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DynDOLOD requires PapyrusUtil


Wolfstorm321

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I started a new installation for Skyrim. In this new installation, after building and installing Dyndolod, I'm getting the message "Dyndolod requires PapyrusUtil". However, PapyrusUtil was one of the first utilities installed. I tried with PapyrusUtil 3.6b, 3.7, 3.8 and 3.9, and also tried putting the scripts inside the data/Dyndolod folder. I'm still getting this same message, and Dyndolod wont start. Anyone know what kind of bug is this? 

 

https://imgur.com/0R6rLYa

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1 hour ago, Chriss said:

That worked. Thank you.

Now I have a bug or and error, that Dyndolod requires Papyrus which confuses me. I have Papyrus.
Added the SE version too. Worked before without that one but it still does not work.
Amongst other things it say in the top left "cannot find master data" 

From the DynDOLOD FAQ

DynDOLOD requires PapyrusUtil

If the intention is to use DynDOLOD DLL, make sure the papyrus scripts from DynDOLOD DLL overwrite the papyrus scripts from DynDOLOD Resources.

PapyrusUtil is not installed, outdated or not running at all.

Make sure the correct PapyrusUtil version for the current Skyrim and SKSE versions is installed and that none of its files are overwritten by other mods.

Check the c:\Users\[USERNAME]\Documents\My Games\[Skyrim|Skyrim Special Edition|Skyrim VR]\SKSE\[skse|skse64].log that the PapyrusUtil DLL was loaded correctly.

 

From the DynDOLOD log  you posted:

Game: F:\Steam\steamapps\common\Skyrim Special Edition\SkyrimSE.exe, Version: 1.6.323, Date: 2021-12-05 05:02:51
SKSE: F:\Steam\steamapps\common\Skyrim Special Edition\skse64_loader.exe, Version: 2.1.3, Date: 2021-11-23 01:46:30
PapyrusUtil DLL: F:\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\PapyrusUtil.dll, Version: 3.4b, Game Version: 1.5.39, Date: 2018-04-07 07:08:01

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43 minutes ago, z929669 said:

@Chriss

So you somehow got a fairly old version of papyrus. you will need the main file.

https://www.nexusmods.com/skyrimspecialedition/mods/13048?tab=files

In MO, be sure to select 'replace' and not merge when installing. Or delete previous version before installing this one.

I've tried that one. Deleted the other old one. It's show "Dyndolod requires Papyrus" again.

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1 hour ago, Chriss said:

I've tried that one. Deleted the other old one. It's show "Dyndolod requires Papyrus" again.

The message states the fact that PapyrusUtil  is not working. The fact that PapyrsUtil is not working has nothing to do with DynDOLOD.

From Downloads / Additional Requirements

SKSE and the DLL plugins of DynDOLOD DLL and PapyrusUtil have different versions for each runtime version of the games. The version of the runtime can be found by right clicking the executable (TESV.exe, SkyrimVR.exe, SkyrimSE.exe), Properties, Details tab and checking the entry for Product Version. In addition, the TexGen and DynDOLOD log will print log lines with version information for the runtime, SKSE, DynDOLOD DLL and PapyrusUtil DLL.

After that, read the FAQ answers again, e.g. check the skse64.log.

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Hello, I am having the "DynDOLOD requires PapyrusUtil" error.  It continues to occur even after I disable every single mod and plugin in my load order except my TexGen and DynDOLOD outputs, the DynDOLOD resources, Papyrus Util, and SKSE.  I have attached a log below from my Local Disk>Users>[Username]>Documents>My Games>SSE>SKSE>SKSE64 log and am hoping someone can decipher what it says about Papyrus Util and possibly lead me to a solution.  Thanks for any help anyone can give me!

PapyrusUtilPossibleError.txt

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FAQ: Game: DynDOLOD requires PapyrusUtil 

A: If the intention is to use DynDOLOD DLL, make sure the papyrus scripts from DynDOLOD DLL overwrite the papyrus scripts from DynDOLOD Resources. 

A: PapyrusUtil is not installed, outdated or not running at all. 

A: Make sure you have the correct PapyrusUtil version for the current Skyrim and SKSE versions that is used and none of its files are overwritten by other mods. 

A: Check the c:\Users\[username]\Documents\My Games\[Skyrim|Skyrim Special Edition|Skyrim VR]\SKSE\[skse|skse64].log that the PapyrusUtil DLL was loaded correctly. 

 

Do not install Skyrim into special game folders like Program Files x86 to avoid issues with Windows UAC, anti vir etc.

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4 hours ago, Greg said:

You need to download and install the PapyrusUtil AE - Scripting Utility Functions main file. The log indicates you have the older PapyrusUtil SE - Scripting Utility Functions installed.

Thank you so much, I thought the newer version would only work with the anniversary addition!  Solved my issue.

Edited by msgarceau
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I've been searching everywhere but cannot find a fix for this one and figured I would ask here!

My DynDoLod in MCM shows it as not active and displays "DynDOLOD requires PapyrusUtil". I do have it installed (version 4.4) near the top of my load order so that other mods can overwrite it (when necessary) and I'm using SSE AE 1.640.

I saw that there is a bug post for this issue in PapyrusUtil from Dec2022 but wanting to know if anyone has a workaround? This "seems" like an issue with DynDOLOD not recognizing that PapyrusUtil is properly installed. I checked my SKSE log and it reflects that PapyrusUtil was loaded correctly.

I do have SimplyKnock installed and saw that PapyrusUtil.dll was there so I deleted it. In addition, I also put it above the PapyrusUtil mod. I have DynDOLOD Resources SE at the bottom of my load order so it overwrites everything above it. I do NOT have Camping installed or any of the sex mods. In addition, I'm also using the "DynDOLOD DLL NG and Scripts 3.00" which is supposed to omit PapyrusUtil but that doesn't appear to be true.

Can anyone who's using SSE 1.640, PapyrusUtil and DynDOLOD confirm that their DynDOLOD mod in MCM shows the active box being checked?

Thanks in advance!

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Thank you z9 for replying! Here is the top of my load order and the bottom of my load order:

Top: https://freeimage.host/i/Hl8zbKG

Bottom: https://freeimage.host/i/Hl8IIDP

What am I missing? I thought the "DynDOLOD DLL NG and Scripts 3.00" was supposed to omit PapyrusUtil, is that true? Is there some cache file?

I looked at the Nexus page for PapyrusUtil and, aside from SimplyKnock, I'm not using any of those listed there but I suppose it's possible there's another one. Is there a list of mods that overwrite PapyrusUtil out there for cross-checking?

I tried utilzing the non-3.00 scripts and DLL and that gave the same error that PapyrusUtil is required.

I sincerely thank you and anyone else that can assist with this one. Can you confirm that DynDOLOD in MCM shows as active in 1.640?

image.png

image.png

Edited by dgambino1
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41 minutes ago, dgambino1 said:

Thank you z9 for replying! Here is the top of my load order and the bottom of my load order:

Top: https://freeimage.host/i/Hl8zbKG

Bottom: https://freeimage.host/i/Hl8IIDP

What am I missing? I thought the "DynDOLOD DLL NG and Scripts 3.00" was supposed to omit PapyrusUtil, is that true? Is there some cache file?

I looked at the Nexus page for PapyrusUtil and, aside from SimplyKnock, I'm not using any of those listed there but I suppose it's possible there's another one. Is there a list of mods that overwrite PapyrusUtil out there for cross-checking?

I tried utilzing the non-3.00 scripts and DLL and that gave the same error that PapyrusUtil is required.

I sincerely thank you and anyone else that can assist with this one. Can you confirm that DynDOLOD in MCM shows as active in 1.640?

image.png

image.png

DynDOLOD Resources belongs way up there just after Particle Patch. You can use our mod install priority as a guide. It demonstrates the types of mods and their asset priorities. Load order of plugins is best determined by LOOT, and you can modify if necessary.

Use ..\DynDOLOD\docs\help to determine compatibility and downloads of all things DynDOLOD.

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Thank you @sheson and @z929669 for the reply. I looked in the "Data" tab in MO2 and found PapyrusUtil is showing the proper virtual path (Data\SKSE\Plugins) and the "From" reflects that it's coming from the Papyrus mod folder (PapyrusUtil SE - Modders Scripting Utility Functions).

I have just two DynDOLOD mods in the following load order:

PapyrusUtil SE > DynDOLOD Resources SE > DynDOLOD DLL NG and Scripts 3.00

Do I still need the 2.45 file from Nexus below the "DLL NG and Scripts 3.00"?

My TextGen_Output and DynDOLOD_Output mods are both at the very bottom.

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Hello,

after updating the enb series to 0.499, a problem occurred. I ran DynDOLOD and TexGen again and compressed the output of both programs again and loaded them into MOE2.

I'm using Version 1.6.1170 (Steam) of the game.

When i was back in the game I received a few messages:

Here is the first message: https://postimg.cc/cvXYRnyw

Here are the next messages: https://postimg.cc/pyfmQFKr

btw. i'm already using the newest version of PapyrusUtil SE for 1.6.1170 (Steam)

It would be nice if someone could help me with this.

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1 hour ago, Mandorking said:

Hello,

after updating the enb series to 0.499, a problem occurred. I ran DynDOLOD and TexGen again and compressed the output of both programs again and loaded them into MOE2.

I'm using Version 1.6.1170 (Steam) of the game.

When i was back in the game I received a few messages:

Here is the first message: https://postimg.cc/cvXYRnyw

Here are the next messages: https://postimg.cc/pyfmQFKr

btw. i'm already using the newest version of PapyrusUtil SE for 1.6.1170 (Steam)

It would be nice if someone could help me with this.

You don't have Papyrus installed or it is not enabled or is the incorrect version, or you are not using DynDOLOD DLL NG. See DynDOLOD Requirements

Install the latest DynDOLOD Alpha

 

 

 

ENBSeries has nothing to do with DynDOLOD, so something else changed.

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