rayhne Posted January 28, 2017 Posted January 28, 2017 (edited) Also updated: Mature Skin --> 2.15 Which is from SRLE . :) This has entries in the conflict resolution patch(es), doesn't it? Edited January 28, 2017 by rayhne
rayhne Posted January 28, 2017 Posted January 28, 2017 (edited) Has anyone done the Wyre Bash with the new Import options? Is it worth it to use them? Dynamic ThingsConvert any container into a "safe-storage" container by simply putting something into it. (Make any house/cave/fort into a player home)All keg barrels are functional - contain mead/water/blood/etc. Payment required first. Fill empty bottles.Lets you harvest firewood/deadwood from bushes/trees/woodpiles/fallen trees/driftwood, etc. Can chop down trees.Makes all barrels/crates into active containers with "intelligent" ingredients.Using a training dummy/archery target will increase appropriate skill Edited January 28, 2017 by rayhne
Nozzer66 Posted January 28, 2017 Posted January 28, 2017 Yeah it does. I'll have a peek at the change log to see if there's a great difference.
Nozzer66 Posted January 28, 2017 Posted January 28, 2017 Looked at the changelog. Looks like mainly the changes are for EEO maps. However there is a change to the install method as they've been split into separate packages for each body type. That's going to need a SRLE LOTD instruction added.
mpjbay Posted January 29, 2017 Posted January 29, 2017 Also updated: Mature Skin --> 2.15 Which is from SRLE . :) This has entries in the conflict resolution patch(es), doesn't it?Beautiful!
Valor4444 Posted January 29, 2017 Posted January 29, 2017 Alright, hey guys I know it has been a little while. I have really been playing a lot of this mod pack and I had just finished the companions quest last week. I ran into a fairly annoying problem however. I left Ysgramor's tomb and went back to jorrvaskr and Lydia, Farkas, and Vilkas were not there. I did some research and was told to wait a week or go to do other things. Well I went to join the thieves guild came back they were still gone. So i waited a week they still never came back. I waited 3 weeks in total and they still never came. Getting frustrated with this because i need to do the radiant quests to finish the companion displays for the museum so I can finally cure my lycanthropy. I tried moving them with console commands they simply run back to Ysgramor's tomb, I tried restarting the entire quest but that simply re-adds it to my quest log and I cannot redo it, and even tried to force start the radiant quest Purity with console commands still nothing. Does anyone know any possible solution to this problem, nothing at all I seem to do will make them leave the tomb I have spent the last three days trying to find a fix or work around. Please and thank you.
darkside Posted January 29, 2017 Posted January 29, 2017 New LOTD Patches Merged file posted in the MISCELLANEOUS files section of Legacy Patch Central. New list for you to update in the guide: BCS - TCIY Patch.espDBM_AOS_Patch.espDBM_CACO_Patch.espDBM_CRF_Patch.espDBM_DPA_Patch.espDBM_ESFCompanions_Patch.espDBM_ImmersiveCreatures_Patch.espDBM_ImmersiveHorses_Patch.espDBM_HA+IW+IA+DG_Patch.espDBM_MAS_Patch.espDBM_MoreInterestingLoot_Patch.espDBM_RoyalArmory_Patch.espDBM_SCRR_Patch.espDBM_Sofia_Patch.espDBM_Undeath_Patch.espDBM_WAF_CCF_CCOR_Patch.esp Does LOTD Patches Merged still good for 17.6?
sirjesto Posted January 29, 2017 Posted January 29, 2017 Does LOTD Patches Merged still good for 17.6?Yes. 1
Darth_mathias Posted January 29, 2017 Author Posted January 29, 2017 Alright, hey guys I know it has been a little while. I have really been playing a lot of this mod pack and I had just finished the companions quest last week. I ran into a fairly annoying problem however. I left Ysgramor's tomb and went back to jorrvaskr and Lydia, Farkas, and Vilkas were not there. I did some research and was told to wait a week or go to do other things. Well I went to join the thieves guild came back they were still gone. So i waited a week they still never came back. I waited 3 weeks in total and they still never came. Getting frustrated with this because i need to do the radiant quests to finish the companion displays for the museum so I can finally cure my lycanthropy. I tried moving them with console commands they simply run back to Ysgramor's tomb, I tried restarting the entire quest but that simply re-adds it to my quest log and I cannot redo it, and even tried to force start the radiant quest Purity with console commands still nothing. Does anyone know any possible solution to this problem, nothing at all I seem to do will make them leave the tomb I have spent the last three days trying to find a fix or work around. Please and thank you.have you tried using the ESF MCM to advance the quest?
mpjbay Posted January 29, 2017 Posted January 29, 2017 (edited) Hey y'all, I have a couple questions. 1) I am on the Conflict Resolution section... SRLE had a conflict resolution mod download. Is this the conflict resoultion mod for LOTD https://www.nexusmods.com/skyrim/mods/77331/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D77331&pUp=1 meaning can I use this mod for the conflict resolution eps instead of manually running through all issues and creating it myself? This may be very obvious to some however, I want to be sure it is clear before I continue. 2) I like to keep things tidy. Can I delete all the unchecked/unused mods in MO? I backed up SRLE so I do not need to keep anything older than LOTD. Edited January 29, 2017 by mpjbay
Valor4444 Posted January 29, 2017 Posted January 29, 2017 Indeed the MCM is unresponsive and logs that since I already completed the last quest of the companions guild there is nothing to change. However I am noticing that farkas and vilkas are on different post script commands. I will try going to the ESF forums and see if they know anything. Thank you again for your help darth.
rayhne Posted January 29, 2017 Posted January 29, 2017 So I restarted my game and was running around Solitude and this happened. Any ideas as to why?
mpjbay Posted January 29, 2017 Posted January 29, 2017 So I restarted my game and was running around Solitude and this happened. Any ideas as to why? Probably a missing NPC texture or mesh.
darkside Posted January 29, 2017 Posted January 29, 2017 So I restarted my game and was running around Solitude and this happened. Any ideas as to why? Make sure you tick all the bsa.
mpjbay Posted January 29, 2017 Posted January 29, 2017 So I restarted my game and was running around Solitude and this happened. Any ideas as to why? I had this problem modding FONV and had to remove all the character mods then reinstall only a few.
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