MosAnted
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Everything posted by MosAnted
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GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Advanced Recon Tech - Detect Traps.esp gets merged into the Bashed Patch, that's why there are not instructions to merge it with the other plugins. Also for ILO 6.9 you need to extract the .fomod from the zip and install that with MO. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Hey SRB, not sure if you've noticed but there seems to be some overlap in a couple of guns between WotNM and PN (Combat shotgun & Desert Eagle off the top of my head) -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Have you considered Classic Fallout Weapons? -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
OK so what I ended up doing was installing both IHWT and WMX in a blank profile with NMM, then ran the .bat file, and then deleted all files except the ones the .bat file modified. Installs ok in MO and seems to properly overwrite waht it should in WMX, but I haven't been able to test it in game yet. It's here if anyone wants to try it: https://www.dropbox.com/s/pr4j842aaf2hulb/IHWT-WMX.rar?dl=0. feel free to add it to the guide if you'd like SRB, although you might want to mirror the file since I doubt dropbox can take a lot of traffic XD. If it works I'll message Taurus and offer it to him if he wants to upload it to nexus. Oh one more thing. RFO already includes a retexture of the holorifle. Is the Half-Hansified one better? -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Retextured Fallout Ordnance; it seems to conflict with IHWT in the Grenade Rifle, Minigun, and Missile Launcher. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Hey SRB, I was reading back in the thread about the issues with IHWT and its installation with WMX. If I were to manually make a patch, would it be ok to add it to the guide? (It would really just be renaming some textures, I can open the .bat file on wordpad and use it as a guide and then just install it after both WMX) Also, in case you were to add both IHWT and RFO, which one would you have win in conflicts? -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thanks for bringing that up. TRTBA seems more trouble than it's worth, I might just skip it. Edit: DLC Weapons and Armors in the Mojave or DLC Weapn Integration might be alternatives to RTBA -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
I'm pretty sure that only applies to Skyrim. AFAIK ENBoost has been more of a "nice" thing for previous games, whereas it's needed for Skyrim because it was specifially made to adress an issue with the way the game handled memory, something that doesn't happen in previous games. From the guide (F&LNV): Also you can hook a secondary d3d9.dll to run through ENBoost. I do it myself to run SweetFX in Skyrim. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Stumbled into this and noticed Super Mutants don't seem to be covered by the guide: https://www.nexusmods.com/newvegas/mods/56844/? Tau34RUS has quite a few great looking replacers. Edit: Also I noticed a couple more things. Ghouls Hi-Res retexture gets overriden by both NV Redesigned 3 and Rboert's Male. Shouldn't it be moved lower so it can override those two? Also the instructions for Robert's Male mention a bsa but the version currently available in nexus uses lose files. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
I'm a bit confused regarding FCO/NVR3. Is there a particular reason why you leave the FCO plugins enabled and do the FNVEdit edits, instead of disabling them like the NVR3 author instructs? -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thing is I 'd prefer if they were better integrated into the game via leveled lists so I could see enemies wiedling them and looting them up afterwards rather than just dumping them inside a container/house. A big part of the appeal of bethesda open world games is the way they handle loot via lists: you never know what you'll find! reminds me of D&D :) -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Does anyone know how to go about adding mod weapons into leveled lists? It's a shame there are so many quality weapons on the nexus (aside from Millenia's XD) that are just dumped in goodsprings/doc mitchel's house. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
More weapon suggestions: MTindle's mods look really nice and have proper leveled list integration: https://www.nexusmods.com/newvegas/users/2680500/?tb=mods&pUp=1 -
Testing A World of Pain with Fear and Loathing
MosAnted replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
Right, so Iwent through the PN-AWOP Hit Point patch and checked all therecords. Forwarded all of the records from AWOP to the patch except base health to bring it in line with AWOP 5.4 Also deleted some unneeded records. If anyone's interested and I don't break any forum rule I can share a link. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Hey SRB have you checked out scottmack's weapon mods? https://www.nexusmods.com/newvegas/users/1859373/?tb=mods&pUp=1 Some interesting ones, shame most lack Leveled list integration. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Call m old-fashioned, but I still prefer the chunky, clunky piece of metal strapped to my arm :p -
Testing A World of Pain with Fear and Loathing
MosAnted replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
The same doors are used by both mods, so you have one door leading to two different places. that said it's your call if you don't want to use a compatiblity version. People interested in such is because they (me included) don't like such conflicts showing up in their game. I have no idea what kind of conflict did the Strip record provide. I used to think it was the Pappy's Pit Stop/Fiend Hideout but it seems that's not the case. -
Testing A World of Pain with Fear and Loathing
MosAnted replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
No I prefer Russell You only need to save the Merged patch, don't save the other ones. -
Testing A World of Pain with Fear and Loathing
MosAnted replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
Essentially you remove the conflicting door from NVInteriors so only the one from AWOP will show up. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Forgot to comment on this. It's great that you found an alternative for people who dislike Nevada Skies or find it too performance-intensive. I'll look forward to your assesment of Project Reality since I love Climates of Tamriel for Skyrim. -
Testing A World of Pain with Fear and Loathing
MosAnted replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
Well... it depends. I like challenge but shooting a guy in the noggin' 5 times with 12 gauge slugs and he still being barely on 50% health is a bit too much IMO, that's why I was looking into this. I was planning on patching it but it would mean going through every single NPC record which I don't relish... I might instead look into something like Realistic Weapon Damage instead. -
Testing A World of Pain with Fear and Loathing
MosAnted replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
Just a heads up for anyone thinking about using the PN-AWOP HP Rebalance patch (https://www.nexusmods.com/newvegas/mods/45595/?) It was made with an earlier version and LowLoot patch, so it's missing some of the rebalances and fixes from the current version of AWOP. I'd recommend going through and comparing records with AWorldOfPain.esm and revert any changes that aren't related to base health. Some of the inventory changes were related to removing the "M" weapons, but personally since they were rebalanced into the "Mark II" ones I don't find them overpowered anymore so I'm keeping them. -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Is the Interior Lighting Overhaul - Ultimate Edition.esp still meant to be moved to Optional ESPs with the newest update ? -
GUIDE Fear and Loathing in New Vegas - Feedback
MosAnted replied to EssArrBee's topic in Fear & Loathing in New Vegas
Shame, looked like a really good mod but I'm not willing to ditch any of those mods. -
Testing A World of Pain with Fear and Loathing
MosAnted replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
Sarge posted this on the ILO nexus thread: However I suspect the Strip might not be necessary, or enough, to resolve the conflicts with Pappy's Pit Stop/Fiend Hideout. I will try to tinker with the plugin in the GECK to see if I can figure something out.

