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edynacio

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Everything posted by edynacio

  1. Maybe it's getting an update
  2. I see. Thanks
  3. Why does "bugfix LvlPredatorScript" have to be disabled when doing Vanilla Start?
  4. Sounds good. Yes, this guide like Neo's one will always be evolving depending on mod updates. Can't wait to see what Last Seed will bring but that will take time. Anyway it seems that you would not be adding any mod anytime soon that will require starting a new game so that's good.
  5. Darth, After adding Worlds Dawn do you plan on adding any major mods to the guide? Also I'm curious, what do you have in mind before taking the guide out of Beta testing?
  6. Thanks Darth for the nice updates to the guide. I personally haven't posted recently because everything is going smoothly but checking this thread several times a day.
  7. I agree, the characters are more "epic" looking. In special the elves.
  8. FYI The version for Ordinator should be 7.18
  9. When checking for errors on Vivid Weathers - Minty Lightning patch.esp I get: Is that expected?
  10. Neo actually instruct us to create a Vanilla profile in MO before creating the Skyrim Revisited profile. If you did that is just a matter of copying the ini's from the vanilla profile to SRLExt profile.
  11. Yes, that's right.
  12. Is it ok to regenerate the base ini's using Skyrim Project INI and perform the tweaks recommended by Neo afterwards? Or should I reset them using the Skyrim Launcher? The radial tweak iRadialBlurLevel=1 should be removed from the context or should it be iRadialBlurLevel=0 (probably same as delete)?
  13. Will the full EBT install affect performance? If it's just a matter of personal choice I'm thinking about keeping the full install with the MCM options (I like to have the option to remove the Screen Blood). Also, will save me some trouble of having to remove the dependencies from SR Conflict Resolution every time Neo updates his patch.
  14. Love it. All that's expected when using a needs mod.
  15. Waiting on the release of Hunger in the North and Last Seed, what will probably take a long time. Meanwhile You Hunger seems to be a nice addition to make survival more meaningful.
  16. When the DynDOLOD patches need to be updated or when DynDOLOD mod is updated do I have to uninstall DynDOLOD.esp from a save and create a clean save and then reinstall the mod in that new save?
  17. I really love the live map visuals with the 3D terrain and weather but in the other end the paper maps are more immersive so it's a though choice.
  18. My concern with SMC would be to have "combine" all the mods every time one of them gets updated. Not sure what would be the procedure when that happens but I wonder if that would bring unnecessary work when it's easier just to replace updated mods by overwriting them in MO On the other hand is kind of nice to all the mods listed in MO for easy visualization of what's going on. Or maybe and probably I'm missing something about SMC
  19. To Sort Masters separately for the 2-3 conflict resolutions shouldn't be a problem but for all the esp's would be extremely tedious. Do you normally do that for the other esp's?
  20. I'm assuming they can be sorted in one "session" of TES5Edit, then save and exit, right? (sorry for the newbie question, I just want to make sure)
  21. In Neo's Conflict Resolution page, Final Steps heading he gives instructions to perform "Sort Masters" in TES5Edit. He also states about SR Conflict Resolution.esp: The location should be directly before the Bashed Patch, 0.esp file. #1 Should we perform "Sort Masters" for *SRLE Conflict Resolution (SRLE Extended Version), *SRLE Extended Conflict Resolution and *SRLE Extended MorrowLoot Ultimate Patch (if using MLU) when they are added to the mod list? #2 Where should the Bashed Patch.esp be placed? After all the patches I mention in #1?
  22. When installing Enhanced Blood Textures - SRLE Extended, does it make a difference if the texture dependencies are removed first or after, from SR Conflict Resolution? If that doesn't matter, I wonder if it would be better to keep a separate profile for SR Conflict Resolution to keep the original SRLE install intact.
  23. I asked about Realistic Aspen Trees because the integration guide instructs to remove Realistic Aspen Trees (Already included in Enhanced Landscapes) It seems to indicate that both the main mod and the Billboards need to be removed. So only one should be used, right?
  24. When using Skyrim Flora Overhaul with SRLE ext: Should *Realistic Aspen Trees + *RAT 3.4 Billboards for TES5LodGen, both be disabled? Should *Skyrim Flora Overhaul - DyndoLOD Billboards for v2.5 be disabled? When installing Enhanced Landscapes: Should the options in the FOMOD, *Vanilla Trees and *SFO Trees both be used?
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