RicoSuave Posted May 30, 2020 Share Posted May 30, 2020 In order to get MO2 to work with OBSE I had to follow the instructions found here: https://github.com/ModOrganizer2/modorganizer/wiki/Running-Oblivion-OBSE-with-MO2 Is this process necessary for FOSE, NVSE, F4SE or SKSE64? Thanks! Link to comment Share on other sites More sharing options...
0 Greg Posted May 31, 2020 Share Posted May 31, 2020 No, these special instructions are required only for OBSE. The script extenders for the other games load differently and do not require any special handling. Link to comment Share on other sites More sharing options...
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RicoSuave
In order to get MO2 to work with OBSE I had to follow the instructions found here:
https://github.com/ModOrganizer2/modorganizer/wiki/Running-Oblivion-OBSE-with-MO2
Is this process necessary for FOSE, NVSE, F4SE or SKSE64? Thanks!
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