[RSP+AD0] 0x0 (size_t) [0]
[RSP+AD8] 0x0 (size_t) [0]
[RSP+AE0] 0x0 (size_t) [0]
[RSP+AE8] 0x0 (size_t) [0]
[RSP+AF0] 0x0 (size_t) [0]
[RSP+AF8] 0x0 (size_t) [0]
[RSP+B00] 0x0 (size_t) [0]
[RSP+B08] 0x0 (size_t) [0]
[RSP+B10] 0x0 (size_t) [0]
[RSP+B18] 0x0 (size_t) [0]
[RSP+B20] 0x0 (size_t) [0]
[RSP+B28] 0x0 (size_t) [0]
[RSP+B30] 0x0 (size_t) [0]
[RSP+B38] 0x0 (size_t) [0]
[RSP+B40] 0x0 (size_t) [0]
[RSP+B48] 0x0 (size_t) [0]
[RSP+B50] 0x0 (size_t) [0]
[RSP+B58] 0x0 (size_t) [0]
[RSP+B60] 0x0 (size_t) [0]
[RSP+B68] 0x0 (size_t) [0]
[RSP+B70] 0x0 (size_t) [0]
[RSP+B78] 0x0 (size_t) [0]
[RSP+B80] 0x0 (size_t) [0]
[RSP+B88] 0x0 (size_t) [0]
[RSP+B90] 0x0 (size_t) [0]
[RSP+B98] 0x0 (size_t) [0]
[RSP+BA0] 0x0 (size_t) [0]
[RSP+BA8] 0x0 (size_t) [0]
[RSP+BB0] 0x0 (size_t) [0]
[RSP+BB8] 0x0 (size_t) [0]
[RSP+BC0] 0x0 (size_t) [0]
[RSP+BC8] 0x0 (size_t) [0]
[RSP+BD0] 0x0 (size_t) [0]
[RSP+BD8] 0x0 (size_t) [0]
[RSP+BE0] 0x0 (size_t) [0]
[RSP+BE8] 0x0 (size_t) [0]
[RSP+BF0] 0x0 (size_t) [0]
[RSP+BF8] 0x0 (size_t) [0]
[RSP+C00] 0x0 (size_t) [0]
[RSP+C08] 0x0 (size_t) [0]
[RSP+C10] 0x0 (size_t) [0]
[RSP+C18] 0x0 (size_t) [0]
[RSP+C20] 0x0 (size_t) [0]
[RSP+C28] 0x0 (size_t) [0]
[RSP+C30] 0x0 (size_t) [0]
[RSP+C38] 0x0 (size_t) [0]
[RSP+C40] 0x0 (size_t) [0]
[RSP+C48] 0x0 (size_t) [0]
[RSP+C50] 0x0 (size_t) [0]
[RSP+C58] 0x0 (size_t) [0]
[RSP+C60] 0x0 (size_t) [0]
[RSP+C68] 0x0 (size_t) [0]
[RSP+C70] 0x0 (size_t) [0]
[RSP+C78] 0x0 (size_t) [0]
[RSP+C80] 0x0 (size_t) [0]
[RSP+C88] 0x0 (size_t) [0]
[RSP+C90] 0x0 (size_t) [0]
[RSP+C98] 0x0 (size_t) [0]
[RSP+CA0] 0x0 (size_t) [0]
[RSP+CA8] 0x0 (size_t) [0]
[RSP+CB0] 0x0 (size_t) [0]
[RSP+CB8] 0x0 (size_t) [0]
[RSP+CC0] 0x0 (size_t) [0]
[RSP+CC8] 0x0 (size_t) [0]
[RSP+CD0] 0x0 (size_t) [0]
[RSP+CD8] 0x0 (size_t) [0]
[RSP+CE0] 0x0 (size_t) [0]
[RSP+CE8] 0x0 (size_t) [0]
[RSP+CF0] 0x0 (size_t) [0]
[RSP+CF8] 0x0 (size_t) [0]
[RSP+D00] 0x0 (size_t) [0]
[RSP+D08] 0x0 (size_t) [0]
[RSP+D10] 0x0 (size_t) [0]
[RSP+D18] 0x0 (size_t) [0]
[RSP+D20] 0x0 (size_t) [0]
[RSP+D28] 0x0 (size_t) [0]
[RSP+D30] 0x0 (size_t) [0]
[RSP+D38] 0x0 (size_t) [0]
[RSP+D40] 0x0 (size_t) [0]
[RSP+D48] 0x0 (size_t) [0]
[RSP+D50] 0x0 (size_t) [0]
[RSP+D58] 0x0 (size_t) [0]
[RSP+D60] 0x0 (size_t) [0]
[RSP+D68] 0x0 (size_t) [0]
[RSP+D70] 0x0 (size_t) [0]
PasteBin of Full Crash Log .txt
I can't make heads or tails of the crash log and Google hasn't produced any helpful results - just that the error means that Skyrim is trying to access something it can't...
With some direction I can probably resolve the issue, help would be appreciated. Love this modlist, hope I don't have to alter it too much...
Edited by TheCashman16 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now