Jump to content

Skyrim Revisited Pre-Release Feedback


Recommended Posts

I've found that walking on that road is a frequent source of CTDs (even more than Dragonsreach for me), although not just at night. Have you used GPUz, Fraps, and/or other tools to monitor the CPU, RAM, and VRAM use when this problem is happening? I've found that I need to allow more margin below full use of CPU, RAM, and VRAM than is ordinary needed when walking on this road.

I have done, but didn't think it necessary to post my findings. Pretty much all the PC's components are chillin' out, maxin', relaxin' all cool. 

 

I don't have any background programs open and my GPU's buffer hasn't been exhausted yet (at least as far as I've seen when playing). 

 

Any other ideas, O ye Dragon King? :3

Link to comment

Used to use that mod back in the day. Unfortunately it's also a compatibility nightmare since any mod that adds an item/spell needs to be added to the config or they all end up in "Other". For me, at least, SkyUI has been good enough.

Alrighty then :) If nothing else happens until (about) this summer, i may do something about like-making-a-favourites-menu-mod-maybe-i-might. Cuz SkyUI's fav. menu is not enough for me :/

Link to comment

Actually let me rephrase my earlier post :

 

Should i only start  merging plugins  After  all the mods are installed  since i assume the new Merging tool  will keep telling me i am missing something ?

 

If yes , it might be helpful to add that into the guide , otherwise  new people   might think they screwed up somewhere  when they didn't .

Edited by thorgal
Link to comment

Actually let me rephrase my earlier post :

 

Should i only start  merging plugins  After  all the mods are installed  since i assume the new Merging tool  will keep telling me i am missing something ?

 

If yes , it might be helpful to add that into the guide , otherwise  new people   might think they screwed up somewhere  when they didn't .

I've always done the merges suggested in the guide at the end once all mods were installed before the conflict resloution, that way (hopefully) no issues should occur about missing plugins when merging. Personally i have always thought it makes more sense to have a "merge mods" section at the bottom once all mods were installed.

Edited by Darth_mathias
Link to comment

 

2. Easier way and the way I do it... Make an empty mod folder, start with *** and then the name of the section, end again with ***. 

 

How do you use *** in the folder name?

When naming a folder Windows gives the message "file name can't contain character"

 

Though that couldn't be done.

Edited by edynacio
Link to comment

I am a bit confused about this part  when installing RSchildren :

 

Replace the child vampire eye texture included with this mod with The Eyes of Beauty - Dawnguard:

  • The Eyes of Beauty - Dawnguard/textures/actors/character/eyes/eyevampire_02.dds -> RS Children Overhaul/textures/actors/character/ranaline/eyes/eyevampire_02.dds

 

Do you mean make a copy of that file and move that into the other mod  or just simply move the file from one mod to another ?

Link to comment

I am a bit confused about this part  when installing RSchildren :

 

Replace the child vampire eye texture included with this mod with The Eyes of Beauty - Dawnguard:

  • The Eyes of Beauty - Dawnguard/textures/actors/character/eyes/eyevampire_02.dds -> RS Children Overhaul/textures/actors/character/ranaline/eyes/eyevampire_02.dds

 

Do you mean make a copy of that file and move that into the other mod  or just simply move the file from one mod to another ?

Copy just that one file.

Link to comment
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.