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Gernash

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Everything posted by Gernash

  1. https://dl.dropboxusercontent.com/u/73053307/MODWiki%20-%20Worldspace%20testfix%20V2.7z MODWiki - Worldspace testfix V2 For Lexington Interiors 1.1.0 Beantown Interiors Project 8.4.9 Yea that and a Mech's of the commonwealth and a couple of others I've seen. VERY impressive work.
  2. new version of bt and lex updating test patch/merge
  3. The only thing I've noticed is wooden crates WoodMetalCrate01 being transparent. It could be just me but if you have this issue I have a fix but no point in posting if just me....I'm fiddling wiht other stuff soooo...... anything could be happening....
  4. Seeing as you all use these World space mods.....grrr WOTC.esp MODWiki - Overhaul - Patch.esp MODWiki - Weapons - Patch.esp MODWiki - INNR - Patch.esp MODWiki - Ingestible - Patch.esp MODWiki - Leveled Items - Patch.esp MODWiki - Armor - Patch.esp MODWiki - Power Armor - Patch.esp subwayrunnerdynamiclighting.esp StumbleUponInteriors.esp DWUK_LexingtonInteriors_BI_NC.esp BTInteriors_Project.esp InteriorsEnhanced-All-in-One.esp DynamicInteriorFogRemoval.esp DIF - VIS Patch.esp MODWiki - Worldspace - Patch.esp WET.esp MODWIKI - Worldspace testfix https://dl.dropboxusercontent.com/u/73053307/MODWiki%20-%20Worldspace%20testfix.7z You need to install https://www.nexusmods.com/fallout4/mods/8768/? I play a darker "atmospheric" game... I havent played much but this resolves the issues I've been having with ODD stuff and Some of the Zoning issues I've had. PLease try it out and see if it fixes your CTD.
  5. Um, it looks ok just created without the nukacola dlc the forums say it's ok if the navmeshes are changed...
  6. https://www.nexusmods.com/fallout4/mods/18949/? Maxwell's World by Trainwiz This looks good.
  7. The odd reflection on puddles is a fake light issue with FO4. https://www.nexusmods.com/fallout4/mods/17850/?
  8. Yep all crossbows (default weaponsmith) https://dl.dropboxusercontent.com/u/73053307/MODWiki%20-%20Leveled%20Items%20-%20Patch.7z added vanilla weapons throughout list just copy over Note: Mobs take 2 days to respawn
  9. Good to hear (NOT the CTD ) Odd about the crossbows... If you install the weapon damage patch then use survival options to set at a level your comfortable with. may be the go. the 1st weapon on the ll many be crossbow til level 10 teee hee I'll check in a sec
  10. That is the choice Immersion or coolness...
  11. Lexington+BT Lexington+subway runner I'd try that 1st is all good then add StumbleUponInteriors+Lexington+BT StumbleUponInteriors+Lexington+subway runner Yea Intending to play trainwiz new quest mod (DLC sized apparently) I just want to get 2.0.3 out and finilize list so I can just work on cleaning up the WIKI itself.
  12. What's happening in the next version and mods? Ummm, I'm quite happy with the loadout only issues are with worldspace greed. Patches when they come out will have mod groups with them as per 2.0.2 and mods that "appear" in the list have no conflict e.g. Texture mods. I'll redo the landscape section so there is a Vanilla(CORE), touch of green, and Lush regroth. Versions. Upcoming mods, Curently Mainly Focusing on tidying now and INNR (Object naming) and sorting.
  13. cell culling is more like "seeing" through the world. The issue your having is more to do with overlapping world space mods. if you want the subway runner you can have that with lexington as it has a patched version so those 2 together. should be fine
  14. nope, The one I'm talking about is if you go through concord and turn right down the hill 2nd last on the right. Yea I don't like world space edits if you want them then just he 2 lexington with BT and Bt. they fell great in game but I personally have to many odd issues. like the zoning into the area etc. I assume this will all be resolved once it's matured.
  15. WOTC.esp MODWiki - Overhaul - Patch.esp MODWiki - Weapons - Patch.esp MODWiki - INNR - Patch.esp MODWiki - Ingestible - Patch.esp MODWiki - Leveled Items - Patch.esp MODWiki - Armor - Patch.esp MODWiki - Power Armor - Patch.esp Plenty 'O' Interiors.esp StumbleUponInteriors.esp DWUK_LexingtonInteriors_BI_NC.esp BTInteriors_Project.esp MODWiki - Worldspace - Patch.esp WET.esp Change to that at the end The Quests might be killed by 3DNPC or Dogmeat I'll check
  16. na just playing with Jetpacks Unlimited atm...see distracted Do you have WOTC wordspace mods MODWiki - worldspace - patch? in that order?
  17. Oh and Samson is a text replacement for your current user so can post anonymously I believe but don't quote me I could not find any Google info about it. So looking at FO4Edit the TrapThistleScript.OnCellDetach() are plant objects that you are scrapping without recipe. What are all the scrapping mods you are using? I'll load em up and have a look to see if there are conflicts.
  18. To me it looks like either a radio mod or WOTC causing the issue as the script is a sound call... I'll skim some files. can you disable the radio mods? Are you listening to them while playing?
  19. 000A0E1A the 1st two numbers [00] is Fallout4.esm BB0174AF [bB] WOTC? if you start FO4Edit you will see 2 numbers next to each mod.
  20. I'd like to Polish up the guide but an update comes through that alters the override patches then i play with the patches then I spot a nifty mod and I play with that then I do some updates to the page then I look into script to make my life easier then, then, then Unfortunately the guide is so young that it's barley had time to settle into it's bones. (this is all new to me and I'm unsure what I can and can't do. Some of the "cool" things I'm thinking of, is currently waiting on reply's from mod authors for permissions) enb tweaks - The prettier it is the slower you go, if People insist on installing insane ENB's there is not much I can do. for a sub$500 graphic card Basic enb 5-10fps mid enb 10-25fps Photo shoot enb 20-40fps reduce VRAM useage Buy photoshop elements or Photoshop install INtel DDS tool, Re-compress every texture in the game to DX11 standard then put it in a BA2 archive. nvidia control pane FO4+nvidia = will sit in a room together but not look or talk to each other.... I've put an Nvidia section in the guide. stuttering/ctd The guide is running on my GTX580 (960 speed) at 35-40fps with shadowboost IF your CTDing in Sanctuary then have you been scrapping cells? I've noticed some spawning issues and have included patches in the next update but not anything CTD worthy Have you gone through the ENB config video and set your memory? Try lowering it more.
  21. mmm if the file goes into the overwrite folder but doesent show up in the overwrite at the bottom ov the list then something is odd/wrong with the file path.. The MKLink should resolve the issue,maybe The file paths in MO2 have been changed? %BASE_DIR%/overwrite
  22. My load order is all screwed at the moment because of functional displays. Also I'm trying to work out a method of merging some of the files that don't conflict with anything. The MODwiki Patches take care of almost every Overwrite issue. So mods can be in almost any order. Just follow the rule of thumb at the bottom of the guide and run fo4edit to see if there are any ordering issues with patches. When I Bring out the next patch I'll update all the load orders. sorry to hear about the modern weapon weights, It will be more formal in the next patch. https://forum.step-project.com/topic/11094-wip-fallout-4-using-modorganizer-2/page-51?do=findComment&comment=184101 is the last time I posted my load order It is the page I update when my personal order changes
  23. DO NOT UPDATE FUNCTIONAL DISPLAYS!!!! I'm making a new patch with Wasteland Imports - Goodies from all across the Wasteland... This will include patch merging. Please wait for it. I will not make temporary patches. You will have to install the old version of Functional displays to get The MODWiki patches working again.
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