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SRLE Extended: Legacy of The Dragonborn


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Hey guys I was taken a little look at dreadflopps Dovahkiin Reborn pack and notice he has added Bash tags

  • CACO patches merged.esp (Names)

We might also need to do that same Paul can you confirm.

 

there is also Nebulous112's CACO patches upload via dropbox we need to look at these too unless is covered by the CR.

Edited by DarkladyLexy
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just going to quote this if anyone can help, otherwise I have 5more fps while playing in fullscreen then in windowed is that normal?

 

 

for some setups playing in full screen gets more fps. For me i've got the same fps in window mode and fullscreen. 


Hey guys I was taken a little look at dreadflopps Dovahkiin Reborn pack and notice he has added Bash tags

  • CACO patches merged.esp (Names)

We might also need to do that same Paul can you confirm.

 

there is also Nebulous112's CACO patches upload via dropbox we need to look at these too unless is covered by the CR.

i will take a look

 

Edited by paul666root
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no that is not right. Check again in the guide step by step how to run BethINI. Also close MO. and make sure you select the MO profile in Bethini

I got what was happening, the INI path was set to /user name/documents....

 

Now seems right.

One question though

 

In Beth "Basic" tab, under display adapter, is set at 0, so i recon is trying to use the build-in processor graphics, I set to "1", although the name "Nvidia" does not shows, just "0" or "1"

 

As i said i chose "1", hope that is the right one

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Delphine scar in mine looks wrong. Any idea where should I begin looking for culprit of the problems? Didn't know which scars she use on the assets.

 

https://imgur.com/a/labMt

this is how it looks on mine

 

https://www.dropbox.com/s/cuvtxp9lrczg6nu/enb%202016_09_20%2020_36_28_75.bmp?dl=0

https://www.dropbox.com/s/20gz9ymvnxrsz4d/enb%202016_09_20%2020_38_07_64.bmp?dl=0

 

did you made yourself the merge ? or do you use the one in nexus?

I got what was happening, the INI path was set to /user name/documents....

 

Now seems right.

One question though

 

In Beth "Basic" tab, under display adapter, is set at 0, so i recon is trying to use the build-in processor graphics, I set to "1", although the name "Nvidia" does not shows, just "0" or "1"

 

As i said i chose "1", hope that is the right one

i don't know i don't have only 0 as i got no integrated video card.

but i guess 0 is the main video card used by windows but not sure though

Edited by paul666root
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Hi, all. Paul666root or anyone that can help, i was trying to follow the guide from 4 set, but i couldn't go further because the Lotd patch Merge for Legacy of Dragonbourne gallery is 1.7, but on nexus page its on 1.8. I could do my on merge, but i need to know all the mods that need patch.  Please, how can you help me here? Also some mods as new version now.

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Hi, all. Paul666root or anyone that can help, i was trying to follow the guide from 4 set, but i couldn't go further because the Lotd patch Merge for Legacy of Dragonbourne gallery is 1.7, but on nexus page its on 1.8. I could do my on merge, but i need to know all the mods that need patch.  Please, how can you help me here? Also some mods as new version now.

the only thing that was removed from the LOTD patches merged was this DBM_RSChildren.esp

so you can use the merge just fine and just add the rs children patch for lotd

 

edit: also if you want to update to the guide of today it's ok since it's quite stable. I haven't encountered any problems i just leave the warning since i didn't tested EVERYTHING. But i'm sure that problems will always arise with a guide as large as this

Edited by paul666root
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this is how it looks on mine

 

https://www.dropbox.com/s/cuvtxp9lrczg6nu/enb%202016_09_20%2020_36_28_75.bmp?dl=0

https://www.dropbox.com/s/20gz9ymvnxrsz4d/enb%202016_09_20%2020_38_07_64.bmp?dl=0

 

did you made yourself the merge ? or do you use the one in nexus?

i don't know i don't have only 0 as i got no integrated video card.

but i guess 0 is the main video card used by windows but not sure though

well, that is an important thing to know....

can you give any suggestion where i can start looking? Worried about that,maybe this is the reason of the popping textures and all that

this is how it looks on mine

 

https://www.dropbox.com/s/cuvtxp9lrczg6nu/enb%202016_09_20%2020_36_28_75.bmp?dl=0

https://www.dropbox.com/s/20gz9ymvnxrsz4d/enb%202016_09_20%2020_38_07_64.bmp?dl=0

 

did you made yourself the merge ? or do you use the one in nexus?

i don't know i don't have only 0 as i got no integrated video card.

but i guess 0 is the main video card used by windows but not sure though

Well, this is an important issue, Can you give me any suggestion where to start to look for? Worried about that, maybe this is what is causing the pop issue i have

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well, that is an important thing to know....

can you give any suggestion where i can start looking? Worried about that,maybe this is the reason of the popping textures and all that

Well, this is an important issue, Can you give me any suggestion where to start to look for? Worried about that, maybe this is what is causing the pop issue i have

BethINI sets it to 0 but if you're unsure best to ask DoubleYou since he is the INI master.

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well, that is an important thing to know....

can you give any suggestion where i can start looking? Worried about that,maybe this is the reason of the popping textures and all that

Well, this is an important issue, Can you give me any suggestion where to start to look for? Worried about that, maybe this is what is causing the pop issue i have

well i would just leave it as bethini sets it. I'm sure the program sets the default video card used by windows. If you changed to 1 i think you switched to the integrated one. Anyway best ask DoubleYou it's his program here-> https://forum.step-project.com/topic/8987-bethini-by-doubleyou/page-26?hl=%2Bbethini&do=findComment&comment=181922

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the only thing that was removed from the LOTD patches merged was this DBM_RSChildren.esp

so you can use the merge just fine and just add the rs children patch for lotd

 

edit: also if you want to update to the guide of today it's ok since it's quite stable. I haven't encountered any problems i just leave the warning since i didn't tested EVERYTHING. But i'm sure that problems will always arise with a guide as large as this

Ok, thanks. I will use the guide from today them. will post any bug after.

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@minos55 looks like an issue with xpmse? check the mcm menu for it and make sure all the selcetions are checked as instructed in SLRE base and SLRE extended LOTD guides?  that bow looks like its using the "Turn bow" style from the mcm menu.  check it and make sure it is set to "default" for npc bow style in mcm menu

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Btw Paul, in the CR for Race the Imperial Race and Dunmer Race still have slot 44 on it. I think it should be removed because the others don't have it.

I'll fix later.

See this is the problem I mentioned alot of npc have this floating weapon bog, anyone know how to fix?

 

[spoiler=Screenshots]

 

enb_2016_09_21_03_18_45_32.jpg

enb_2016_09_21_03_19_05_82.jpg

enb_2016_09_21_03_32_38_96.jpg

 

 

 

I will take a look later today

Edit: wow are those leaves floating?

Edited by paul666root
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