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Diana_TES_GotH

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Everything posted by Diana_TES_GotH

  1. I may have just figured it out. I see that I accidentally included it in the --- Interesting NPC Patches Merged - SRLE Extended LOTD merged patch. ROFLOL, I crack me up sometimes. That's what I get for trying to all this without a good night's sleep.
  2. I have the strangest bug in the MCM that I can't seem to track down. Complete Crafting Overhaul is listed twice in the menu. On the other hand, my meshes and textures seem to look fine so far. After running DynDOLOD the bright blue ice is now a just a duller blue.
  3. Never-mind, I ran the 32 bit from within MO and it appears to have worked just fine.
  4. ReLinker has stopped working. The following is the latest error message. I do not have MO open. I have deleted the old ReLinker Output files. Can you help me? Process merge maps. Progress: [##################################################] 100.0% Done First, get the mod list. Mod list parsed: [##################################################] 100.0% Done Get the BSA extraction order. Adding loose files' order: [##################################################] 100.0% Done Finding BSA's paths: [##################################################] 99.8% Done File "", line 310, in File "site-packages\spluff\__main__.py", line 285, in main : [WinError 3] The system cannot find the path specified: 'E:\\Games\\_Mod Organizer\\mods\\ReLinker Output' Press Enter to exit...
  5. Reinstalling my body textures fixed the purple tint colors that were showing up on the women and children. I believe something must have become corrupted when I optimized them with DDSopt. The other thing I am noticing is that my ice and water colors are unusually blue. This may also be a result of optimizing all my textures. I'll let you know if reinstalling those meshes and textures fix the problem, otherwise I will post a screenshot and ask for assistance.
  6. Sorry about the post. I was half asleep and should have paid better attention. I am noticing that the women and children at Katla's farm have a purple tint. This may be due to me using DDSopt to optimize Body, Normal, and Ordinary to 2048x2048. I'll reinstall those meshes and textures to confirm this. The male textures seem fine however. I did choose the NPC Retextures - Option 2: Improved Looks mods.
  7. I think someone also suggest Multiple Adoptions at some point, but I can't remember for certain.
  8. I hope you're able to figure this out. I also know that I have not accidentally enabled Brute Force. However, every time I enable my ENB, my FPS drops by 15-20 points. Without the ENB turned on I can stay around 35-40 FPS around the docks. My FPS definitely took a dive after installing the Flora Mods as well. I'm going to play around with some performance tweaking on enblocal.ini, enbseries.ini, skyrim.ini, and skyrimprefs.ini
  9. I believe it might actually be Vividian ENB. I experience the same drop whenever I turn it on. My FPS goes back up when I turn off the ENB with Shift + F12.
  10. Well, if I install the Gray Cowl of Nocturnal patch from Version 4.2, but do not select it from the Appearance Safety Patch, the only thing left is the Men of Winter - CWI Patch.esp. No other meshes or textures will get installed with the files. The only file in the mesh folder that seems to be installed is the 00030781.nif which has the exact same size and modified date as the one from Version 4.2. This leads me to conclude that the Men of Winter - Appearance Safety Patch Installer will not be needed with the latest version. However, some TES5Edit may need to be looked over.
  11. Men of Winter has been updated to Version 4.2. Do you still recommend installing the Men of Winter - Appearance Safety Patch Installer? Nevermind, Men of Winter - Appearance Safety Patch Installer Includes support patches for Immersive College of Winterhold, Miraak - Dragonborn Follower, The Gray Cowl of Nocturnal, and Royal Blue Palace. Version 4.2 only included a patch for Miraak - Dragonborn Follower, and The Gray Cowl of Nocturnal.
  12. I love this team, everyone of you. You are so gracious to help us figure out how to stabilize our games, even on low to mid end systems. It is nice to feel comfortable enough to communicate on this forum and not be afraid of being belittled or chastised for asking questions or asking for help. Thank you!
  13. https://forum.step-project.com/topic/10924-srle-extended-legacy-of-the-dragonborn/?p=193353 This post has a link to the DDSopt Guide as well as the batch files I use to optimize my texture files. I do actually optimize all of my textures in this manners. I haven't thoroughly tested my game yet though, so I can't really say how well it has done. I can tell you that even with ENB and Vividian ENB preset I was averaging 45-59 FPS. After installing the Landscape mods, I am only averaging around 30 FPS and even sometimes drop to less than 24 FPS. The landscape section is most definitely performance heavy.
  14. I have been using DDSopt for all textures I install with the following settings. I also have my Skyrim.ini, SkyrimPrefs.ini, Enblocal.ini, and Enbseries.ini set to favor performance. Guide:DDSopt/Skyrim Download v2.82 batch files referenced in the Guide (updated January 28, 2016) Working Directory 1. Create a "Working Directory" folder. 2. Create a "Mod Extracted" subfolder. 3. Extract the mod to be optimized into the "Mod Extracted" folder. Run 4_Mod_Sorting_Pre-optimization_2.81.bat 1. Launch DDSopt. 2. Click [ignore] from the main menu, untick [Copy unprocessed and ignored files (passthrough)], and tick [Don't process any already processed files (DDS only)]. [browser] tab (upper window) Mod Body Textures - Constraint Settings = Uncompressed=2048x2048 Mod Exterior Normal Maps - Constraint Settings = Uncompressed=1024x1024 Mod Exterior Textures - Constraint Settings = Uncompressed=1024x1024 Mod Normal Maps - Constraint Settings = Uncompressed=2048x2048 Mod Ordinary Textures - Constraint Settings = Uncompressed=2048x2048 [browser] tab (lower window) Mod Optimized 3. Click [Process] to begin optimizing the textures 4. After completion of all mods, change the [Constraints] tab settings back to the default values and tick [Copy unprocessed and ignored files (passthrough)]. The optimization is complete. The Mod Optimized directory will now have folders with optimized textures for all the mods that were extracted.
  15. Double check the right column of Mod Organizer to make certain that it did adjust to load Whistling Mine.esp before NSUTR. It has sometimes been known not to update the load order after closing LOOT.
  16. Have you been successful in making this work? My system was unable to play well with the full SRLE setup. I would like to try a lighter version myself. https://wiki.step-project.com/User:Dmdbd1970/SystemSpecs
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