bhorton22
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Basically you get two different results: If I: Load Mod A (in my load order) followed by: Load Mod B. Mod A changes a cell and Mod B reverts it back to original Skyrim, run Tes5Edit nothing will be cleaned. However, if I only load Mod B then the cell change will be cleaned (removed). I then later on introduce Mod A (and load it before Mod B) and run Tes5Edit, again nothing will be cleaned but the Cell will end up looking different than if I had left everything alone and not cleaned anything at all (which is what I wanted the final result to be - no change to the cell). The only way to do this for sure is to keep track of the mods I cleaned and the changes made. Unless I am missing something.
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No, you misunderstand what I am trying to get at. I have already loaded the mod (Mod B) and it's masters. Cleaned the mod of ITM's and UDR's and played skyrim with the Mod in my load order with no problems. The problem comes when you introduce a new mod (Mod A) that changes the ITM records that you just cleaned (and removed). I have no way of knowing this and now I can't see any conflicts (which I would have had I not cleaned Mod B) and I can't make an informed decision on my load order.
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I have searched for information on this and can't find anything. Was wondering if someone can shed some light: Say you have mod A that changes a cell in Skyrim. Then you load Mod B AFTER mod A and mod B changes the cell back to Default Skyrim (i.e. the end result is there is no change to the cell). Mod B does have an identical to master record but because you are loading MOD A before it TES5Edit does not report it and the record is not cleaned. This may be a good or a bad thing although it can be resolved by load order. However (and this is my real question): Say you have Mod B loaded in your load order. You run TES5Edit and it reports it as identical to master and you clean it, the change to the cell is removed. But, I play Skyrim, a new mod comes out I want to try. I decide I am going to start a new Character from the beginning and put this new mod in my load order (we will call it Mod A). I load Mod A before Mod B. Mod A changes the cell, it would have been reverted back to original Skyrim if I had left Mod B alone, but because I cleaned Mod B it won't be reverted back and I probably would never know because I'm not exactly keeping a list of all the changes made by Tes5Edit when I clean my mods. So, besides keeping a copy of the original mod and re-cleaning each mod every time I introduce a new mod, is there any other way around this?
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Does anyone still have this script? The link in the first post doesn't go anywhere anymore.
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On the Guide:ENB page it states: 'There is a helper library (enbhelper.dll) that allows edits to parameters for each specific weather in Skyrim. The helper is essentially an API that queries current weather information from Skyrim and applies variants of enbseries.ini parameters using external configuration INIs. These external configuration INIs will override conflicting parameters within the main enbseries.ini file for specific weathers. This allows configuration of, say, bloom settings to differ among different weather types. These weather variations can be very complex (one config per unique Skyrim weather) or very general (one configuration for only a small number of specific weather classes).' However, the helper library link is to mod '36318 - ENB Reference' which does not contain the enbhelper.dll. I have the enbhelper installed. Is this mod just for manipulating the already installed enbhelper? Do I really need it? If it is just for manipulating the ENBHelper then I would ask the information above be changed as it reads as if the link leads to the enbhelper.dll (or at least it does to me).
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Quests not ported from Unofficial Patch
bhorton22 replied to bhorton22's question in General Skyrim LE Support
Bump -
I am comparing the NonEssentialChildren.esp with the Unofficial Skyrim Patch.esp and TES5Edit is reporting differences in 2 quests. It looks like some changes have not been ported into this mods esp. The 2 quests are: Innocence Lost The Heart of Dibella. Do this need to be ported or should they be ignored?
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I am comparing the NonEssentialChildren.esp with the Unofficial Skyrim Patch.esp and TES5Edit is reporting differences in 2 quests. It looks like some changes have not been ported into this mods esp. The 2 quests are: Innocence Lost The Heart of Dibella. Do this need to be ported or should they be ignored?
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ACCEPTED aMidianBorn Blade of Woe (by CaBaL120)
bhorton22 replied to tomtomtommy's topic in Skyrim LE Mods
How about just installing the aMidian Blade of Woe after the Weapon DeLARPification Project? I prefer the aMidian Blade of Woe? -
ACCEPTED aMidianBorn Book of Silence (by CaBaL)
bhorton22 replied to EisDrache's topic in Skyrim LE Mods
Thanks for letting me know and also how to deactivate the error messages. I didn't know how to do that. Must admit though, so far the changes STEP has suggested have been great and I am dying to get to the end so I can fully enjoy the game. Not sure who came up with the concept of STEP but I wish they had been around when Oblivion came out (yes I am an Oblivion fan and minor Modder as well), I could have done with something like this when I was installing that game. -
ACCEPTED aMidianBorn Book of Silence (by CaBaL)
bhorton22 replied to EisDrache's topic in Skyrim LE Mods
By the way, until I hit aMidianBorn book of silence, there had been no problems. Easy to follow, install and everything seemed to be working great. Edit: Actually that is not completely true. The mod 'Consistent Older People' has to be deactivated in the right pane when running Skyrim for where I am up to in loading STEP. I haven't reached the BOYD yet, so a master file is missing. Obviously this wont be an issue once I get to BOYD and load it. -
ACCEPTED aMidianBorn Book of Silence (by CaBaL)
bhorton22 replied to EisDrache's topic in Skyrim LE Mods
Just so you know where I am coming from: I have a new desktop (I mean 3 weeks old) with Windows 8.1, I7-4790K Intel 4.0ghz processor, 64 bit, 32 gig operating system. 4gb Nvidia GTX970 graphics card, 2tb hard drive with another half a tb solid state drive (which is where Skyrim is installed). I have loaded my anti virus software, my printer/scanner software, Microsoft office, steam and then Skyrim (with creation kit). Adobe Acrobat, Flash Player and that is it. There is nothing else loaded. I then sat down in front of the STEP guide and have been slowly following it to get my Skyrim to the best experience I can get. -
ACCEPTED aMidianBorn Book of Silence (by CaBaL)
bhorton22 replied to EisDrache's topic in Skyrim LE Mods
May I ask why not use the load order I suggested above? Is there something wrong with it? Am I missing something? -
ACCEPTED aMidianBorn Book of Silence (by CaBaL)
bhorton22 replied to EisDrache's topic in Skyrim LE Mods
OK. But, just so you know - Loot loads CCOR.esp after the ambac.esp by default. I have not set up any metadata rule for either mod and the CCOR.esp is loaded after ambac.esp by Loot. This forces you to load CCOR in the left pane after aMBAC unless you ignore the error message(s) - which to me sort of defeats one of the nice features of MO (letting you know you have something wrong). However, if you follow the install order that I posted above then you get the benefit of the mods installing so that the meshes and textures that STEP is trying to achieve are achieved in the install order and no error message in MO. Also, you may want to put a note/message on the STEP page to tell the user that they can ignore this message or they are going to have the same problem I have had and could end up with their install order not matching STEP (as most normal users would be tempted to click the 'Fix' button in MO which then moves CCOR after ambac and thus loose the meshes that SMIM loads as CCOR will override them). -
ACCEPTED aMidianBorn Book of Silence (by CaBaL)
bhorton22 replied to EisDrache's topic in Skyrim LE Mods
Actually, I am still talking about the left pane. Try it yourself. I have CCOR loaded after aMidianBorn - Content Addon. I run loot. Everything looks good. In the LEFT PANE, I move CCOR up before aMidianBorn - Content Addon and I get an error: The conflict resolution order for some mods containing scripts differs from that of the corresponding esp. This may lead to subtle, hard to locate bugs. You should re-order the affected mods (left list!). There is no way to reliably know if each of these changes is absolutely necessary but its definitively safer. If someone suggested you ignore this message, please give them a proper slapping from me. Do not ignore this warning The following changes should prevent these kinds of errors: Move Complete Crafting Overhaul after aMidianBorn - Content Addon CCOR has to be loaded in the LEFT PANE after aMidianBorn - Content Addon. So yes installation does matter in the LEFT PANE as well as the right. And Loot makes the CCOR.esp load after aMidianBorn_ContentAddon.esp in the RIGHT PANE. Basically, if you are using Loot and MO then CCOR has to load after aMidianBorn -Content Addon in both the LEFT and RIGHT PANE.

