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DarkladyLexy

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Everything posted by DarkladyLexy

  1. The CR does contain record for the Collectables and Treasures Merged so you will need to remove. If you didn't do this merge you should actaully be able to get away with not running relinker. It's ok yes I am hot cool gamer chick shocking I know lol. Yes there mods the adjusts movement speed in the guide already, Disparity for one Wildcat another Better vampires i think as well so you should need another.
  2. the first 2 numbers actually correspond to location of ELFX so you your case it would be xx03D42F (replace the xx with the number location of ELFX in xedit). prehaps i need to make that part a bit clearer. it basically need to point to same formid as the one found in ELFX.
  3. better vampires does add night eye but you need to be a vampire of course you can add predator vision but if you are using Vividian enb you will need to tweak the ENBEFFECT.FX enb file first. this should help https://www.reddit.com/r/skyrimmods/comments/3yygz7/vividian_enb_and_enhanced_night_eye/
  4. this should already be fixed by the CR.
  5. that is already on the test list that me and Nozzer have put together so probably it will end up in at time point again when one of us get around to trying it out. So much to do so little time to do it all in lol anyway got to get out of here for tonight little ones are home from week away with Darth's mum and dad.
  6. Again that is another thing I have not got around to testing (I am working on a playthrough all be it quite slowly, I am actaully a very slow gamer) so I can't say 100% yes or no, but if Icecreamassassin himslelf says that the patch is not need then I say drop the merge and let Undeath_MaS patch run alone. CR shouldn't need updating if you drop this merge.
  7. yes if you just remove them via steam MO should pickup they have been deleted but if it doesn't also delete the HRT from your skyrim data folder. Again I have actaully never actually used the Offical High res textures never saw the point.
  8. duly noted I've never actually used ENB Organizer so I didn't realize that. What I do is just set UsePatchSpeedhackWithoutGraphics=true that way I can test with just ENBoost activated and not have worry about ENB file until later on.
  9. Yes SRLE Extended LOTD is now it's own standalone guide it does still use a lot of mods from SRLE Base so it should be very familair to those who have already installed that in the past.
  10. Thanks personally I quite like the simplicity of Showers in Inns it does what I want with little to no conflicts (well yes one could argue lighting but I can live wit that).
  11. Thanks i wil take a look but for starters I am vetoing any and all slooty armour mods from the guide. Black Sacament hasn't been updated in ages and i think the last time tried it i had issue with Khajiits and the face mask.
  12. proberly yes i missed that thanks yeah use it i'll add when I can.
  13. you could do that however i find the Showers in inns mod might be best solution for what i want for now as it has little to no conflicts with the major mods in the guide (namely LOTD)
  14. ok guy just so you all know the CR has been updated for LoS and Tactical Valtheim. there is now an update file on the Nexus page that contains ONLY the updated records for the new CR. it not forwarding records properly and even creating errors that you have to fix by hand for static rocks mostly from dragonborn which is causing issues with Dyndolod.
  15. The Enhanced Edition of RRR is incompatible with quests from LOTD (Navmeshes I think) that is why it was changed. Thanks i had not noticed that no it is not covered by the CR as it only a script for LOD lights so add it after LoS. I will add it to the guide when I can but at the moment i am still not able to do due do to server issue.
  16. Holy molly Paul and JD I bow my head to your superior skills. the apprentice is now the Master. Anyway I proberly wont be hand crafting leveled lists mostly cos I am a lazy arse sorry guys. However if anyone wants to create a hand crafted leveled list patch for the guide they are more then welcome to do so I would also be more the happy to host it for them. I may re-examiming the Merge section yet again in light of what the Bash Patch is up to. this could be related to RDO or even Timing is everything trying changing some setting in the MCM befoe digging through xedit stuff.
  17. no we're still using the version from Nexus i'll update and see if it is still misbehaving
  18. Yeah I know you guys don't use one but the thing I like is that it merge a quite a few of our esp and leveled lists. I would rather not go through by hand and do it manually mostly because I am lazy. The second option Darth suggested is that we supply a "fixed Bash Patch" but again we run into the problem of when a mod updates we need to redo that Bash patch and different load orders. I suppose a 3rd option is we create a new merge of the mods then end up in the bash patch and fix conflicts via the CR. This might be the easist option and I guess what you guys do on your requium guide? I will have a think about it.
  19. ahh the bash patch issue yeah it is not forwarding stuff properly at the moment that is why me a darth are think of creating a "Post Bash Fix" but that could cause other issues with people not having the same load order. I did have that problem this morning. So for Now I recommend deactivating the Bash Patch when generating Dyndolod as I don't think it is required I'll had a note about then whgen i can get on to the wiki page.
  20. Yes that is the solution I am looking for as it doesn't edit the main Inn Cell like RRR so shouldn't cause issues with LOTD. yes, I am aware of the wash basin in the college I think it has to with ICWO. I think I know how to fix it I'll have a play a see what I can do. Edit: nope the wash basins need a patch via the CK so I can't do that.
  21. you know not have baths in Inn cos we can't use the enhanced version of RRR cos of LOTD is proving to be slightly annoying and having to run off to a river or the sea of the area in front of Dragonreach to bathe isn't practical really so is there a mod that adds baths to Skyrim that doesn't conflict with LOTD?
  22. Think you have to ask Nozzer for the Link to it as it on his Google Documents.
  23. you know not have baths in Inn cos we can't use the enhanced version of RRR cos of LOTD is proving to be slightly annoying and having to run off to a river or the sea of the area in front of Dragonreach to bathe isn't practical really so is there a mod that adds baths to Skyrim that doesn't conflict with LOTD?
  24. This is already on the list that me and Nozzer are putting together. Will add to the ever growing mod list.
  25. mmm what exactly is dyndolod doing? I thought Sheson said that Dyndolod no long takes the bash patch into consideration unless I understood him wrong. You might need to repair the bash patch in Xedit. I know some people have been saying the bash patch does also create or forward thing properly Darth and me are considering a "Post Bash Patch" CR of sorts but that might present a new raft of issues. thanks can you also do me a favor any bugs you find can you please post them here https://forum.step-project.com/topic/12143-srle-extended-lotd-bugs-and-play-through-issues/ I like to bugs under one roof so to speak.
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