- 0
Morrowind Construction Set
-
Similar Content
-
- 4 answers
- 877 views
-
CTD from having dyndolod.esp enabled in new save and old 1 2
By pentapox,
- SKYRIMSE
- DynDOLOD 3
- (and 1 more)
- 18 answers
- 1,663 views
-
- 13 answers
- 3,619 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
Pherim
I'm not sure how good Morrowind support is for MO2, but it is listed as a supported game and so far everything game-related works flawlessly, including MGE XE, MWSE, and MCP, so I'd say MO2 is a valid option for modding Morrowind. However, I've noticed a small issue with the Construction Set: It only saves a plugin in the overwrite folder or in a mod folder if a file of the same name exists in the actual game installation folder, otherwise it will be saved there. This does not happen with the Oblivion CS though, at least with MO 1.3.15 and the Construction Set Extender (https://www.nexusmods.com/oblivion/mods/36370). As I said, it is a small issue, but it would be great if it could be resolved.
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now