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Everything posted by Darth_mathias
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pack Dreadflopps Modular patches
Darth_mathias replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
ok thanks i'll check it out. I take you deleted this from BFT.esp? Edit: I can confirm that i currently don't have any float barrels i that location so maybe it's Verdant. -
pack Dreadflopps Modular patches
Darth_mathias replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
I always like EDMR but it was pulled due to so many people moaning about how difficult dragon were. but I did also have deadly dragon and DCO installed so maybe they were a factor too. What are the conflicts between enhanced landscape and BFT you noted do you know the formids? -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes it currently in the CR but you we're say maybe it shouldn't be. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
mmm I am not 100% sure on this one it may not be needed could someone with more experience then me with Conflict Resolution chime in please. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
it doesn't change the spell record it changes the magic effect record. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
OK that make my life easy as that can be rolled into the CR. it have problem with the required play random idles mod and PCEA and i couldn't decided what option would be best as gender specific idles are required. Yes because of Morrowloot Ultimate Simplified and scarcity. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
which spell did you test out? also been hoping Neo would add the Deadly dragon script to base would be better off there. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
well then i may be possible to tweak so stuff via the CR to make Dragonrend last a bit longer and lower Aldrins health and level little. Edit you could try this https://www.nexusmods.com/skyrim/mods/40277/? Longer Dragonrend by Gio or this https://www.nexusmods.com/skyrim/mods/37738/? Improved Dragonrend Shout by Praveen -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
mmm OK that bug has always been at the back of my mind and makes me consider dropping DCO. I'll have a bit of think about what i want to do and achieve with dragons. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
can i ask have you done the Mirrak fight with DCO installed? -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
personally i would be for dropping deadly dragons and replace with EMDR if anything it is script free and less scripts we have firing is always a good thing in my book. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
OK I will consider you recommendation. (Paul if you have sometime and willing to test these options out I'd like to hear your conclusion too) plus anyone else that want to chime in. EMDR was dropped cos everyone moaned how difficult dragons were plus i didn't want Deadly Dragons + DCO + Diverse Dragons + EMDR that would of been insane. I would be happy to consider dropping DCO for EMDR if enough people would prefer it that way. I don't think Skytest DLC Creature extension actually covers every animal yet unless i missed an update. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
it ends up in the bash patch so no need to add to merge. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok updated the NPC retexture merge realized I add Endgame overhaul into it by mistake so update to v1.01 the merge contains the following esp. NPC_Overhaul_V_3_.esp Men of Winter.esp Men of Winter - Compatibility Patch.esp Males of Skyrim.esp The Companions by Mizzog - AIO - Mizz Ed.esp The Ordinary Women.esp Toccata as Elisif.esp BijinAIO-2016_3.1.1_SV.esp With that i am definitely done for today. Edit: This also meant yet another updated to the CR so it now at v.1.13 right that is i am walking away now. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok everyone after a morning of headaches and stress and working with Paul the CR has been updated to v.1.12 also due to headache and it being a right pain in the ass with the merge for NPC Retexture merge will now be available on Nexus by me. You will still require all the original mod to prodice the texture and meshes I am only providing a merged esp that why we are all singing from the hymn sheet (so to speak). -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
I am not CTD but I am getting terrible frame rate walking the graveyard like 29.9fps I have a feeling EVT is pushing things too far now. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
I can't see how it is the CR cos i have walked around the graveyard and no CTD for me. but if someone else confirms it is then i will fully admit I am wrong -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok thank i have no time for testing at the moment so i will rely on recommendations from you guys. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes my RealisticWaterTwo is as per Dreadflopp deleveld loot guide Set global priority for RealisticWaterTwo.esp to 990200 thought that was in there? OK I know dreadflopp uses starting skill for class and nothing for Race maybe we should do that? -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Conflict Resolution updated which should hopefully fix the Aela issue also take note of the new NPC Retexture Merge Load Order -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
balancing issue with the ton of loot you get from them the plus reducing overall VRAM. honestly I don't know. I don't know scripting at all that is out of my depth -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
then it is a script issue for CACO maybe informing kryptopyr -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
sound like it be something to do with Immersive patrols (which i seriously thinking of dropping) -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
thats a typo -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes that should be fixed in the next version of the CR which soon be available shortly by redoing the merge I have moved toccota as ellisf above bijin in the load order and redoing the Conflict for Aela.

