Jump to content

SRLE Extended: Legacy of The Dragonborn


Recommended Posts

Posted
  On 11/19/2016 at 11:21 AM, Valor4444 said:

So i went back and checked statues again and it was fine, but i did a complete reinstall of DYNDOLOD removing the main files from my computer and even re downloading the program and it still crashed when I went outside. I am not sure why it is doing that, but any and all help you can give me is greatly appreciated.

try googling those codes maybe someone else had these errors. It could be an entirely different mesh that is bad. Or ask meh321.

Posted
  On 11/19/2016 at 8:51 AM, Darth_mathias said:

Guys if you are having issues with Rescue citizen and Escaped prisoner missions from the Notice Board mod you need to install Simple fix for The Notice Board by MannyGT (Rescue citizen and Escaped prisoner missions) by Memnochs https://www.nexusmods.com/skyrim/mods/79296/? this is just a replacer esp for The Notice Board by MannyGT.

I was going to mention that and forgot. :)

 

Recent updated:

 

Immersive Horses

Campfire

Heavy Weapons

Skytest

Frostfall

 

And Nexus is currently down?

Posted
  On 11/19/2016 at 8:48 PM, rayhne said:

I was going to mention that and forgot. :)

 

Recent updated:

 

Immersive Horses

Campfire

Heavy Weapons

Skytest

Frostfall

 

And Nexus is currently down?

Which skytest? Realistic animals or the integration?
Posted (edited)
  On 11/20/2016 at 3:36 AM, reddvilzz said:

Which skytest? Realistic animals or the integration?

Realistic Animals and the SkyTest Usleep at the intergration as well as the extra spawn.

Edited by rayhne
Posted
  On 11/20/2016 at 4:50 PM, rayhne said:

Realistic Animals and the SkyTest Usleep at the intergration as well as the extra spawn.

Will the esm replacement made by Astakos to prevent wild animal spawning work with the new SkyTEST - Realistic Animals? It looks like it may have been made specifically for v.1.48.

Posted
  On 11/20/2016 at 5:54 PM, Bicklefitch said:

Will the esm replacement made by Astakos to prevent wild animal spawning work with the new SkyTEST - Realistic Animals? It looks like it may have been made specifically for v.1.48.

I have no idea; I'm not using SkyTest (I kept getting ambushed by 2-3 wolves as a time and dying real fase)

Posted (edited)
  On 11/20/2016 at 5:54 PM, Bicklefitch said:

Will the esm replacement made by Astakos to prevent wild animal spawning work with the new SkyTEST - Realistic Animals? It looks like it may have been made specifically for v.1.48.

i can't rightly remember but i think it based of v1.48

Edited by Darth_mathias
Posted

Hi, I was doing the MCM setup part but when I came to "Weapons and Armors Attributes" the menu only listed the option to uninstall. Anyone know what might cause that?

Posted
  On 11/20/2016 at 9:21 PM, Henlinkor said:

Hi, I was doing the MCM setup part but when I came to "Weapons and Armors Attributes" the menu only listed the option to uninstall. Anyone know what might cause that?

It is intended by the author.
Posted

The how do I complete this part

 

 

Weapons and Armors Attributes

Start Mod - ENABLED

Main Modules

  • Weather Influence - DISABLED

Optional Modules

  • Realistic Emcumbrance - DISABLED
  • Enchantment Tweaks - DISABLED
  • Poison Tweaks - DISABLED
Posted
  On 11/21/2016 at 1:12 AM, Henlinkor said:

The how do I complete this part

 

 

Weapons and Armors Attributes

Start Mod - ENABLED

Main Modules

  • Weather Influence - DISABLED
Optional Modules
  • Realistic Emcumbrance - DISABLED
  • Enchantment Tweaks - DISABLED
  • Poison Tweaks - DISABLED
It's not needed anymore.

The guide is just left as is because it is pretty much complete for now.

 

I'll remove that later.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.