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Everything posted by rayhne
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SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
I started up the game (hurrah!) and all is smooth except that the windows toolbar shows. Anyone know how to correct that? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
So we shouldnt merge Khajitt ears show and Traps are dangerious into the bashed patch? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Okay, so I merged all but the thieves one and the dark brotherhood one. Let's see what happens .... Now to see if there's any patching I should do -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
And How about Better Quest Objectives ... is that part of what I have to patch? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Thanks!!!! When I go to merge, The Dark Brotherhood and Ebony Warrior have errors and won't merge. -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Do you merged the Good Guys? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
I'm not sure I want to add Exchanged Currency just to get Immersive Jewelry, though it is tempting. I'm going to try and merged the Good Guys. Any suggestions where everything would go in the load list? Which patch and what minor conflicts? And any thoughts on Left-Hand Ring mods? (Preparing to take a break from Fallout 4 and play some Skyrim) I'm also thinking of adding Book Covers, and Non Automatic Skil Books. -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
I'm also wondering about the Good Guy series: House of Horrors Alternate Ending Boethiah for Good Guys Namira for Good Guys I'd like to use them but and just wondering if others use them. -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Does anyone use Amulets of Skyrim with this build? What do you think of it? Is it worth it? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
I figured it out (remembered from previous time) but I was just wondering about instructions. -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Where are the instillation instructions for ASIS and FNIS? I figure out how to use them but I couldn't find set up instructions anywhere. -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
When running TexGen and DynLODOD, should I run the 64 bit version or just stick with the regular? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Grrr ... never mind. Now it works -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
What mods does Khajitt Ears Show use? When I run the script nothing is created. -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ugh. Thanks. Of course if I had scrolled down just a little further I would have seen that ... Okay, I downloaded that patch but am still getting an error that HIC is needed. Shouldn't the HIC patch be removed from the list? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
The AAE Merged Patch has the High level Enemies patch in it but it doesn't look like that mod being used any longer. -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ahhhh ... that .. makes sense. Okay, I'm still having the problem of not being able to sue Merge Plugins properly in that RoboCopy crashes and assets are not moved. So ... how can I handle this? Can I merge just the esps the manually move the assets? Does that change any of the following steps? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
How does that make it easier? -
SRLE Extended: Legacy of The Dragonborn
rayhne replied to Darth_mathias's topic in Skyrim Revisited (retired)
Has anyone else been having problems with Merge Plugins? As it won't move the assets? The robocopy keeps crashing. -
Wish I could delete ... ignore this one.
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Can you think of a reason the all and favorite tabs aren't appearing in the inventory view?
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I posted a list of the tags I'm thinking of here. Why use book for settings when most of them, probably all of them, are holotapes?
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Urk. ::eyeing my mod wrathfully:: I see some things I hope to do differently. May I suggest a different icon for drink and for nuka so they look different? The original icons will still be available, right? Wil that INNR be part of the library or is that for ModWiki only?
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Is there any helpful aids for INNR, instance naming, etc? I may need it as I work with the VIS patches
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Are you working with archerarcher icon-wise?