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arutha

Citizen
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Everything posted by arutha

  1. Just thought I would share a issue I had with lighting popping badly inside interiors that seemed to be related to ELFX clashing with one of the other mods in this pack, I spent ages trying to find a fix and eventually came across a .ini tweak which fixed it. Here it is if anyone else has had the same issue - SkyrimPrefs.ini reduce this to fInteriorShadowDistance=1400.0000
  2. Thanks for the info, it helped me work it out :) I think what initially confused me was that the title of the page linked is 'Modular Morrowloot Overhaul' and I was thinking that was a separate pack so the patches wouldn't be relevant for me. It didn't sink in at first that it is a overall name including the individual packs.
  3. Thanks for the link and replies, so it seems that it may not be necessary to optimize the mods?
  4. Hi, I'm also a bit confused about the Conflict resolution instructions. I have installed STEP Extended + War Ensemble + Weather and Lighting + Survival (less a couple) + some mods from your pack + some other mods not in any packs. Do I need to install your patches? Do I need to merge some plugins? if so which ones? I've tried reading all the documentation but cant seem to get my head round it! Any help most appreciated.
  5. Hi, I have been following the DDSopt quickstart guide attempting to optimize the STEP guide mod textures but have got stuck on one of the instructions in Prepare Mod Textures for Optimization - In the "Working" directory (which can be the same one used for vanilla textures if desired) create a new Mod Extracted folder. Extract the mod files from the mod list above into folders in the Mod Extracted'directory, with one folder per mod archive file. If this has not already been done, Extract the customized batch files including 7zxa.exe into the Working Directory adjacent to Mod Extracted. This instruction - Extract the customized batch files including 7zxa.exe I am unsure what it is referring to and cant find anything related to 7zxa.exe, perhaps this is because I have not done my own optimization of the Vanilla textures as I am using the STEP Optimized Vanilla Textures so have skipped straight to optimizing the mods. Any clarity on this appreciated. Thanks.
  6. Hi, I was wondering if I need to run DynDOLOD again in TES5Edit after installing this pack? thanks
  7. Would I have to remove Better Turn Animations from my STEP installation if I used XP32 Maximum Skeleton Extended?
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