-
Similar Content
-
By Stormside76
I'm having some troubles with Mod Organizer not detecting Fallout 3. I installed the game on my SSD and it doesn't detect the game and the game/launcher files aren't visible when manually searching for them. I've tried finding a fix here on the forums but couldn't find a fix. It's a fresh install on my SSD, the Mod organizer is also installed on said SSD. It's just odd that the files aren't showing up when I search for them through MO but I have no trouble finding them when I just search through the file explorer
-
By mo_sharky
In the attached image, the CC mods that are disabled there are not loading properly. I placed them into MO2 as opposed to having them in my Skyrim installation, but MO2 just can't manage them I guess. The mods aren't loaded into the game, and when I quit the game, the mods become disabled again. Is this an issue with MO2 or my installation of those mods?
-
By mo_sharky
I keep getting an error saying "Cannot start ModOrganizer.exe" after trying to launch anything through MO2, like SKSE. I don't have an antivirus, even Windows Defender is completely disabled. What do?
-
-
Recently Browsing 0 members
No registered users viewing this page.
[info] Attempting to create a game handle with game path "D:/steam/steamapps/common/Skyrim Special Edition" and local path "D:/skyrim/profiles/Default"
[info] Initialising load order data for game of type 5 at: D:/steam/steamapps/common/Skyrim Special Edition
[info] Attempting to open Git repository at: C:\Users\cabca\AppData\Local\LOOT\Skyrim Special Edition
[info] Setting URL for remote origin to https://github.com/loot/skyrimse.git
[error] A firewall may be blocking LOOT.
[error] Git operation failed. Details: -1; failed to send request: A connection with the server could not be established\r\n: libgit2 error
[error] Loot failed. Exit code was: 0x1
Share this post
Link to post
Share on other sites