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mavanaic

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Everything posted by mavanaic

  1. some weapon and armor retextures that i use: Elven Weapons for Silence https://www.nexusmods.com/skyrim/mods/27726/? Greatsword Sheaths and Scabbards Redux https://www.nexusmods.com/skyrim/mods/27178/? (adds sheaths for the vanilla weapons including the ebony blade and the blood blade that aren't covered by BSW) aMidianBorn Textures For Immersive Armors https://www.nexusmods.com/skyrim/mods/29167/? + Heroic Imperial amidianborn https://www.nexusmods.com/skyrim/mods/61920/? Cloaks of Skyrim Ultra HD https://www.nexusmods.com/skyrim/mods/46885/? The Art Of Dragonbone https://www.nexusmods.com/skyrim/mods/64612/? Glorious Daedric Retexture https://www.nexusmods.com/skyrim/mods/30612/?(best daedric retexture) or https://www.nexusmods.com/skyrim/mods/58765/? Immersive Weapons Replacer https://www.nexusmods.com/skyrim/mods/70937/? (better shaped for IW,Jaysus, Chieftain, Hadhafang, etc.) Unique Uniques https://www.nexusmods.com/skyrim/mods/63111/?+ these from STEP https://www.nexusmods.com/skyrim/mods/29735/? https://www.nexusmods.com/skyrim/mods/12668/? https://www.nexusmods.com/skyrim/mods/10445/?
  2. maybe you're missing something in the plugin..try and check for errors in tes5edit
  3. Found that dough wasn't showing in my inventory..after opening the Complete Alchemy & Cooking Overhaul.esp i found that the location was wrong and also for other missing textures from caco...the dough mesh is placed in Complete Alchemy and Cooking Overhaul\meshes\CCOR\Alchemy\Food\nernies\ while they should be in Meshes\clutter\food\mtcfood\...and the textures are in Complete Alchemy and Cooking Overhaul\textures\CCOR\Alchemy\Food\nernies\ while they should be in Textures\clutter\food\mtc\
  4. A patch for Dangerous diseases can be found here: https://www.nexusmods.com/skyrim/mods/70430/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D70430&pUp=1
  5. your call..it's for those who can't get the block1 "barreir" adding that argument should suffice :D
  6. yes..you have to put the argument "-forcesteamloader" to the skse loader...click modify executables..click skse..add the argument..and click modify..
  7. you have the steam version of the game?
  8. It's a mistake..Neo doesn't use CACO_AlternateNames, check the mod merges section you'll find CACO_CoinReplacer_Patch instead.
  9. It's CACO_CoinReplacer_Patch.esp
  10. Will take a look when they're out. Thanks! Btw, FCO is out from SRLE and has been replaced by Dynamic Dialogue Followers...
  11. The ELE patch is it needed? I see that Neo doesn't install it in SRLE
  12. Don't want to wait for the STEP patch to update..I just forwarded the CRF patch into the conflict resolution..also the ETAC-CRF patch was conflicting with the STEP one..
  13. Been thinking about switching to IH..the only thing i didn't like is the follower support when I mount a horse..in CH the follower will conjure his own...
  14. should work...install the game and the tools and remember to change DisableDriverMemoryManager to false if using nvidia card.
  15. After the last update on Immersive citizens, i think that the CRF patch has to be included since it's different than the STEP one..also the author says it's no longer need for the PCS patch..https://www.nexusmods.com/skyrim/mods/65013/?tab=12&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodchangelog%2F%3Fid%3D65013%26v%3D&pUp=1
  16. Thanks, Darth..but there's no need to move Loot and Degradation in the left pane..only the loot rule.
  17. Somehow the quest from Adrianne to deliver the sword to her father doesn't work...the question if she works the forge all day does not appear in the dialogue (FreeformWhiterunQuest03)..i think it's blocked by Loot and degradation i think..well, at least this one..
  18. I tried it on UNO...worked well
  19. what about a better audio experience? https://www.nexusmods.com/skyrim/mods/54387/?
  20. Hope these will do https://copy.com/00dj3qC9tf0I8NPV https://www.copy.com/s/t%3ADINGjsYbUA7klhw0%3Bp%3A%252Ffacetint.7z%3Boid%3A2 My Lords of Skyrim + Vampire Lords merge and the facetints
  21. weird...it worked for me..
  22. Try to put Lords after Males of Skyrim in the left pane...then copy the mod into your data folder and then run CK from steam.
  23. or you could just upload your new meshes you made in CK located in lordsofskyrim\meshes\actors\character\facegendata\facegeom\skyrim.esm\(000135EB,00013BB5,00013606,00013606,00013620)..btw idgrod is buggy too ...so you have to do it for her also...the easiest way to do it is to copy the content of the lordsofskyrim folder to the skyrim data folder, run CK and do the ctrl-f4 thingy
  24. i think it didn't work because you didn't put the FaceGenData
  25. still the same..the gray persists..
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