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Wrye Bash Writing files directly to the data folder
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Question
DiReis
Hi All.
I was using NexusModManager and Wrye Bashed (for the bashed patch), but I decided to backup my old installation, create a fresh one and start using Mod Organizer.
I followed Gopher's guide for the Oldrim (taking into consideration that I'm using the SE version and the v2 of MO) and everything seems to be working just fine.
LOOT worked without issues, SSEEdit was able to create a merged patch just fine but Wrye Bashed is writing its bashed patch directly into the skyrim SE's data folder.
for some reason it doesn't get added to the overwritten "default mod" on MO. It's like it is escaping MO "virtual directory" and going directly into the real deal. (Yes, I'm launching Wrye Bash directly from MO, it can detect all my other plugins just fine)
right now I'm using it like that but I'm afraid it might cause issues.
Is anyone else seeing something like this?
thanks!
1 answer to this question
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