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Diana_TES_GotH

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Everything posted by Diana_TES_GotH

  1. The Forgotten City by Nick James Pearce has been updated to version 1.6.0. Will be noting this in the guide. You may want to see if any patches will need to be updated for this as well.
  2. Sorry, I didn't notice that. And I even made myself a list I'm not functioning on all levels today
  3. Should I add the following content under Falskaar? CORE Typo Patch - Falskaar - 0.7 - by Joseph RussellFiles to download : MAIN FILES - Typo Patch - FalskaarMod Notes: This mod fixes many of the spelling and grammar errors in Falskaar. Mod Dependencies: Falskaar
  4. We have Immersive Citizens - AI Overhaul in our NPC Behavior Section of the MOD Order Page. It shouldn't be there, right? I can delete this?
  5. Thank you. Since this is an optional mod for this guide I noted that it is for Vividian ENB users in the Prerequisites Page. I'll read each mod to note any INI tweaks that are required for the mod. I'm hesitant to suggest everyone make a tweak to their INI files if they are not choosing the Optional mods and only sticking to the CORE setup. Some of the tweaks may cause extra stress on some systems, such as the Particles and Grass tweaks.
  6. The Prerequisites Page has been updated. See Changelog.
  7. Playing around with ENB Organizer, I just realized that it has an ENBoost Preset one can activate. I'll check this out while I'm testing in game to see if it works properly. This may an alternative to those who choose not to use an ENB Preset, like me . If it loads up properly I'll include the instructions in the Prerequisites Page. Why do we suggest SkyrimPrefs.ini [Particles] iMaxDesired=6000? What mod do we have that requires this preset?
  8. Would someone mind reviewing my edit in the Prerequisites Page: Clean The Bethesda ESMs Dawnguard instructions and let me know if it is explained clearly enough? We could make either of them optional, right?
  9. I wonder if we even need to include High Resolution Texture Pack DLC in the Prerequisites of the Official Bethesda Content as most of us do not use them. While some can choose to use DDSopt to optimize their own textures, I believe the majority prefer to use the Optimized Textures download. I could put a side note that it is an optional download rather than a prerequisite. What do you think? This may confuse newcomers as to why install the mod at all from Steam if they are going to end up deleting it anyway.
  10. I am starting from the beginning of the guide and working my way through now. I will be installing my own setup as I progress and editing where needed as I follow along. If there has been an update to a mod that may conflict with any patches, I will note them just below the older version and post the notification on this forum as well. When the patches have either been verified to work properly for the updated version, or the newer patches are released, the notation will be removed and the guide will be appropriately updated. Does this work for everyone?
  11. I am caught up now on this topic. Should I add this extra step to cleaning the Dawnguard.esm to our guide? I understand that people are only used to the automatic cleaning, and performing it twice. However, it is also highly recommended to perform the extra manual cleaning step in addition. Please review and let me know what you think.
  12. BTW, I will be going through each step of the guide myself to perform the exact same installation as you all are. I will be checking out every link and record every mod that has either been updated or removed.
  13. So I have about 40 more pages to catch up. So far this is the list I have made for myself to keep an eye out for when reviewing the guide and performing edits. I will catch up on the rest of this topic tomorrow. Please feel free to add anything I may have missed or elaborate on what you think should be more clearly defined: List of Mods nictheduke has listed for review: CCOR-REQ - https://www.nexusmods...rim/mods/61569/ SETTLEMENTS EXPANDED - Settlements Expanded REQ BTC - https://www.nexusmods...rim/mods/74330/ REQ MINOR ARCANA - https://www.nexusmods...rim/mods/72865/ RDO PATCHES - https://www.nexusmods...rim/mods/74568/ SMIM - https://www.nexusmods...yrim/mods/8655/ TCIY - https://www.nexusmods...rim/mods/26359/ LEANWOLF - https://www.nexusmods...rim/mods/39870/ RADIOACTIVE - https://www.nexusmods...rim/mods/77269/ REQ PATCHES - https://www.nexusmods...rim/mods/61621/ REQ CACO - https://www.nexusmods.com/skyrim/mods/ WIC - https://www.nexusmods...yrim/mods/13486 Quality World Map - https://www.nexusmods...rim/mods/4929/? TK Dodge Replacer - https://www.nexusmods...rim/mods/80570/ Requiem SIC Mortal Enemies Patch - https://www.nexusmods...rim/mods/73921/ XP32 - https://www.nexusmods...rim/mods/68000/ ===Common Issues Reported So Far=== * DynDOLOD Installation errors* ENB related installation errors * MODS No Longer In Use or Incompatible** Bathing in Skyrim (User's Discretion)** Better Males (Redundant)** Better Vampires (Redundant)** Bring Out Your Dead (Incompatible)** CACO and anything related (Incompatible)** Campfire/Frostfall (User's Discretion)** Civil War Overhaul** Dragon Combat Overhaul** ELFX (Incompatible)** iNeed (Redundant)** Provincial Courier Service (Incompatible)** RSC (Can be use, bu needs several patches to work)** TES5LODGen Vanilla Billboard (Replaced by SFO and EVT)** Your Own Thoughts * Bug Fixes** ECTV (Grey Face Bug)** Improved Closefaced Helmets (User Error: Improper Installation)** KA_ArmorDragonPriestMaskMoonstoneHelmet (Activate Needed Patch)** Merge Plugins if you are merging any mods which contain facegen/facetint you have to merge the full mods, not just the esps.** Relighting Skyrim requires the replacer esp "Immersive Horses There's also USLEEP and Cutting Room Floor, among the others you mentioned. Pretty sure I'm missing a few more. Haven't checked certain things like WLSO. In order to fix that issue the patches and load order would need to be redone. Immersive horses is completely broken as is in the requiem guide and for that reason i stopped using it and switched to YASH. Immersive horses patch (the traders patch) to function correctly needs to be below both minor arcana and wildcat if you use it....which doesnt work with this guide like i said due to how the patches and load order are setup. One possible solution might be to remove the immersive horses patch from requiem patches merged....rebuild the merge WITHOUT that patch and then load the patch by itself below everything i mentioned. Over sight apparently during development of guide." The Drunken Huntsman Bug Elrindir may attack you upon entering The Drunken Huntsman for no apparent reason. Drawing and sheathing your weapon will not stop him from attacking, and if he chases you outside, other NPCs, including Whiterun guards, may attack you as well.Reload an earlier save, and prior to entering the Drunken Huntsman, commit a minor crime in front of a Whiterun guard which causes you to gain a bounty, then clear that bounty. This may also work if you have already triggered his hostility, but have not been attacked by the guards.Open the console, click on Elrindir or enter the command prid 1a681, then use the command setav aggression 0. Note that this may only work before he actually turns hostile.Thank You -Diana
  14. I will need to revise this in the main guide. I basically copied what we did from SRLE LotD. I will get on that right now. Done.
  15. I apologize for not updating the guide today. I'm still scanning the previous posts and am only on page 40 of 169. However, I am getting a better understanding of why certain utilities (LOOT) and certain mods from the original Skyrim Revisited: Legendary Edition had to be dropped. I am still learning quite a bit from all the posts and taking notes as I read along. As I had previously installed SRLE Extended: Legacy of The Dragonborn, I became curious why some of my favorite mods from that guide were not being used here. A majority of my questions are being answered as I continue to read through the posts, so I ask that you please be patient for a day or two, until I can catch up on the conversations. When I have finished reading all of the posts in this topic, I will get back into updating the pages. Don't hesitate to share what you feel needs to be addressed as we work to review what needs to be edited. I am looking forward to installing this Mod Pack myself. I think this is going to be a great deal of fun! paul666root and jdsmith2816, you guys have done an amazing job here!. I can tell that you have not only put alot of your time and effort into this project, but also your hearts. That says a great deal about what we can expect as we follow along with your creative efforts. I will do my best to help you keep this project alive and strong.
  16. I am going back through all the posts on this topic and just noticed this. It may take me some extra time to review all posts, but after this I feel it is necessary to give me a better understanding of things I should be on the lookout for while reviewing and editing the guide.
  17. Thank you, this list will help a great deal. I'm trying to go through it each item at a time as I also install each mod. I'm also working on a benchmark log report as I go along in hopes of helping to figure out if I experience some of the same CTD's or annoying issues others have reported. This may help to pinpoint the root cause of these issues in order to determine the proper corrective action to be taken.
  18. Also, I forgot to mention that Unofficial Skyrim Legendary Edition Patch has been updated. I noticed that some patches are used for this, but I'm not certain how they will be affected.
  19. Would this kind of side note within the mod template exceed the template limit? See RaceCompatibility for Skyrim and Dawnguard.
  20. I'll keep that in mind. I should probably just start a side note page and keep JD up to date on my findings via this forum or whatever else is most convenient.
  21. Thank you Paul. I modified the Notice to state "This guide is currently being updated with the latest revisions and patches." Also, for convenience, I am putting notices under mods that have been revised and need to be checked for compatibility patches and such. Once we have verified the updated mods are stable for use, the notice will be taken down and the correct revision will be put in place.
  22. For anyone who pays attention to the "HISTORY: Revisions for the guide are Here", please note that I am a novice at Wiki editing. You may notice some questionable changes. This is likely due to me correcting my own mistakes. :confused: I will improve as I become more experienced. P.S. Also note that I am a goofy middle-aged woman who is enjoying being a part of this team.
  23. Done. I also remembered to update the Change Log this morning.
  24. Bethesda Performance Textures - Animals and Creatures and Bethesda Performance Texture - Armor - Clothes -Weapons by Gamwich have now been added to the guide under the Unofficial Skyrim Legendary Edition Patch. The section has been retitled as Unofficial Patches and Base Textures.
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