Heya :) why is DynDOLOD doing this now ? I updated my dyndolod with 2.37beta3; If I ESMify both i will need to completely redo my patches, especially for ELE. :/ this is weird. I must have done something wrong somewhere. edit: hmm i might know why this happened, let me verify first and i'll be back in an hour to confirm. so it did this because i made a .ESP (flagged .esl) patch to fix consistencies between Immersive Music and ELE_SSE. Basically I.M. adds new music entries to some worldspaces, in which ELE also changes stuff, because it was loaded during the dyndolod "construction" it auto-added both as masters. :( so can I safely disable the patch, run dyndo, then enable the patch to load AFTER dyndolod.esp at the bottom of my load order? the only changes in worldspace is some light and music.