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EVLAS/Underside problem?
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Question
RainingTacco
Going from riverwood to whiterun i saw that the mountains on right side doesnt allow light and cast shadow properly, but i have reflections on the water as if there was no mountain at all. What could be the cause? I've generated lod and terrain underside in dyndolod 3.0 unlocked mountain textures for processing in dyndolod_sse.ini and used double sided meshes with MM, MM Mountainous experience and more acurrate collision.
Here are screenshots
Otherwise the mod works very well but these sun reflections in water really ruin the experience. I've even tried vanilla game with EVLAS, double sided meshes for vanilla mountains, and EVLAS default underside and still get the same issue - though this time i havent generated dyndolod. Actually plain vanilla game has the same issue.
And another problem - i can clearly see stuff illuminated in the distance which shouldn't be because mountain should block the sun, when i move up there it gets properly shadowed. So it looks like LOD/underside isn't properly blocking the sunlight in the distance/not loaded cells or grids. Im using Dyndolod 3 Alpha 106 with alpha 29 resources. Is EVLAS working properly here, or something is bugged?
Edited by RainingTacco5 answers to this question
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