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DarkladyLexy

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Everything posted by DarkladyLexy

  1. It on my radar but thought since we have Skytest it wouldn't be needed at it looks that they basically do the same thing.
  2. I see well you'll have just had to be careful with the start you pick I tend to start either start at the dock in Solitude so I can immediately get on with LOTD or the campsite outside Helgen then backtrack and pick up either Ralof or Hadvar and thus follow the main quest for a bit or in an inn usually either Riverwood or Whiterun thus picking up Sofa and Toccatta straight away or even starting in Breezeehome and not having to buy it later and using it as dumping ground for Lydia. So to me, the start isn't that big of an issue really. the one thing I wish would happen is a delayed start on M'rissi cos if you don't save S'ahara at the begin you'll have difficulty later on in the questline.
  3. already there. Is it the 2 BSA's from the High Resolution texture pack? i actually have the High Resolution Pack installed as a seperate mod LOOSE files will always overwrite BSA's.
  4. Hey guys just swapped Better Wait and Sleep menu for Extended UI take note the mod is on Classic, the BSA was extracted the esp was run through the CK and it was merged into the Heads up display merged so a bit of work but totally worth it.
  5. CosmicDan can I ask how did you usually worked your uExterior Cell Buffer=100 can you show your workings please need to wrap my head around the formula.
  6. doesn't matter. Morrowloot is broken for non-Vanilla starts how is broken? Yes, I did see your post I just have not had a lot of time to digest it yet. The forum moves at lightning speed things get buried very quickly so if I miss something urgent you might need to give me a poke. that was my plan cos I know not everyone will like the changes made by Morrowloot. looks ok to me.
  7. SRLE Extended LOTD originally was an add-on to the Skyrim Revisited: Legendary Edition Guide by Neovalen but it grew and is no it own guide. this is the main guide page https://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn from there you can get to everything you need to install the guide. The LE guide is more fleshed out and complete; while the SE guide is currently in "Beta" and is a little bit more advanced but the SE Guide is where I spend most of my time and gets the most love now.
  8. I'll take a look but as it requires some CRing I won't be adding Morrowloot until LOTD v4.0 is released cos there really is no point doing any major CRing until that drops.
  9. can I ask those of you that have Morrowloot where have you plonk it the guide (Left Pane)? Also looking at it I will need to issue slight different version of the MLU - Lore Weapons Expansion patch and I will have to create a custom-made MLU - NPC Retexture Patch.
  10. no not seen it but will add to my test setup for evaluation along with everything else I am trying to test and getting nowhere with. I don't look like that the name is spelt wrong and she, not a redhead. I have actually requests for a character Racemenu preset but I am not ready to dish that out. Actually no we won't save a plugin.
  11. A quick way of permanently turning off the enb without having to faff around with removing stuff is to change UsePatchSpeedhackWithoutGraphics= to true in the enblocal.ini file. This will turn off the prettiness of the ENB while maintaining the memory fix.
  12. If you install each file as a separate mod you can deactivate the 2 esp merged while leaving No Extra Spawns active or just move them to the optional esps in MO2.
  13. Oh yes it was really enjoyable should hear the sarcasm in my voice. That because you forgot about SkyTEST Integration Project SE - No Extra Spawns the SkyTEST-RealisticAnimals&Predators.esp actually comes form that mod and not the original thus the instructions.
  14. hey, guys, I am back after the oh so joyous trip to see my mum and dad and catching up on a few things: for starters, thanks for letting me know that Simple Face to Face Conversation was pulled bugger but I do have a replacement in mind A Closer Look - Simple Smooth Hotkey Zoom - Special Edition - https://www.nexusmods.com/skyrimspecialedition/mods/14963 I also noticed that user luxor8071 has released few new texture mods that caught my eye and his stuff is always top quality: Fort Dawnguard HD - https://www.nexusmods.com/skyrimspecialedition/mods/16061 luxor's Weathered HD Road Signs - https://www.nexusmods.com/skyrimspecialedition/mods/16151 Whiterun HD - https://www.nexusmods.com/skyrimspecialedition/mods/16176 I noticed the Eyes of Beauty has been ported to SSE but I think I'll stick in Improved eyes now. I will be considering Morrowloot.
  15. If you can PM me your CR then it will help shorten patching time. I take everyone is using the Morrowloot Ulitmate. Also not everyone will like the changes in Morrowloot so I will likely add it as an optional extra.
  16. ah Ok I will think about the issue Morrowloot is a bit of a mere to patch correctly I have never used ECE so can't advise i do know users have used Racemenu. I have not added cos a. I can create a character from vanilla and b. I don't want to add Racemenu until is out of Alpha. This has been on my radar for a while just not got around to testing it but I will bump it up my list. I was wondering when he/she would do that will have sort that out tomorrow now.
  17. OK Sorted also added the optional Real Snow HD Windhelm Bridge Snow Texture.
  18. think you'll find Morrowloot or at least a simplified version of Morrowloot is already included in LOTD that why it was pulled from the original guide.
  19. you don't extract the optimized vanilla textures they need to remain in there BSA's but I can't see why you can't place them all in a single folder just as long at they overwrite the Vanillia BSA's and USLEEP overwrites the optimized vanilla texture
  20. well, obviously Touring Carriages won't be compatible with Carriage and Ferry Travel Overhaul since the basically do the same thing and there a patch for ICAIO. I don't think the NPC Retexture edit the Carriages drivers but I'll have to check.
  21. yes, levelling is slow due to the Uncapper we use. ah, I never knew about this tweak glad you got it fixed.
  22. Wait you are now telling me that Skyrim is actually a game and you can play it and has a story and everything my mind is blown I never knew this. That is what I always thought. On and more serious note has anyone tried Touring Cartridges I have been very reluctant to try it out ever since I knew to broke Gopher's Stiv Character. I know that was on Classic and when it first can out but it made me nervous to try it out on my usually heavy modded game.
  23. Since most of you are of the opinion I should keep the ENB as is I will leave it alone.
  24. That is good to hear I really should switch the guide to use Phoenix Vivid ENB since that is the ENB I am actually using myself been debating that for a while now.
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