Completed the guide, ran FOSE and got the "Windows has stopped working" error message. So far I have done the following.
Selected profile Core fixes and base UI, works perfectly.
When I did my build, I followed all instructions but didn't put 20th century weapons. I couldn't put in the The Wasteland Patch Collection STEP patch because it used 20th century... so I selected the loose ones in the installer
In the Mod Changes to Support MMM, I did (or didn't do) the following:
DCInteriors Project - I installed the MMM_DCinteriors Patch as instructed
Fallout 3 Redesigned - Formerly Project Beauty HD - I DID NOT install the Blackended patch here but in the patch section later on I installed the
Blackened FWE - MMM - EVE - Project Beauty patch
FWE - FO3 Wanderers Edition - installed as specified
Breezes FO3 Males, MMM must be installed before this - not used
Glowing Ghouls - FO3 - Hadd used the MMM one
The reason I mention this is I noticed in the batch patch creation, the Project Beauty deselected mods were not the same as mine. I have:
schematics2.esp
project Beauty-Point Lookout.esp
project Beaty-Broken Steel.esp
Guide said:
Project Beauty - Point Lookout.esp and
if MMM is used, Mart's Mutant Mod - Project Beauty.esp
I don't have Mart's Mutant Mod - Project Beauty.esp anywhere in my plug-ins.
the only place I see it is in Fallout 3 Redesigned - Formerly Project Beauty HD deactivated, plugins look like this:
Optional ESPs:
FOOK - DIK - Project Beauty.esp
FOOK2 - Project Beauty.esp
Mart's Mutant Mod - Project Beauty.esp
Project Beauty - Fallout Character Overhaul.esp
Active ESPs:
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
Project Beauty.esm
This is exactly the way they came in when I loaded the mod (reloaded just to make sure). Should have any more activated? I do have the merged patch
Blackened FWE + MMM + EVE + Project Beauty.esp later in my load order
The only other deviation I can think off is I merged the TWPC plugins as suggested in the guide. In troubleshooting, I built a bashed patch with them merge and without them merged and loot sorted them accordingly. Both scenarios gave the same result.
When I built the bashed patch, I followed the instructions without changing the default Locked time (it was selected). After reading the instructions again, I deselected it and sorted by load order. That is my current setting in Wrye Flash.
I have no warning for missing plugins.
Appreciate any help and guidance how to troubleshoot and let me know what I need to provide. I'm not sure how to output my Mod load order and Plugin order but I'll try to figure that out.
Question
mcshame
:( Guess it wasn't going to be so easy....
Completed the guide, ran FOSE and got the "Windows has stopped working" error message. So far I have done the following.
Selected profile Core fixes and base UI, works perfectly.
When I did my build, I followed all instructions but didn't put 20th century weapons. I couldn't put in the The Wasteland Patch Collection STEP patch because it used 20th century... so I selected the loose ones in the installer
In the Mod Changes to Support MMM, I did (or didn't do) the following:
I don't have Mart's Mutant Mod - Project Beauty.esp anywhere in my plug-ins.
the only place I see it is in Fallout 3 Redesigned - Formerly Project Beauty HD deactivated, plugins look like this:
Optional ESPs:
FOOK - DIK - Project Beauty.esp
FOOK2 - Project Beauty.esp
Mart's Mutant Mod - Project Beauty.esp
Project Beauty - Fallout Character Overhaul.esp
Active ESPs:
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
Project Beauty.esm
This is exactly the way they came in when I loaded the mod (reloaded just to make sure). Should have any more activated? I do have the merged patch
Blackened FWE + MMM + EVE + Project Beauty.esp later in my load order
The only other deviation I can think off is I merged the TWPC plugins as suggested in the guide. In troubleshooting, I built a bashed patch with them merge and without them merged and loot sorted them accordingly. Both scenarios gave the same result.
When I built the bashed patch, I followed the instructions without changing the default Locked time (it was selected). After reading the instructions again, I deselected it and sorted by load order. That is my current setting in Wrye Flash.
I have no warning for missing plugins.
Appreciate any help and guidance how to troubleshoot and let me know what I need to provide. I'm not sure how to output my Mod load order and Plugin order but I'll try to figure that out.
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