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Skyrim Revisited Pre-Release Feedback


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Posted (edited)
  On 3/24/2016 at 9:41 PM, Alluistras said:

Does anyone else have empty wine bottles that go crazy in their game? They either float, or spaz, or I find them inside various furniture. I'd blame Shaogorath, but....

 

  On 3/24/2016 at 9:58 PM, Neovalen said:

Don't believe I have seen this personally....

best place to spot this is at the East Empire trading stall in the harbour in Solitude. look on the self and you'll spot a bottle going crazy.

 

Edit: I can confirm removing HD Food fix this.

 

FIXED:

if you remove or hide Mod Organizer\mods\Realistic HD Food\meshes\clutter\wine\winebottle01bempty.nif

 

this should fix the spinning bottle issue at least for the ones in Solitude harbour.

Edited by Darth_mathias
  • +1 1
Posted
  On 3/25/2016 at 2:28 PM, Ogham said:

Hello Folks,

 

Has anyone tested or got the following mod installed and know if it is an added benefit ?

 

Appreciate the feedback.

 

Unofficial Enhanced Lights and FX ELFX SMIM ENB fps performance patch.

Yes I am using it.

It is a great addition to ELFX solving most, if not all, of framerate problems due to ELFX+SMIM.

 

I would highly recommend it and IIRC I had also recommended it in the past (somewhere within this thread) to a user having FPS drop in said areas.

  • +1 1
Posted (edited)
  On 3/25/2016 at 2:28 PM, Ogham said:

Hello Folks,

 

Has anyone tested or got the following mod installed and know if it is an added benefit ?

 

Appreciate the feedback.

 

Unofficial Enhanced Lights and FX ELFX SMIM ENB fps performance patch.

I wondr how relevent this is now that ELFX has been updated?

 

Oh Duh my bad it has already been updated for v3.

I might down load this and give it a try.

Edited by Darth_mathias
Posted

So I'm not really sure if this is a problem or not, but lately, all enemies completely ignore me in favor of my followers. Even if I'm the first one spotted, they'll run right passed me and fight my followers. People, creatures, dragons, all of them. They only fight me as a last resort. What's up with that?

Posted (edited)
  On 3/25/2016 at 7:57 PM, Alluistras said:

I use this because I get terrible frame rate drops in Jorrvaskr living quarters. This completely fixed it.

well this could make an apperance in Extended

Edited by Darth_mathias
Posted
  On 3/25/2016 at 2:28 PM, Ogham said:

Hello Folks,

 

Has anyone tested or got the following mod installed and know if it is an added benefit ?

 

Appreciate the feedback.

 

Unofficial Enhanced Lights and FX ELFX SMIM ENB fps performance patch.

I found it to be a must-have when using ELFX 2.  It fixed crippling performance in Radiant Raiment in Solitude, among several other spots. 

 

It did have one notable flaw:  It caused transparent floors in one room upstairs in the Bee and Barb in Riften.  (Possibly not a flaw per se, but instead a conflict with Skyrim Optimization Project.)  I removed the whole branch for the Bee and Barb from the ELFX-SMIM-ENB Patch's esp and that fixed the problem.

 

However, I haven't tried the patch with ELFX 3, so I can't comment on how well it works and how much it is or isn't needed.  I do see that the mod author has made updates for ELFX 3, though.

Posted
  On 3/26/2016 at 9:20 AM, Andaone said:

I found it to be a must-have when using ELFX 2.  It fixed crippling performance in Radiant Raiment in Solitude, among several other spots. 

 

It did have one notable flaw:  It caused transparent floors in one room upstairs in the Bee and Barb in Riften.  (Possibly not a flaw per se, but instead a conflict with Skyrim Optimization Project.)  I removed the whole branch for the Bee and Barb from the ELFX-SMIM-ENB Patch's esp and that fixed the problem.

 

However, I haven't tried the patch with ELFX 3, so I can't comment on how well it works and how much it is or isn't needed.  I do see that the mod author has made updates for ELFX 3, though.

The missing floor was there before and after I installed the patch.

Posted
  On 3/26/2016 at 7:17 AM, Neovalen said:

Bouncing/floating wine bottles fixed, I did a little NifScope magic and fixed the problem (corrupted collision data).

Woo hoo! Thanks!

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