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Neovalen

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Everything posted by Neovalen

  1. Yes. Should use it.
  2. If you continued down to Riverwood, you would probably hit 2.9GB or more. Likely... that's the point of my current test mode though... to see where the choke points are and fix anything that pops up.
  3. Will look tonight. I always track every mod via the nexus interface AND fill out the info in MO. If you manually DL and install via MO interface it will prompt you if the mod name is the same as an installed mod. I added jewels of the nords with the new ring meshes so new left hand ring meshes will need to be generated. It will likely make a return later but took it out for now. There will be a few more of those as well coming down I'm sure. (DSpSoB hasn't been updated for DB yet for example). HD Ivy already in. Looking at caretakers and have SKREE on my track list to look at as well.
  4. TroubleMakers Forsworn Armor Author: MrTroublemakerVersion: 1.51 (UNPB BBP) Optionals: TroubleMakers ForswornArmor UNPB-BBP Special Installation: Main file only required if desired to use partial outfits for mashups, found in a container near Breezehome. Overrides: UNP Female Armors Hope this answers your question. :)
  5. Interesting stats before I head out for tonight: My "Mod Organizer/mods" directory 26.2 GB (28,212,408,320 bytes), 59,498 Files, 3,954 Folders so far. Crazy! Optimization is likely to take this down quite a bit, I know for a fact I have several mods with 4k textures and 4k normal maps uncompressed in there. :)
  6. There is also an optional Dragonborn file. Is it something that should be downloaded as well? Or no? Fixed... for some reason I never got an upload notification from the Nexus... odd. Edit: Go figure the actual downloaded file says DAWNGUARD... even though it contains DLC02 files...
  7. This is going to sound bad but I'm coming to the realization that I dislike how Wrye Bash generates bash patches... sometimes they are strait up incorrect (restoring intentional deletions)... Will investigate more as I reach the end of the guide(so far I have yet to generate one this build until tonight). Quick example: UDBP removes an entry that the developers left in that literally says "Delete me when finished" on it. Running a Bash Patch restores this entry...
  8. Sorry we couldn't be more assistance. Skyrim is finicky sometimes... Hell maybe turning off your computer and coming back later will fix it... lol
  9. Honestly v12.7 being half broke is rather annoying. Think I'm going to keep recommending 12.6 until 12.7 is fixed completely.
  10. You can try a lower value such as 1024 and see if the problem goes away as well.
  11. Wow never seen that... make sure SKSE is installed properly and you configured the INI as well.
  12. I'll try it again when I get home.
  13. No idea, never get that. Other than the typo (patch=path) I don't see a problem... in MO 12.6 the files did NOT move into overwrite but stayed in the main dir for some reason... Are you using 12.6 or 12.7?
  14. Discussion thread: Moss Rocks by SparrowPrince Wiki Link Another new mod from our friend SparrowPrince! Looks promising. Dropped in 2.2.9.1. Included in The Ruffled Feather.
  15. I've completed through the entire "People of Skyrim" section ending with "When Vampires Attack". Doing playtesting to make sure everything is stable, so far after an hour, no CTD on my end... not even a slowdown. So thats good news!
  16. Without wings is the better version imo.
  17. Are malebody_msn.dds and malebody.dds supposed to actually be bodymale_msn.dds & bodymale_msn.dds?Yes. Will Fix. If thats all your running and still CTD... it has to be VRAM? I can't see any of those causing you an issue in and of itself. I'm running all the way through face and body with no CTD.
  18. Maybe I'll give it a whirl.
  19. Likely because CoT used to be included... think they skipped adding new weather mods this release. LDTS was already in STEP last release I believe.
  20. Also, there are newer features... I just wanted to add that part cause it was at the top and I missed it with the Dark.qss style on the first time. Yeah.. SR uses FNIS so going to wait on upgrading until fixed. SMAA through ENB is likely going to be how I will recommend.
  21. Will definitely check it out. Used Jaysus in the past until it got outdated/unsupported. Glad someone made a patch.
  22. Lighting is something I haven't given a whole lot of thought to just yet. I've been using unreal cinema once in awhile to run performance testing but haven't looked around that much tbh at least with latest versions. I've also used Seasons of Skyrim and SkyRealism Cinematic in the past.
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