
Pegasus33
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A possible glitch outside Whiterun. First image is before DynDOLOD and the second is after, showing new rocks that clip with the city wall. You can actually use the rocks to reach the wall and look inside at the LODs. To ensure this wasn't to do with any other mod I tested with a basic load order - just the USSEP and DyndoLODs requirements. https://ibb.co/iWZ7t9 https://ibb.co/gMA2RU Sorry if this is working-as-intended, search came up with nothing.
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Why do the screenshots for my saves look so much better than ingame?
Pegasus33 replied to dunc001's question in General Skyrim LE Support
Have you tried completely clearing your Skyrim folder of any enb files (rather than just disabling temporarily in-game)? Have you ever used something like sweetfx or RCRN that might not have been removed? Some ENBs also have issues with the steam overlay causing what you describe - you could try disabling it from your steam preferences. -
Someone who uses SRLE with ETaC will be able to confirm.. but the only issues that come to mind are - Immersive Citizens - You need to use the lite version for compatibility with ETaC. Realistic Room Rental - If you use this don't install ETaC's Inns. Also install any other appropriate etac patches of course. Regarding your preferred ENB.. you could see if it's possible to make it vivid weathers compatible. There are instructions on the vivid weathers nexus page for that. Otherwise you might need to uninstall vivid weathers and use vanilla weather / CoT or whatever is recommended by the project enb author. You may need to alter lighting mods to taste / enb requirements but that's all very doable.
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I *think* if you use DVI then you probably don't need to adjust dynamic range in the nvidia control panel for general/gaming applications. For video to display the full colour range you may still need to set it to full range as per the OP's instructions. It depends on what software you use for video playback. Years ago I always had to set it to full range for video to display correctly, but nowadays it doesn't seem necessary (and I have a HTPC thats used for blu-ray and TV). I even found that having it set to full range was causing some colour issues with certain WMV videos. Basically.. YMMV. If you use HDMI then like someone above said.. you probably do need to set it to full range.
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I hate to ask two questions in the same day but..
Pegasus33 replied to Hodegar's topic in Skyrim Revisited (retired)
Anywhere after SFO is fine. Just make sure the esp loads after SFO and that you tweak the skyrim.ini settings according to the instructions for unbelievable grass. -
Ah, thank you. I usually right click, select information and then select the conflicts tab (which cant be done with unmanaged mods). You learn something new every day.
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Thanks guys. Couldn't figure out myself how to see within MO how many files they still provided.
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With a full STEP extended install including the optimized texture pack, is the HD DLC still providing that many important textures? If not I was considering removing the HD DLC to free up some space. Not essential but 4 gigs is 4 gigs. Thanks.
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I have the same issue with that same texture when parallax is enabled. So don't worry, not just you. Not sure which mod is providing that texture or why it's bugged, but I don't think it's vivid landscapes or noble skyrim. The texture is still distorted even with those disabled. Maybe a vanilla texture?
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You install each file twice. Install the body file (the one named Nudes - FavoredSoulMeshes - FlaccidVersion or Underwear - Default) and select the first data folder. Install the body again but this time use the data folder in the body hair level 3 folder. Remember to select merge and NOT overwrite when MO asks. Install the face and select the first data folder - again, remember to select merge. Install the face again and navigate to the smooth optional and install that data folder, again selecting merge. Hope that makes sense.
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Yep. :)
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MO has "incomplete downloads"
Pegasus33 replied to blackmagic12345's question in Mod Organizer Support
This happens sometimes with MO. If you remove the offending file (and its corresponding .meta file) from the MO downloads directory (inside MO directory by default) this should fix the problem. Occasionally I move everything there to another folder for sorting anyway. -
* means wildcard. So if the instructions are to remove xyz*.ddf you would remove xyz01.ddf, xyz02.ddf and so on.
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Stormcloak Armor Revival - HD and 4K textures (by skyrimaguas)
Pegasus33 replied to Tobi's topic in Skyrim LE Mods
Impressive work for sure. Until now the Stormcloak armor has basically been the same as the guard uniform (which I didn't realize till I read it.. sums up my powers of observation really). This gives Stormcloaks a very distinctive look however without veering too far from the original. -
Skyrim Revisited Pre-Release Feedback
Pegasus33 replied to Neovalen's topic in Skyrim Revisited (retired)
I noticed that when the bashed patch is created for the first time, MO doesn't automatically sort it before the dynamic patches. So if the guide is followed exactly some users might run DynDOLOD without the bashed patch being before it. No idea what issues that would cause, if any, but I do remember reading that DynDOLOD should be run after the bashed patch. I know the guide says to run LOOT after an .esp is added, but perhaps a line could be added telling users to make sure their bashed patch is directly after SR Conflict Resolution.esp?