
Quitch
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The detailed instructions say to make a mod from the patch, but don't say where to put it in the MO priority order. Should it stay at the bottom just above bashed patch and STEP patch, or should it sit with Dual Sheath Redux (and above or below)? I'm guessing at the bottom just before STEP and bashed patches so it overrides everything it patched? Or does it need to sit below them too? Also, the instructions reference a mod called Better Shaped Weapons, but that doesn't appear to be part of STEP anymore.
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Ah, I found for two if I open the information view for overwrite I can then drag items about.
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So I've setup the core package for STEP and a BASH patch and have a few questions: 1. When creating a bashed patch you're asked an initial question relating to mergeable esps. The STEP guide doesn't say whether to OK or skip this step. Which should I choose? 2. If I change my BASH patch how do I update the mod I created for it? The instructions state to "open" overwrite, yet there appears to be no way to do this. How do I do this? 3. Mod Organizer is showing a big warning on the archives tab. STEP doesn't say to do anything with this tab, am I safe to ignore it?
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My apologies for my overreaction in this thread.
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The file has been hidden by the author.
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I'm unsure why you're being such a ginormous ass.
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Thanks.
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ENBoost instructions don't seem to pertain to ENBoost
Quitch replied to Quitch's question in General Skyrim LE Support
Yeah, I know, as I said earlier that's what I did, which is also why I'm questioning why the guide links to that ENBoost file as it doesn't use it. -
ACCEPTED Dead Body Collision Fix (by LargeStyle)
Quitch replied to rootsrat's topic in Skyrim LE Mods
But it breaks the entire combat system in literally any environment with choke points, which is every dungeon, cave and basically interior environment. The enemy AI just gets stuck. -
ENBoost instructions don't seem to pertain to ENBoost
Quitch replied to Quitch's question in General Skyrim LE Support
I... don't think you understand. Let me explain: 1. You download ENBoost. This contains multiple enblocal.ini files and nothing else 2. You open the detailed instructions. 3. The instructions have you download the latest ENB binary 4. The instructions have you extract three files from the binary including an enblocal.ini 5. The instructions have you modify the enblocal.ini 6. The instructions ends. You see the problem? What did you download ENBoost for? It is never used. If I did use it it would override the changes the instructions had me make to the binary ini. Perhaps the instructions meant me to make the modifications to the ENBoost copy of the ini, but then I would expect them to explain which one to extract and even then why would they have me extract the ENB binary copy? So in conclusion, the link to ENBoost seems completely pointless as STEP does not (in its current instructed form) use it. -
It says not to download the following, then lists ESPs. The guide does not list ESPs for download, only mods. The instructions cannot be followed.
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ACCEPTED Dead Body Collision Fix (by LargeStyle)
Quitch replied to rootsrat's topic in Skyrim LE Mods
I'm unsure why this mod is in STEP at all. The game clearly isn't designed to handle this and the entire AI system collapses the second someone dies in a doorway. I don't get stuck using this mod, the enemy do and it can make combat a farce if you're a ranged fighter. Did the admins truly not run into this issue? Not to mention that bodies blocking you isn't how bodies work. Someone on the floor? You don't jump, you'd just step over them. Walk backwards into one? It wouldn't block you, you'd stumble or trip. As I said, its reason for being in STEP is a mystery to me. It's about as immersive as that mod with the player blocking birds. -
ENBoost instructions don't seem to pertain to ENBoost
Quitch replied to Quitch's question in General Skyrim LE Support
OK, so there's not a missing step or anything, I really don't need to do anything with ENBoost, only the ENB binary files mentioned? Thanks. -
ENBoost instructions don't seem to pertain to ENBoost
Quitch replied to Quitch's question in General Skyrim LE Support
The step links to a file on Nexus called ENBoost, but the instructions for the step have nothing to do with ENBoost, they're entirely about the separate ENB binary download. ENBoost contains a file enblocal.ini, but this is also in the ENB Binary download. The instructions provided have you extract enblocal.ini from the binary download and make modifications to it, they never tell you to do anything with the file from ENBoost, or even mention ENBoost. Therefore the instructions appear to not pertain to ENBoost or in fact have anything to do with it. I am wondering why the step links to ENBoost when it seems it should simply link to the ENB Binary download page. -
ENBoost instructions don't seem to pertain to ENBoost
Quitch posted a question in General Skyrim LE Support
https://wiki.step-project.com/ENBoost#Recommendations Step 1 has you download the ENB binary, then every step thereafter appears to only pertain to this download and modifying the files you extracted from it. I'm unsure whether this means you don't actually need ENBoost at all, or there's a missing line where it should tell you to extract and modify the ENBoost version of enblocal.ini.