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mightyusaid

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Everything posted by mightyusaid

  1. oh yea I'm sorry i forgot to post the link, and yep thats the link
  2. https://www.nexusmods.com/skyrim/mods/61995/? What is this? 1- TR textures and parallax with better textures (2k and 4k) and more variety. Also lot of fixes. 2- All TR mods in 1 esp. TR trees, TR grasses, TR mountains, TR interiors. it also include Immersive roads with 4k textures. Also include a little .esp to fix mesh textures when using the parallax terrain. 3- Unreleased TR mods (i can release if requested). TR stumps and dead trees, TR solitude, TR riften, TR whiterun, TR villages, TR nordic ruins and TR roads and landscapes. 4- More variety in textures, not the same textures for each house: -Different village walls, stone walls, wood posts, roofs... -Different city house walls, floors, roofs, moss, ivy... 5- Different dead trees, stumps, trunks... 6- Different mines: Gloombound, Left hand, Shorts stone and Darkwater crossing mines have different textures according with mineral extracted (ebony more dark, etc..). Tried to make more mines but too much work. 7- Like 10 different types of ivy and moss. 8- And the variety of TR mods. INSTALLATION Important to get all plants and grasses working: Before install edit Skyrim.ini in /my docs/my games/skyrim and add iMaxGrassTypesPerTexure=15 in [Grass] section like this: [Grass] iMaxGrassTypesPerTexure=15 Important to get parallax terrain working with latest ENBs: Edit enblocal.ini and set FixParallaxBugs=true and FixParallaxterrain=true After tweaking inis: 1- Download Tamriel Reloaded HD and copy content into Skyrim/data folder and click "yes" to overwrite when prompted. 2- Activate the Tamriel Reloaded HD.esp in NMM. 3- If you want to use any optional file install via NMM or copy content into Skyrim/data folder and click "yes" to overwrite when prompted. ENBs To get parallax terrain working you need the latest ENB (265+) or any preset that use it. My PC is from 1958 or I don't like to use ENBs but I want parallax, also my roads textures move very weird: You still need to download ENB files here and after install it in skyrim folder (not data) download the optional file here in download section and install in same path. You will get all parallax working, vanilla colors and no fps loss LOAD ORDER Tamriel reloaded must be installed and loaded in NMM the last if you want to use all features. You can install any parallax and texture mod BEFORE. For grass mods, i you are using a custom load order of grass mods with TR grasses on it, just replace TR grasses by TR HD. COMPATIBILITY Since i moded 345345435 things, better ask buts it must be compatible with any mod, depends of the load order and install order you do with the mods. Unreleased TR mods (already included): TR Nordic Ruins: TR Parallax Terrain: TR Roads: TR Villages: TR Cities: TR Dead Trees & Stumps:
  3. how do i do that thru MO
  4. so if the SKSE memory tweaks for blocks1 wasn't working correctly what do we do to fix it just wondering
  5. yea its good with an enb and can we just put this in the accepted category already since no mod replaces the auroras textures, and this goes extremely well with the other aurora mod that changes the meshes forgot the name of it
  6. so can we download this right now with no conflicts obviously to BDS and SMIM, does it conflict with any mods in STEP
  7. yea id really appreciate that because i have some college stuff to get done. Thanks again :) and oh ok sounds great because i got a little worried since it was mentioned about incompatibility with BOS due to Cabal changing the meshes as well
  8. just wondering anybody download this yet and did it overwrite and book of silence stuff, because i was wondering can't we just select no to an overwrite and leave the book of silence textures as is and let the mod retexture everything else or is it more convoluted than that
  9. omg i love you i loved the idea of harvesting animations and i used it but it was so buggy hopefully this is a lot better
  10. I think this mod is a must have, especially with the recent updates of the 3d snow on the imperial forts, and the signs. Bumping this so we can test it out, its really a great mod
  11. Check if there are any optional plugin that u might have installed to make any mods compatible with water, and try to remove those if u have any of those. Thats what fixed it for me.
  12. Of course it would.Thats why we love them, they go through hell to create beautiful modular gems, and we give them internet compliments and gratitude. Most nodders just mod because its fun and love seeing the skyrim community be baffled by their creations
  13. if that was true, a mod with 970,359 unique downloads for certain would have its comments page full of complains and an active modder like 3jiou would be concerned about it. That is not the case. A CTD can be caused by so many different factors (bad load order, bad scripts from other mods, broken saves, hardware limitations, bad drivers, skyrim engine bugs, user errors)... you should check your facts and do a proper testing before spreading bull*hit. We're all family here you can say it in a nicer way to him :), like sir would you please do some research before putting your opinion that might be biased or somewhat lead away from the truth
  14. https://www.nexusmods.com/skyrim/mods/42662/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D42662%26preview%3D&pUp=1 Description: Killing bandits or animals is boring because you always know what you may loot from their corpses? Tired of leveling up Enchanting just to survive enemies' spells, or to be able to cast a few more spells before your magicka runs out? Well no more! This mod aims to expand existing loot with pre-enchanted armors and weapons. Currently Dynamic Loot adds over 1000 pre-enchanted armors to your enemies at runtime through scripts. IMPORTANT QUESTION: This is a great mod, i was just wondering does it work with OBIS. Also for people that have immersive armors downloaded and want to download this as well here is the patch for Immersive Armors and Immersive Weapons: https://www.nexusmods.com/skyrim/mods/51131/?
  15. Yea don't use DD, i prefer DCO and Enhanced mighty dragons since they both affect the dragons differently that go together really well imo.
  16. https://www.nexusmods.com/skyrim/mods/50945/? Description This is an enhanced version of the (ex) Mighty Dragons. Enhanced Mighty Dragons have better resistances (specially armor) and a lot of new shouts/powers respect to "old" Mighty Dragons. I strongly suggest you to try this new mod, because the game experience may be quite different.16 kind of New Dragons are waiting your challenge! All vanilla Dragons are substituted by Enhanced Mighty Dragons! Best Part: SCRIPT FREE Summary: It basically adds new dragons, and makes the vanilla ones more challenging. I feel like this could be in STEP because its vanilla but better. What do u guys think
  17. Alright i understand that but ASIS incorporates the new perks that are added my mods such as sperg, and what about Organized Bandits in Skyrim, ASIS patchers includes that and compatiblizes it (if thats a word) with ASIS's own npc system to make the new bandits even harder. If SIC can do that ill more than happily switch overÂ
  18. Just a question for anyone using ASIS or know about it. Does the ASIS patcher recognize the High level enemies SIC edition esp because i know ASIS patcher recognizes the regular  esp from High Level Enemies but since Skyrim Immersive Creatures makes it own esp by merging all the high level enemy esps does ASIS still recognize it. Thats the only thing stopping me from downloading Skyrim Immersive Creatures as well as High Level Enemies SIC edition. I currently use regular High Level Enemies, ASIS, Enemy AI Overhaul Revenge of the Enemies. I really want to try out Skyrim Immersive Creatures :(
  19. anyone got the link to the CCF patch by krypto :)
  20. https://www.nexusmods.com/skyrim/mods/50376/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D50376%26preview%3D&pUp=1 What is Extended Encounters? Extended Encounters adds new types of random encounters to Skyrim. Tired of only seeing Talsgar the Wanderer or Maiq? Wondered why NPCs like Uthgerd or Jenassa never seem to leave the confines of the city? Want to see bandits try to loot the hold capitals? Then try Extended Encounters and see more on the roads of Skyrim. This mod uses vanilla leveled characters so it shouldn't be incompatible with OBIS, and i feel like this is like Wars in Skyrim but with vanilla npcs that say that they hunt and go out to be realistic, since they should be going out, either killing, hunting or just adventuring. It brings more life to skyrim without having that much of an impact. Try it out
  21. simple mod but i feel like it takes away from the immersion just like knowing which locks are novice and which are not, etc etc. Â Its useful but its up to the person's preference
  22. Haha love the skyrim nexus mod communityÂ
  23. Cant wait i heard these are way more lore friendly.
  24. https://www.nexusmods.com/skyrim/mods/48480/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D48480&pUp=1 Im pretty sure everyone is tired of boring load screen that are just black with descriptions well this mod replaces the blackness with  I think it should be put in or at least recommended for step, because everyone gets tired of looking at the same thing on the load screens.
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